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Author Topic: [BuG“s] Uses of Panzerfaust, Assault and Retreat  (Read 2792 times)
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« on: September 01, 2007, 10:42:47 am »

First the one that hit me the most and haredest and i lost a lot of vet. s to taht:

If a unit used a medkit and then retreats while under the effect of the medkit it retreats VERY VERY EXTREMALY SUPER slow and can be outrunned by a rifelman without legs.

BUT:

If you click retreat and use the 1 sec delay to also klick on the MEDKIT
You get fast retreating troops that heal themself.
______
Well and panzerfaust uses are gone if you use them on anything that then moves out of range
_______
Assault on building with inf.
-inf leaves (like always) building
-Assault nades go in building, same for next wave
-inf goes back in building and is hapy about the new holes witch it can fire out.

Use gone. Maybe a bug maybe not bug sure as hell annoying.
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fldash Offline
Founder
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Posts: 9755


« Reply #1 on: September 03, 2007, 10:34:20 am »

Medikit is intended, don't hit retreat and use it.  Assault Grenades not a bug, don't use it when they are going to leave the buidling.  Panzerfaust will be fixed.
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