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Author Topic: Quirky shit  (Read 4668 times)
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« on: July 01, 2011, 10:54:15 pm »

Dunno how many of you knew this, but you can sticky nebelwerfers and ATGs when crewed, destroying the crewed weapon and partially damaging the crew. Will NOT work on un-crewed weapons. I just tried it in vcoh, someone try it in EiR to make sure it works pl0x.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #1 on: July 01, 2011, 10:58:10 pm »

this has always worked. nothing new.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #2 on: July 01, 2011, 11:08:34 pm »

Yeah, one strategy is to kill ATGs or flak88s with stickies.
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cloud234 Offline
EIR Veteran
Posts: 363


« Reply #3 on: July 02, 2011, 02:14:17 am »

You can faust ATGs as well.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #4 on: July 02, 2011, 03:40:21 am »

but you cant throw magnetic nades on atg's,why? isnt that same shit like sticky basically?!
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #5 on: July 02, 2011, 04:37:53 am »

At nades rape ATGs tbh, no point in using 50 mun nade instead of an 20 mun nade.
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Unkn0wn Offline
No longer retired
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« Reply #6 on: July 02, 2011, 04:38:45 am »

but you cant throw magnetic nades on atg's,why? isnt that same shit like sticky basically?!

You can throw normal AT grenades on them at least
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #7 on: July 02, 2011, 04:45:39 am »

so reason why more expensive nade can't be thrown then is which one exactly?!
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Unkn0wn Offline
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« Reply #8 on: July 02, 2011, 05:24:45 am »

I guess it was an oversight?
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smurfORnot Offline
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Posts: 4715



« Reply #9 on: July 02, 2011, 05:39:25 am »

fix please  Smiley
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #10 on: July 02, 2011, 05:41:45 am »

While we're at it.

Magnetic AT nade can not be used on Allied Panther.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #11 on: July 02, 2011, 05:42:03 am »

Wont that mean that 3 Magnetic Nades can Track and kill atguns?
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Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #12 on: July 02, 2011, 05:42:17 am »

So what do we do now? We ask thw magical dev faries to wave there twinkling mp44's and golden thompsons, and in a flash fix this little debockle! ^^ hurray!!!
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #13 on: July 02, 2011, 05:48:54 am »

Wont that mean that 3 Magnetic Nades can Track and kill atguns?

how much dmg does magnetic nade do,how much does stickie?
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