*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 10, 2024, 01:42:19 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: [PE] Fortress Europe  (Read 3840 times)
0 Members and 1 Guest are viewing this topic.
CommanderHolt Offline
EIR Veteran
Posts: 600


« on: June 29, 2011, 07:41:41 pm »

Does anybody have this? Is it useful?
Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #1 on: June 29, 2011, 08:14:05 pm »

Does 6+ pop sound useful?
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #2 on: July 01, 2011, 02:44:37 pm »

The answer is no to the first, no to the second, no. The top T4 is what you want tbh, Fortress Europe doesnt do...anything, really.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #3 on: July 01, 2011, 03:20:01 pm »

Blasphemy! I think spinn will strongly disagree.
Logged
RikiRude Offline
Donator
*
Posts: 4376



« Reply #4 on: July 01, 2011, 03:51:36 pm »

+6 pop fucking rules, not sure with that doctrine, but AB had it and it was glorious.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #5 on: July 01, 2011, 04:18:44 pm »

Should be +8.

Armor T4 gives +8 if you have four tanks on the field, PLUS epic speed and acceleration bonuses.
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #6 on: July 14, 2011, 12:52:13 am »

If you think this is useless you're batshit insane.

Starts i've done that work epicly well:

-2x IST, 1x 50mm, 1x FSJ Tank Buster, 1x Ketten (No longer works because ketten is 2 pop, but I guess you can just wait for the extra 1) Is extremely offensive.

-2x Hotchkiss Stuka, 1x 50mm, 2x FSJ with FG42 + Faust (Entire company is based around hotch stukas, would end up with 50-60 kills between them each and every game. Works well if you like playing as a support player, both defensively OR offensively.

As a rule now I generally always start with a Vamp HT and Muni HT. The beauty of this start is that it is completely self sufficient. The ability for +6 pop on Luft is infinitely better than +6 pop on Airborne. The only fun thing about Raid was running 2x Shermans, 1 atg and engies with mines when I got to 32 Tongue.

Not to mention, end game you will be at 44-46 (For some reasons some games popcap would be locked at 44?) pop. Not bad eh? The downside of this t4 is obviously if you don't plan for attrition, you will run out of units somewhere between the 20-25 minute mark, about 5 minutes faster than you normally would (at least for me, this has been the case).

Oh btw Wirbels with this top are incredible. I look at the tree like this: The t3 contains all the heavy buffs that you will find useful, and the t4 is basically just +6 pop. Grenade/faust recharge is nice, the LATHT cloak is nice, but they don't really do anything that you'll need.
Logged
BigDick
Guest
« Reply #7 on: July 14, 2011, 01:09:41 am »

+6 pop fucking rules, not sure with that doctrine, but AB had it and it was glorious.

but that ab was a t3 and had ontop that massiv ab buff t4
that was basically crete veterans and that t4 united
not to mention the t2 buffed rr by 25% or something in same tree
Logged
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #8 on: July 14, 2011, 01:17:14 am »

When new AB comes in, I reckon there will be one tree that's similar to Fortress Europe. With old AB, you could tell it was OP because the top tree that had all those buffs wasn't necessarily the strongest, it had to compete with Asymmetric Warfare and something else =p.

Do we have old doc spreadsheets somewhere for reference?
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.047 seconds with 35 queries.