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Author Topic: Invisible win timers  (Read 2197 times)
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spinn72 Offline
EIR Veteran
Posts: 1802



« on: July 25, 2011, 08:05:19 am »

Just played a game, it went for 47 mins, we were down to 16 pop with almost no territory connetced then we reconnected to the equivalent of 60-70% of map control. 10s later, we get a message to pull off saying we lost? This has happened a couple of times, and every time it does, it's just demoralizing. Game would have gone for another 5-10 mins and opposite team would have won the game because of it.

Why is this happening? Shouldn't reconnected territory = more pop over a slow time?

Posting the replay here for analysis. Would appreciate a response, to everyone in the game, even the axis, they say it's the worst possible way to win/lose a game and just shouldn't happen like that.

Game 33003
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marda145 Offline
EIR Veteran
Posts: 219


« Reply #1 on: July 25, 2011, 08:42:40 am »

We could outcap them in nest 2 minutes...That timer was weird...
« Last Edit: July 25, 2011, 09:19:26 am by marda145 » Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #2 on: July 25, 2011, 08:48:23 am »

You automatically lose when you reach 15 pop. You sure it didn't go to 15 from 16?
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #3 on: July 25, 2011, 08:58:57 am »

^
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spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #4 on: July 25, 2011, 08:59:50 am »

Maybe. Will have to watch replay again.
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