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Author Topic: Ritiring my Armor company...  (Read 9401 times)
0 Members and 1 Guest are viewing this topic.
salan
Guest
« Reply #20 on: September 11, 2007, 04:04:40 pm »

Yeah and that seperates fun gamers from assholes. The one kill for fun the others kill the fun.

thtb you are the master at demo charges and goliaths, would that make you fit more of the later ?  yet you don't like it when it happens to you?

no sympathy.. im german all the way now, but if i play your allies i'll kill all your units endlessly until dead .. muhaha
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salan
Guest
« Reply #21 on: September 11, 2007, 04:08:10 pm »

Thtb how can you complain about people trying to kill squads, i've watched you manuever units into retreat paths, lots of us do it. If for no other reason than it drives them to retreat sooner rather than fight a bit longer to save their units.

Anyhow i don't think you should retire your Armor Company Salan, its fun to play against those powerful armies - i'll take you or Marine 1v1 anyday, it's not likely i'll win but i'll do it, same goes for Akranadas, though i rarely see him. The only thing i don't like about those pershings is the repair abilities that go along with them - i haven't seen armor without some of the repair abilities and i haven't figured out how to kill off those tanks after i drive them back - sending in my armor is somewhat akin to suicide.... perhaps when my blitz armor company is ready..... Anyhow! Don't retire, keep playing, its what gives us newbies something to work towards (us newbies with T4's just have to figure out how to play better =D)

thanks mate, and i had fun helping you learn the game, I think I have taught a good number of players to play actually... the list is VERY long .  But its the equal fights that are hard to get when you have a good strong force.  People don't want to fight because their perception of something is slightly unkeeled.

something about high vet armor ... its easily killed just the same as anything else, its just that it takes coordination when the person playing it doesn't fall for traps as easily as the newer players Smiley
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GeneralSteve Offline
EIR Veteran
Posts: 261


« Reply #22 on: September 11, 2007, 04:08:51 pm »

You know what they say, no pain no game. Besides, I'm pretty sure everyone loves killing vet 2 and 3 squads. I especially love it when my crab frail sherman does it too.

On a side note, I never did get to see your Calliopes in action.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #23 on: September 11, 2007, 05:01:05 pm »

my storms died a horrible death....2 vet 3 storm squads and 2 vet 3 gren squads were surrounded and a sherman came in on hedgerow seige...then i heard a howitzer and immediatly retreated to find out that the barrage was at my spawn...i lost all my vet 3 units in one retreat because some idoit decided itd be fun to take advantage of a small map and arty me when ever i called in or retreated troops at my spawn....i then lost my panther and 3 more gren squads charging the howie....because the spawns were so close when i got to his howie he called in 2 at guns with the spawn protection buff and an m10 with the buff...and killed those units as i was getting in range of the howie...that pissed me off so much
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I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
acker Offline
EIR Veteran
Posts: 2053


« Reply #24 on: September 11, 2007, 05:04:27 pm »

Which proves...what?
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Akranadas Offline
Honoured Member
*
Posts: 6906


« Reply #25 on: September 11, 2007, 06:30:42 pm »

Don't play hedgerow siege
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #26 on: September 12, 2007, 07:13:57 am »

Yeah and that seperates fun gamers from assholes. The one kill for fun the others kill the fun.

thtb you are the master at demo charges and goliaths, would that make you fit more of the later ?  yet you don't like it when it happens to you?

no sympathy.. im german all the way now, but if i play your allies i'll kill all your units endlessly until dead .. muhaha


i have 2 goliahts in total in my axis account. Just to much mun cost and they are not cost-effectiv, BUT i keep them since goliahts are always fun Wink.

And i woud like to see demo charces removeable or even removed from the game.

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Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #27 on: September 12, 2007, 03:44:35 pm »

Thtb, if demo charges go, goliaths should too. Demo charges do pack a bit more of a punch and are invisible, but goliaths can move about.

Hell, even you saw last night one of our demo's backfire when you 'naded Akranadas' infantry and blew the demo charge, killing all the poor bastards.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #28 on: September 12, 2007, 03:53:08 pm »

yea but goliaths can be seen and can be blown up easily by a rifle squad...
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #29 on: September 13, 2007, 06:34:59 am »

Yeah goliahts are not as good as demo.Periode.

I had 8 gloiahts in one axis company (testing ;P ) and same ammount of demos in my allies company and i found the demos much more usefull.

Even more usefull for allys cause:

They dont need all there mun on at. I buy 3 m10s and i am done.
Supiror arty allows more defence gameplay.
Demos can be combined with mines and are the most deadly thing ever. You can demo a brdige and throw a mine on the END of the bridge and once a enemy comes close the mine triggers the demo.

Also they have the same explosiv power just the goliahts is more expensiv, easly killed and outdriven by anything.

Also evry player how knows waht he does coud spread out his inf squads allowing only 1 to be hit - max.
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #30 on: September 14, 2007, 06:54:55 am »

Btw. I am dumping Weapon supplus so i can get something else faster....
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