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Invisible win timers
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Topic: Invisible win timers (Read 2262 times)
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spinn72
EIR Veteran
Posts: 1802
Invisible win timers
«
on:
July 25, 2011, 08:05:19 am »
Just played a game, it went for 47 mins, we were down to 16 pop with almost no territory connetced then we reconnected to the equivalent of 60-70% of map control. 10s later, we get a message to pull off saying we lost? This has happened a couple of times, and every time it does, it's just demoralizing. Game would have gone for another 5-10 mins and opposite team would have won the game because of it.
Why is this happening? Shouldn't reconnected territory = more pop over a slow time?
Posting the replay here for analysis. Would appreciate a response, to everyone in the game, even the axis, they say it's the worst possible way to win/lose a game and just shouldn't happen like that.
Game 33003
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marda145
EIR Veteran
Posts: 219
Re: Invisible win timers
«
Reply #1 on:
July 25, 2011, 08:42:40 am »
We could outcap them in nest 2 minutes...That timer was weird...
«
Last Edit: July 25, 2011, 09:19:26 am by marda145
»
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EliteGren
EIR Veteran
Posts: 6106
Re: Invisible win timers
«
Reply #2 on:
July 25, 2011, 08:48:23 am »
You automatically lose when you reach 15 pop. You sure it didn't go to 15 from 16?
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Unkn0wn
No longer retired
Posts: 18379
Re: Invisible win timers
«
Reply #3 on:
July 25, 2011, 08:58:57 am »
^
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spinn72
EIR Veteran
Posts: 1802
Re: Invisible win timers
«
Reply #4 on:
July 25, 2011, 08:59:50 am »
Maybe. Will have to watch replay again.
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