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Author Topic: Individuality among V5 units (post warmup)  (Read 5796 times)
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #20 on: May 19, 2011, 03:15:30 pm »

I only think this system would really work if you had an incremental cost attached to veteran units depending on thier level, like I talked about in one of my suggestion threads. It doesn't have to be anything too major, but if they're going to buff high-vet units significantly, there needs to be some thought put into whether or not they are still worth the same cost as a standard unit.

Which we already discussed was a suggestion which was not going to work.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #21 on: May 19, 2011, 08:11:51 pm »

The 'veteran' upgrades range from 20 munitions for special grenades to 100+ on some radical infantry abilities i thought up. Dont worry, this shit ain't cheap.
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Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

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