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Author Topic: [US][PE] SF/G43  (Read 17298 times)
0 Members and 22 Guests are viewing this topic.
TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #60 on: September 04, 2011, 06:00:33 pm »

AmPm, you seem to miss some of the wording I put into my posts.

When I said "MGs get Suppressing Fire", i meant the ability--your tank has it on it's UI, and the suppression of its turret mounted top MG is drastically increased, in addition to your hull and coaxial MGs--much the same as Tank Shock, but much more useful. This isnt PE slow for tanks, thats just silly. Im proposing giving BARs PE slow to replace Suppressing Fire, since Slow can only target one squad at a time.
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Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #61 on: September 04, 2011, 06:04:03 pm »

If we're nerfing supressive fire for bars/g43s/fg42s, mg supression for wehr/americans and the PE se/luft mgs should be increased. Supression is supposed to be a core mechanic and a reliable force multiplier. MGs were used for a reason, bla bla bla. if the game gets any more dumbed down now I'm gonna puke.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #62 on: September 04, 2011, 07:00:14 pm »

im ok with SF from mg's, just not IWIN buttons from basic infantry.  Thats why button got nerfed...
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
3rdCondor Offline
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« Reply #63 on: September 04, 2011, 08:09:07 pm »

+1
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No tits, but i will bake a cake then eat it in honour of Sir Condor The 3rd
fuck the pgren rifle, fucking dogshit weapon
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #64 on: September 04, 2011, 10:53:30 pm »

AmPm, you seem to miss some of the wording I put into my posts.

When I said "MGs get Suppressing Fire", i meant the ability--your tank has it on it's UI, and the suppression of its turret mounted top MG is drastically increased, in addition to your hull and coaxial MGs--much the same as Tank Shock, but much more useful. This isnt PE slow for tanks, thats just silly. Im proposing giving BARs PE slow to replace Suppressing Fire, since Slow can only target one squad at a time.

So basically, Tank Suppression Fire would only be useful for Allies, because the majority of Allied AT Infantry has FIRE UP. Good balancing there.
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #65 on: September 05, 2011, 01:51:51 am »

So basically, Tank Suppression Fire would only be useful for Allies, because the majority of Allied AT Infantry has FIRE UP. Good balancing there.
Haha, shrecks just got thrown out of the game with this idea  Wink
M10 supression team go!
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Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #66 on: September 05, 2011, 06:51:33 am »

Right, because the Axis would never want to suppress riflemen, sappers, or mandos after their smoke wears off, not to mention exhausted rangers and AB. Nice logic there.
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nikomas Offline
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Posts: 4286



« Reply #67 on: September 05, 2011, 07:36:17 am »

Right, because the Axis would never want to suppress riflemen, sappers, or mandos after their smoke wears off, not to mention exhausted rangers and AB. Nice logic there.
Personally when I play blitz, infantry is the least of the worries (barring complete spam)... thing is that just backing up will save you from just about any allied at infantry, at least from my experience.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #68 on: September 05, 2011, 10:50:44 am »

Right, because the Axis would never want to suppress riflemen, sappers, or mandos after their smoke wears off, not to mention exhausted rangers and AB. Nice logic there.

Actually they wouldn't, suppression means worse accuracy, so why suppress something that you can either drive away from or just kite and kill?

It would need to be a slow effect to be useful.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #69 on: September 05, 2011, 11:18:20 am »

Lol, Last game I played I used a blob of 4 bar squads to supress terror 4 man kch. Pretty fun when you can pin em!
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #70 on: September 05, 2011, 11:20:42 am »

you only need 1 at a time for that...
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #71 on: September 05, 2011, 11:21:42 am »

you only need 1 at a time for that...

Wehrmacht players without mgs, gotta love em.
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