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Sherman Jumbo
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Topic: Sherman Jumbo (Read 50852 times)
0 Members and 4 Guests are viewing this topic.
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Sherman Jumbo
«
Reply #160 on:
June 19, 2011, 05:21:17 pm »
schrecks have a hard time vs its frontal armour, thats the whole idea of the jumbo, if u want to fight it with schrecks, u need to go to the sides and then u will rape it easily
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Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Sherman Jumbo
«
Reply #161 on:
June 19, 2011, 05:34:42 pm »
*facepalm* i believe it was repeatedly announce in the thread that shreks bounce on rear armor notoriously.
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Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Mysthalin
Tired King of Stats
Posts: 9028
Re: Sherman Jumbo
«
Reply #162 on:
June 19, 2011, 05:38:04 pm »
Quote from: skaffa on June 19, 2011, 05:21:17 pm
schrecks have a hard time vs its frontal armour, thats the whole idea of the jumbo, if u want to fight it with schrecks, u need to go to the sides and then u will rape it easily
I don't get why people keep saying sides.
There's no such thing as side armour in CoH.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Sherman Jumbo
«
Reply #163 on:
June 19, 2011, 05:44:31 pm »
I do believe we all know that there is only frontal armor and rear armor myst.
GRAPHICAL REPRESENTATION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: Sherman Jumbo
«
Reply #164 on:
June 19, 2011, 06:07:38 pm »
I dont get it...what about the side and top armor???
-sarcasm-
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Quote from: tank130
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Poppi
EIR Veteran
Posts: 1080
Re: Sherman Jumbo
«
Reply #165 on:
June 19, 2011, 08:59:41 pm »
Quote from: Demon767 on June 19, 2011, 05:34:42 pm
*facepalm* i believe it was repeatedly announce in the thread that shreks bounce on rear armor notoriously.
ya but it still fucks it up. Not like the bounces do nothing. If that was the case, Jumbo would be OP. Shreks may bounce but it they do good damage.
Fix armor, but have high HP to keep it just as tough, keep pop at 13. Or dont fix anything and have it at 14. Or..lower shermans pop and keep jumbo at 13?
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Mister Schmidt
Lawmaker
Posts: 5006
Re: Sherman Jumbo
«
Reply #166 on:
June 20, 2011, 12:30:42 am »
Quote from: Poppi on June 19, 2011, 08:59:41 pm
Or..lower shermans pop and keep jumbo at 13?
What is this I don't even... Shermans are fine! Jumbos are the problem. I personally feel they should be reverted to Pershing armour, or given Churchill armour.
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Quote from: Smokaz on November 22, 2011, 09:01:38 am
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BigDick
Guest
Re: Sherman Jumbo
«
Reply #167 on:
June 20, 2011, 12:50:30 am »
Quote from: Poppi on June 19, 2011, 08:59:41 pm
ya but it still fucks it up. Not like the bounces do nothing. If that was the case, Jumbo would be OP. Shreks may bounce but it they do good damage.
good damage? rofl its like 4 bouncing shrek hits do the damage a single jumbo shot does....you would need something like 34 bouncing shrek hits to take down a jumbo
unfortunately the jumbo has almost 2.5 times of health of gren squad usually the shrek squad is dead after 2 shots
its not reliable to attack the jumbo with shreks (im not saying it should be) ...
«
Last Edit: June 20, 2011, 01:00:29 am by BigDick
»
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smurfORnot
EIR Veteran
Posts: 4715
Re: Sherman Jumbo
«
Reply #168 on:
June 20, 2011, 03:28:00 am »
just watched yesterday in game how jumbo laughed at storm,4 schrecks shot,all bounced,did trivial dmg...so yea poppi,good luck in doing something with bouncing shoots to it.
Take m18 vs KT from front,and say,yea,m18 shots bounce,but you will eventually take him down.
Logged
Poppi
EIR Veteran
Posts: 1080
Re: Sherman Jumbo
«
Reply #169 on:
June 20, 2011, 01:06:37 pm »
well someone is attacking Jumbos all wrong.
theres a reason why i dont send rangers straight into a tiger. 1. tiger has great AI, 2. rounds bounce off 3. damage is minimal.
So dont attack the front, and dont think shreks alone will kill it. Shreks into the rear will help but you need support.
Hey i agree the armor table is all messed up. But i dont know where the hell people are getting ideas of increasing pop and decreasing survivability of this thing.
«
Last Edit: June 20, 2011, 01:13:44 pm by Poppi
»
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PonySlaystation
EIR Veteran
Posts: 4136
Re: Sherman Jumbo
«
Reply #170 on:
June 20, 2011, 01:48:53 pm »
Let's compare pop levels.
Panzer IV - 12 pop
Panther - 14 pop
Tiger - 16 pop
(King Tiger - 18 pop)
Sherman - 12 pop
Sherman Jumbo - 13 pop
Pershing - 16 pop
Now do you see the missing link?
«
Last Edit: June 20, 2011, 01:50:33 pm by PonySlaystation
»
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Poppi
EIR Veteran
Posts: 1080
Re: Sherman Jumbo
«
Reply #171 on:
June 20, 2011, 02:04:34 pm »
Quote from: PonySlaystation on June 20, 2011, 01:48:53 pm
Let's compare pop levels.
Panzer IV - 12 pop
Panther - 14 pop
Tiger - 16 pop
(King Tiger - 18 pop)
Sherman - 12 pop
Sherman Jumbo - 13 pop
Pershing - 16 pop
Now do you see the missing link?
yes of course why didnt i see that earlier. jumbo cant blow up a panther
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BigDick
Guest
Re: Sherman Jumbo
«
Reply #172 on:
June 20, 2011, 02:06:40 pm »
and panther can't really blow up ATGs need to be less than 5 pop according your logics
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smurfORnot
EIR Veteran
Posts: 4715
Re: Sherman Jumbo
«
Reply #173 on:
June 20, 2011, 02:20:41 pm »
yessss! 4 pop panther plox!
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deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Sherman Jumbo
«
Reply #174 on:
June 20, 2011, 02:37:42 pm »
Quote from: PonySlaystation on June 20, 2011, 01:48:53 pm
Let's compare pop levels.
Panzer IV - 12 pop
Panther - 14 pop
Tiger - 16 pop
(King Tiger - 18 pop)
Sherman - 12 pop
Sherman Jumbo - 13 pop
Pershing - 16 pop
Now do you see the missing link?
ah yeah, i didnt see it before.
allies dont have a freakin 18pop super tank, devs create pl0x!
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DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
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He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
Smokaz
Honoured Member
Posts: 11418
Re: Sherman Jumbo
«
Reply #175 on:
June 20, 2011, 03:58:09 pm »
Get some storms, shoot from rear, gg jumbo.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: Sherman Jumbo
«
Reply #176 on:
June 20, 2011, 03:59:20 pm »
Quote from: Smokaz on June 20, 2011, 03:58:09 pm
Get some storms, shoot from rear, gg jumbo.
Get some jeeps, troll smokaz, profit.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Sherman Jumbo
«
Reply #177 on:
June 20, 2011, 04:37:51 pm »
You guys have been stacking too much, I'm almost breaking your faces on n00bie accounts with new players on my team.
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Sherman Jumbo
«
Reply #178 on:
June 20, 2011, 04:54:25 pm »
Quote from: deadbolt on June 20, 2011, 02:37:42 pm
ah yeah, i didnt see it before.
allies dont have a freakin 18pop super tank, devs create pl0x!
oh yer, lets give it king tiger armour, oh shit this is even worse then the Jumbo! BUFF AXIS AT PLOX
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Sherman Jumbo
«
Reply #179 on:
June 20, 2011, 05:02:13 pm »
Aside from the pop change I do believe there is one good reason why it is such a strong tool. First of all, it gets the best anti tank gun. 57mm and then it gets awsome handheld Suppression and killing tool. The B.A.R. These three combined makes a strong front that is cable of pushing and destroying pretty much everything.
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
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