*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 23, 2024, 02:25:05 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 2 [3]   Go Down
  Print  
Author Topic: A few complaints  (Read 14280 times)
0 Members and 5 Guests are viewing this topic.
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #40 on: July 08, 2011, 06:37:17 am »

If the axis get to keep it, give to to the allies too!

And no, Im not saying that a joke.

Assault was always a way to buff shit companies or build orders; wanna have a crapton of cheap volks that cant reliably kill anything? Give em assault! Watch the allied player flee in terror or start feeling up every building he can get his hands on with his squads. The dmg and acc debuff is too much, not to mention that assault no longer stuns and does low dmg--IMO it seems like its chucking 6 normal nades for double the price of ONE. 2x price, 6x profit? That seems off.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #41 on: July 09, 2011, 01:04:14 pm »

reduce the damage of grenades thrown by Assault
Logged

Let's talk about PIATs in a car.
RikiRude Offline
Donator
*
Posts: 4376



« Reply #42 on: July 10, 2011, 01:01:32 am »

theoretically you aren't making a "profit" from the price. remember, 2x gren nades are 20mu. so that makes each nade thrown worth 10mu, which i think comes out to about the same in 50mu for 50 nades about.


either way i agree with volks, give this ability to allies and see how fast axis are crying nerf.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #43 on: July 10, 2011, 01:03:09 am »

The allies do get it.

drawing a blank on the AB version.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #44 on: July 10, 2011, 02:49:09 am »

50 munis worth on an ability that can POTENTIALLY kill a whole squad, maybe 2 if the enemy blobs hard enough.

Its pretty easy to use, click point click done.
Quote
Should like to point out it doesn't break pin, only suppression and you can still be suppressed again after activation
. Can be quiete powerfull against people who fail to micro. And i really doesnt take alot to micro out of that.

It can be interupted by anything. Blocking the squad with a tank and moving the squad away. Moving the squad away into heavier fire. You loose control of the squad when the abilitys active. Asking the squad to do anything else will cancel the ability. If the enemy enters a building or transport, ability is wasted

So 50 munis for an ability that can be out microed, and is a win/loose 1 use ability. Its perfectly fine tbh.  Considering it's easy to stop and easily interupted.
« Last Edit: July 10, 2011, 03:28:46 am by Scotzmen » Logged
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #45 on: July 10, 2011, 03:00:29 am »

Should like to point out it doesn't break pin, only suppression and you can still be suppressed again after activation
Logged

Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #46 on: July 10, 2011, 03:29:09 am »

Thankyou for correcting me. Appreciated.
Logged
shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #47 on: July 10, 2011, 04:50:36 am »

Oh yea and it also doesn't stop if the target enters a building, only if they exit it. So many times people have tried to dodge my assault nade by getting into a building only to get roflpwned by 5 nades
« Last Edit: July 10, 2011, 04:53:51 am by shockcoil » Logged
Scotzmen Offline
EIR Veteran
Posts: 2035


« Reply #48 on: July 10, 2011, 05:08:31 am »

Im sure it does, it does that Inc Aussault anyway.
Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #49 on: July 10, 2011, 08:24:24 am »

The allies do get it.

drawing a blank on the AB version.
LOL ASMERIC WARFARE IS BACK. but now its not as OP as fuck lol.
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #50 on: July 10, 2011, 08:25:29 am »

Assmetric warfare?
Logged
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #51 on: July 10, 2011, 09:56:53 am »

Assmetric warfare?
that i meant
Logged
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #52 on: July 10, 2011, 09:58:27 am »

Assmetric warfare?

Its about the guy that has the biggest ass from sitting all the day wins most games.
Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
Pages: 1 2 [3]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.063 seconds with 36 queries.