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Author Topic: How do I beat Eldanesh's minespam company?  (Read 10253 times)
0 Members and 1 Guest are viewing this topic.
MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #20 on: September 23, 2011, 08:00:33 pm »

BD your such an ass...its funny.
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I'm really bad  - Smokaz
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #21 on: September 23, 2011, 08:01:09 pm »

the only annoying thing about his company is that he abuses the broken demo charges he gets that are unkillable.  Otherwise a couple of minesweepers work wonders...its basic company building 101 tbh.
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
Masacree Offline
EIR Veteran
Posts: 904


« Reply #22 on: September 23, 2011, 11:12:12 pm »

Lol? Go around it tbh. IIRC eldanesh is a pretty awful player.

Also, minesweepers are probably a good idea. Also, use a mechanized start of your own! Don't let him set it up in the first place!
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I like how this forum in turn brings out the worst in anyone
To err is human, to eirr is retard
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #23 on: September 23, 2011, 11:50:55 pm »

this is EIR, people hate vehicles.  Take that nonsense to WOT.  herp derp.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #24 on: September 24, 2011, 02:41:06 am »

Minesweepers can't detect firecracker mines? Are you sure? Because that's what I used to counter Kiwis mine spam.
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kwiatekkek Offline
okultysta, mistyk, szachista i alpinista.
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Posts: 702



« Reply #25 on: September 24, 2011, 03:03:09 am »

they do.
the  only problem with eldanesh coy  is that  democharge abuse.
even  if  detected ist not killable  and it has  sight.
saturation minefields  are easy to  counter , get  a  minesweeper , and mortar/attack  one mine, and  see  how 120mu  goes  baibai...
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smurfORnot Offline
EIR Veteran
Posts: 4715



« Reply #26 on: September 24, 2011, 03:06:01 am »

seems same thing as commando democharges were for some time,remembre myst and some people abusing it.
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marda145 Offline
EIR Veteran
Posts: 219


« Reply #27 on: September 24, 2011, 09:41:10 am »

Once you get a mortar his ass will be on fire... He is really bad when his mines are gone.
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #28 on: September 24, 2011, 09:53:56 am »

Once you get a mortar his ass will be on fire... He is really bad when his mines are gone.

+1
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BigDick
Guest
« Reply #29 on: September 24, 2011, 11:06:19 am »

Once you get a mortar his ass will be on fire... He is really bad when his mines are gone.

but still good enough to own morka in 2 min  Cheesy
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #30 on: September 24, 2011, 01:25:52 pm »

but still good enough to own morka in 2 min  Cheesy

fail...try again please
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Eldanesh Offline
EIR Veteran
Posts: 53


« Reply #31 on: September 24, 2011, 01:42:56 pm »

I reckon is just goes to show how little mines / minesweepers are used in the current meta-game - and that causes this to be extra effective Wink

I'm glad someone figured this out, after all this time  Roll Eyes

I can't wait till they fix the demos though, the t4 for it is totally fail anyways, even the parts that do work XD

Regards,
Eldanesh
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MorkaandBorka Offline
EIR Veteran
Posts: 1464



« Reply #32 on: September 24, 2011, 03:31:20 pm »

Why would you want them to fix the demos...?  Thats retarded, they are epic becasue they cant be killed due to lacksidasical work on the dev side.  Stop saying that the t4 is broken, when as of right now its not.  Its just too powerful and the bugs that go with it werent coded properly.
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