*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 28, 2024, 06:45:02 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2]   Go Down
  Print  
Author Topic: Individuality among V5 units (post warmup)  (Read 5773 times)
0 Members and 2 Guests are viewing this topic.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #20 on: May 19, 2011, 03:15:30 pm »

I only think this system would really work if you had an incremental cost attached to veteran units depending on thier level, like I talked about in one of my suggestion threads. It doesn't have to be anything too major, but if they're going to buff high-vet units significantly, there needs to be some thought put into whether or not they are still worth the same cost as a standard unit.

Which we already discussed was a suggestion which was not going to work.
Logged


Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #21 on: May 19, 2011, 08:11:51 pm »

The 'veteran' upgrades range from 20 munitions for special grenades to 100+ on some radical infantry abilities i thought up. Dont worry, this shit ain't cheap.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 35 queries.