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Author Topic: 0.7.9R Patch Notes  (Read 86307 times)
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #240 on: July 14, 2011, 10:21:56 am »

dont feel like reading every page, but the g43 doesnt do shit in the way of suppression now...I've had 4 squads firing 'slow' at once and neither rifle squad got suppressed...
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #241 on: July 14, 2011, 10:29:16 am »

works fine for me. but you need to focus fire.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #242 on: July 14, 2011, 10:34:14 am »

well I will check it again then.  Perhaps it was a one-off. Or I remember wrong.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #243 on: July 14, 2011, 10:35:01 am »

If this is true you ought to refund my pp's and reward points tbh.

yeah kind of sucks having spent a t3 and 45 PP on something that does nothing, should at least say the launcher that it is broken.
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Masacree Offline
EIR Veteran
Posts: 904


« Reply #244 on: July 14, 2011, 10:51:37 am »

yeah kind of sucks having spent a t3 and 45 PP on something that does nothing, should at least say the launcher that it is broken.

Especially since I spent all of my reward points on the exp required to get to level 7 or w/e.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #245 on: July 14, 2011, 11:10:23 am »

I can refund you, we'll try to get the real terror doctrine out soon too.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #246 on: July 16, 2011, 10:24:38 am »

I do not understand why they nerfed APCR Marders when it was just a equivivalent to Tank Reaper ATGs...
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #247 on: July 16, 2011, 10:25:42 am »

no one even complained to that,so yeah,why was it nerfed ?
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #248 on: July 16, 2011, 10:33:00 am »

no one even complained to that,so yeah,why was it nerfed ?
IDK, Shouldn't the buffs be like all other APCR buffed units? 20% damage 35% penetration? Sounds fine to me considering thats all that T4 gives it becides .5 deflection, that 57mm and pak38 have standard.
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Groundfire Offline
EIRR community manager
EIR Veteran
Posts: 8511



« Reply #249 on: July 16, 2011, 10:39:44 am »

The APCR buffs stacked on top of the already significant buffs from Mardar lockdown

Current buffs received by the Marder III w/ lockdown and T4 APRC Rounds:

Lockdown:
+10.5 sight
-25% reload
+35% penetration
+10% damage
-35% received accuracy

PLUS

APCR:
+35% penetration
+20% damage versus vehicle
+double critical chances
+0.5 deflection modifier (from 0.35, a 43% increase)


It needed to be toned down considering you could chase tanks.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #250 on: July 16, 2011, 10:41:29 am »

^ 3 shotting Shermans. (I think even 2 shotting with vet 3, though I'd have to do the math)
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #251 on: July 16, 2011, 10:45:51 am »

I guess it sounds fair. A long time ago I had a idea of spamming marderIII's and getting them to vet 3 with APCR for epic damage, but I guess you guys caught on before I could even attempt it.
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RikiRude Offline
Donator
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Posts: 4376



« Reply #252 on: July 16, 2011, 10:47:19 am »

i never understood why the marder gets all those benefits AND becomes harder to hit.... while sitting still  Cheesy
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #253 on: July 16, 2011, 10:50:49 am »

so with those nerfs,how much shots non vet marder needs to kill sherman/m10 before and now?
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #254 on: July 16, 2011, 10:52:54 am »

With APCR 2 shots to kill m10 it seems.
sherms its 4 i think
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #255 on: July 16, 2011, 10:58:57 am »

With APCR 2 shots to kill m10 it seems.
sherms its 4 i think
Normal marder can 2 shot m10, just very unlikely.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #256 on: July 16, 2011, 11:05:42 am »

Quote
Normal marder can 2 shot m10, just very unlikely.

Unless it's vet 3, nope, not happening.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #257 on: July 16, 2011, 11:11:22 am »

According to what ive heard, yes it can.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #258 on: July 16, 2011, 11:14:32 am »

You've heard wrong.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #259 on: July 16, 2011, 11:57:26 am »

Yea normal marders 3 shoot M10s.
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