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Author Topic: CCT  (Read 4937 times)
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RikiRude Offline
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CCT
« on: May 28, 2011, 01:04:52 pm »

I had a CCT with my croc that got like 20 infantry kills and 2 light vehicle kills. That CCT should of gotten vet two in one game at least. But it only got 6 xp.
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TheIcelandicManiac Offline
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« Reply #1 on: May 28, 2011, 01:06:11 pm »

Yea i noticed a Stag killed bike i had and it got to vet2 from vet0  Tongue
diffrent things but still funny.


oh yea the vet requirement have been changed.
was some super !!Science!! formula to figure it out but i forgot it when.
« Last Edit: May 28, 2011, 01:07:43 pm by TheIcelandicManiac » Logged

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Unkn0wn Offline
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« Reply #2 on: May 28, 2011, 05:00:31 pm »

Quote
I had a CCT with my croc that got like 20 infantry kills and 2 light vehicle kills. That CCT should of gotten vet two in one game at least. But it only got 6 xp.
6 xp does seem like a low amount, are you sure it was with the croc all the time? Nothing was changed in regards to vet sharing on the CCT so it should still be gaining the same amount of veterancy as before. Do note that the vet requirements have been increased however, the new vet requirements for the CCT are 13, 50, 125.

The math behind it isn't hard Icelandic.
The new vet requirements are 15 60 150 (The old were 10 40 80), each unit has an individual modifier of that number. (Can be found in the price list). A unit with a 2.0 (will read as 200 in price list) vet modifier will have the following vet requirements: 8 (Rounded up from 7.5), 30, 75. (This means the unit will gain at double speed, i.e it will be a support unit or a unit that doesn't easily get kills)

Keep in mind vet requirements in the launcher still show the old values and will be updated ASAP.
Do post if the problem persists and CCTs aren't properly gaining their vet ingame despite having the right XP. (And if it truly seems like the CCT is not sharing vet correctly any more) 
« Last Edit: May 28, 2011, 05:06:39 pm by Unkn0wn » Logged
TheIcelandicManiac Offline
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« Reply #3 on: May 28, 2011, 05:06:33 pm »

!!Science!!
just add some magma and we will be able to do this.
I dont speak math TBH
« Last Edit: May 28, 2011, 05:09:52 pm by TheIcelandicManiac » Logged
Unkn0wn Offline
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« Reply #4 on: May 28, 2011, 05:10:32 pm »

I don't see how I could possibly explain it any easier.
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TheIcelandicManiac Offline
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« Reply #5 on: May 28, 2011, 05:12:28 pm »

Dont worry i will try to figure this out sooner or later         Cheesy

I still dont under stand it.
i get it that a storm has the vet modifyer of 60 and the new vet requerments are 15 60 150 but what do i muliply with what?
« Last Edit: May 28, 2011, 05:17:14 pm by TheIcelandicManiac » Logged
Unkn0wn Offline
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« Reply #6 on: May 28, 2011, 05:17:57 pm »

i get it that a storm has the vet modifyer of 60 and the new vet requerments are 15 60 150 but what do i muliply with what?

60 is 0.6. 15/0.6 = 25 xp for vet 1. Etc, you get the point.
The values will properly show up in the launcher soon, so you won't need to do the math yourself Tongue
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TheIcelandicManiac Offline
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« Reply #7 on: May 28, 2011, 05:18:58 pm »

Ahh so its 0.6 not 60. ok then thanks now i can figure it out  Tongue
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RikiRude Offline
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« Reply #8 on: May 28, 2011, 05:19:15 pm »

Does CCT only gain XP from vehicle kills? Maybe that is what was "wrong"
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Tymathee Offline
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« Reply #9 on: May 28, 2011, 05:45:37 pm »

no, it gains from infantry kills too. I had one go vet 1 after its coaxial killed 2 guys
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"I want proof!"
"I have proof!"
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Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
TheIcelandicManiac Offline
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« Reply #10 on: May 28, 2011, 06:00:40 pm »

60 is 0.6. 15/0.6 = 25 xp for vet 1. Etc, you get the point.
The values will properly show up in the launcher soon, so you won't need to do the math yourself Tongue

WOW 250 xp for a vet 3 storm?
wtf man dont you think you guys over did the increase?
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EliteGren Offline
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« Reply #11 on: May 28, 2011, 06:05:00 pm »

You are just used to the old values you had to pay for. We just rolled them back to around the same level they used to be

There will also be +3 XP per game to all units that survived after a game, which will quickly stack up when you can keep your shit alive
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
RikiRude Offline
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« Reply #12 on: May 28, 2011, 06:44:48 pm »

must not be gaining xp from infantry kills, ill pay extra attention to be sure.
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AmPM Offline
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« Reply #13 on: May 28, 2011, 06:52:01 pm »

WOW 250 xp for a vet 3 storm?
wtf man dont you think you guys over did the increase?

No, now you actually have to play well to get and maintain vet in a reasonable time period.
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RikiRude Offline
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« Reply #14 on: May 28, 2011, 07:20:47 pm »

i think its good, youll see a bit of vet 2 units, but you know vet 3 earned it (or did a lot of stomps Wink )
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TheVolskinator Offline
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« Reply #15 on: May 28, 2011, 07:53:21 pm »

Or was whored to the max like my multiple 130+ XP rofles xD.
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TheIcelandicManiac Offline
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« Reply #16 on: May 29, 2011, 05:18:31 am »

No, now you actually have to play well to get and maintain vet in a reasonable time period.

hey i play well with my stroms.
when i use my 200xp storm ingame it most often gets around 12-15 kills and one or 2 tank or veiclekills.
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