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Author Topic: Chateau Spawn Problem  (Read 2366 times)
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RikiRude Offline
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Posts: 4376



« on: June 19, 2011, 03:59:14 pm »

First off all the spawn points seem a bit close together.

Second, on the side that you spawn on that is all flat (on the opposite side of where that pond or water thing is) there is a stone wall, often times units get stuck along the wall, I've seen an atg get stuck along with infantry and i had to bring a tank to crush it. Just remove the wall it's not needed.
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
RikiRude Offline
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Posts: 4376



« Reply #1 on: June 28, 2011, 01:55:08 pm »

bump, was this ever addressed?
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skaffa Offline
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Posts: 3130


The very best player of one of the four factions.

« Reply #2 on: June 28, 2011, 02:04:38 pm »

Dont think so.
If a map is changed u need to upload the new version, and everyone will have to dl it, and I havent seen it dl a new chateau.sga
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Quote from: deadbolt
bad luck skaffa>  creates best and most played eir maps
                      >  hated for creating best and most played eir maps

Quote from: Tachibana
47k new all time record?

Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
BigDick
Guest
« Reply #3 on: June 28, 2011, 02:08:49 pm »

this map need to be changed to make the fight going somewhere else than just on left map edge
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