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Author Topic: 0.7.9R Patch Notes  (Read 84410 times)
0 Members and 19 Guests are viewing this topic.
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #260 on: July 16, 2011, 12:05:51 pm »

What about lockdown marder?
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two words
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Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #261 on: July 16, 2011, 12:06:43 pm »

Still 3 shots but think it takes it to red zone in 2 shots so it gets Critted quite easy.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #262 on: July 16, 2011, 12:09:30 pm »

Same like Tank Reaper ATGs nearly 2 shooting StuGs, vet 3 or AP means a dead stug. 3 Shoots P4s. Where be the problem?=
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #263 on: July 16, 2011, 12:13:58 pm »

What about lockdown marder?
165 dmg/shot

M10 has 400 HP.

330 DMG is not enough to send 400 HP tank to red-zone.
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #264 on: July 16, 2011, 12:16:45 pm »

Hmmm, could have sworn that 2 shots by a marder sent gave an m10 Destroyed engine last game.
well might just as much have been a zreck that coused it.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #265 on: July 16, 2011, 12:22:08 pm »

APCR or Vet 3 will do it I think
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TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
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Posts: 6294


« Reply #266 on: July 16, 2011, 12:28:39 pm »

Ah going over the replay i noticed i did not have it on lockdown, silly me.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #267 on: July 16, 2011, 01:13:42 pm »

i never understood why the marder gets all those benefits AND becomes harder to hit.... while sitting still  Cheesy

Ya kind of sucks that flanking a marder with a m10 isnt really the best solution for some dumb reason. Misses like half the time
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #268 on: July 16, 2011, 01:16:56 pm »

Because unfortunately the Marder would get RAPED by the things it's supposed to kill much harder then it currently does. and it gets raped pretty hard.

In vCoH the Marder gets huge sight bonuses for lockdown. -Rec. Accuracy is actually better for it from a balance perspective. Even considering alot of weapons can still scatter the -Rec. Accuracy helps it stay alive longer which is necessary. You wouldn't use an M10 to kill a Pak(it happens but it's rare) and the Marder fills the role of ATG for PE to an extent.
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #269 on: July 16, 2011, 01:45:06 pm »

Ya kind of sucks that flanking a marder with a m10 isnt really the best solution for some dumb reason. Misses like half the time

m10 kills marder without problem,if you fail to do that,and are flanking marder,then you fail...
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #270 on: July 16, 2011, 01:47:35 pm »

m10 kills marder without problem,if you fail to do that,and are flanking marder,then you fail...

But you got to admit, circling a marder is way harder than circling a pak. After they buffed the cone, seemingly the rotation and the aim time. I dont have full overview but the marder is very different from how it was to begin with. If they got a road to sit on, a sherman will be scared to flank it.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #271 on: July 16, 2011, 01:55:55 pm »

Still m10 can drive circles around it whole day no problem.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #272 on: July 16, 2011, 01:57:52 pm »

This is why I place tellermines on flanks, and always keep a schrim around for scouting flanks and blocking M10's.

But one thing that really frustrates me is when players on your team are too stupid to block for you, trust me it helps a ton if that 20mm puma blocks that M10.
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Katusha Offline
EIR Veteran
Posts: 989



« Reply #273 on: July 16, 2011, 02:00:34 pm »

This is why I place tellermines on flanks, and always keep a schrim around for scouting flanks and blocking M10's.

But one thing that really frustrates me is when players on your team are too stupid to block for you, trust me it helps a ton if that 20mm puma blocks that M10.

that is good play but you gotta face it, at some point in the game you'll have to move away from those teller mines protecting you.. also goes for people who say "use slow mines with your paks, they work wonders", yeah they do until you move up
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #274 on: July 22, 2011, 05:47:51 pm »

Idea, skaffa. Seeing as the moving cloak was removed. How about a long recharge sprint for the wehr sniper being given by the "mobile tactics". It does say "Support teams", so its not a far stretch. It shouldn't work cloaked though, but thats still helpful.

+1 to this (sprinting sniper isnt so bad)
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Manocchio Offline
EIR Regular
Posts: 3


« Reply #275 on: July 25, 2011, 04:49:15 am »

Please for my love of the game fix the stummels weapon, its now a pathetic infantry killer because you changed the way it fires its cannon.

It used to be a direct shot, like that of a Panther ect. But making it lob its shots really nerfs the power of the stummel, you have truly ruined a vital asset for the PE by changing it into useless cannon fodder!
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #276 on: July 25, 2011, 05:52:08 am »

do yourself a favour and dont use it,not rly worth it  Wink
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #277 on: July 25, 2011, 06:05:55 am »

We'll be finetuning it in a future patch
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marda145 Offline
EIR Veteran
Posts: 219


« Reply #278 on: July 25, 2011, 06:23:11 am »

My tiger says, that he wants better frontal armor...
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Tymathee Offline
Donator
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Posts: 9741



« Reply #279 on: July 25, 2011, 06:56:21 am »

Please for my love of the game fix the stummels weapon, its now a pathetic infantry killer because you changed the way it fires its cannon.

It used to be a direct shot, like that of a Panther ect. But making it lob its shots really nerfs the power of the stummel, you have truly ruined a vital asset for the PE by changing it into useless cannon fodder!

well before it used to be retarded to the point of OP. It just needs a tweak but its easier to tweak an underpowered unit rather than an over powered one
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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