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Author Topic: JagdPanzer 4  (Read 2459 times)
0 Members and 3 Guests are viewing this topic.
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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« on: June 28, 2011, 07:17:41 am »

The vet 1 and vet 3 Things are the same but i got an idea about it instead.
how about giving it at vet 1 hetzer cloak and at vet 3 they get Turning Cloak without Doctrine abilitys due to that they now get damage received 0.9 at level 1 and damage received 0.8 witch is the same.

oh yea allso maybe increase the Requerments they need for they rea easy as hell to vet
« Last Edit: June 28, 2011, 07:23:39 am by TheIcelandicManiac » Logged

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Demon767 Offline
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« Reply #1 on: June 28, 2011, 07:22:19 am »

did u just suggest mobile cloak for a tank?
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« Reply #2 on: June 28, 2011, 07:23:08 am »

what is "mobile cloak"? a cloaked moving tank? rofl

and hetzer cloak without being able to rotate is useless
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TheIcelandicManiac Offline
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« Reply #3 on: June 28, 2011, 07:23:26 am »

Oh sorry i ment Turning Cloak
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EliteGren Offline
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« Reply #4 on: June 28, 2011, 11:55:30 am »

I see no reason to change its nice veterancy
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TheIcelandicManiac Offline
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« Reply #5 on: June 28, 2011, 12:20:51 pm »

Yes i would say the Veterancy is quite great for a tank like that but the problome is that you guys give it Receved damdage bonuses 2 times
once at vet 1 or Receved damadge 0.9 and at vet 3 its 0.8 but i was just thinking about maybe giving it cloak or atleast non turnable cloak if it would not make it OP for a reward unit.
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EliteGren Offline
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« Reply #6 on: June 28, 2011, 12:21:59 pm »

Elaborate why that is a problem. Jumbo also gains Received damage twice. You want to change that too?
« Last Edit: June 28, 2011, 12:23:31 pm by EliteGren » Logged
TheIcelandicManiac Offline
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« Reply #7 on: June 28, 2011, 12:30:13 pm »

There is no Problome, I was just wondering if it would be possible to add cloak to the unit at vet 3 like the hetzer has or just cloak with no bonuses.
well i was just wondering if it would be possible.
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Mister Schmidt Offline
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« Reply #8 on: June 28, 2011, 12:34:36 pm »

Units should definitely not get some kind of ability they would never normally have just for reaching vet. That's like saying grenadiers should receive fireup at vet 3.
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Mysthalin Offline
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« Reply #9 on: June 28, 2011, 12:35:07 pm »

I think he was just proposing cooler veterancy, is all.

And, in all fairness, hetzer cloak is hardly the most game-breaking of abilities on a turret-less tank at vet 3 lol.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #10 on: June 28, 2011, 12:54:07 pm »

There is no Problome, I was just wondering if it would be possible to add cloak to the unit at vet 3 like the hetzer has or just cloak with no bonuses.
well i was just wondering if it would be possible.

Then why did you say there is a problem in the first place. Of course it would be possible to add hetzer cloak to vet 3. It is possible to make Tigers fire V1s, too. If it gets implemented, that's another thing. I see no reason to implement this because you have stated 0 reasons as to why cloak would be better to have for the unit than a received damage bonus
« Last Edit: June 28, 2011, 12:56:14 pm by EliteGren » Logged
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