I've made a company which will resemble the final build.
I was able to squeeze in a fairly balanced build, but I can see it being smashed by axis tanks supported by a lot of AT.
10 lmg ab
5 ab 30 cals
1 x ab mortar
3 x recrew ab riflemen
3 x m10s
2 x ab at guns
3 x ab RRs
I can also see it being raped by snipers, nebels. There's just not that much to do with the RR being so expensive. What if they are running zimmerit tanks, moving ISTs?
I doubt this company will be able to compete against a equally skilled player with a good T4. Nothing I buy doctrine-wise will improve it much.
At least its completely paradroppable-