*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
October 03, 2024, 11:23:37 am

Login with username, password and session length

Resources

Recent posts

by Bear
[Yesterday at 01:14:57 pm]

[September 26, 2024, 09:37:35 am]

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]
Pages: [1]   Go Down
  Print  
Author Topic: Off Map Call In Times  (Read 3471 times)
0 Members and 13 Guests are viewing this topic.
Contaminator Offline
EIR Veteran
Posts: 161



« on: December 02, 2011, 04:23:10 pm »

Is it just me or are there different timers for allies and axis off maps between red smoke and when the ordnance comes down?
Logged

the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #1 on: December 02, 2011, 04:33:28 pm »

Some of them have insanely fast timers.....

If it doesn't get fixed soon I am pulling my funding......lol. But seriously, I think rocket artillery (I hope I got the name right?)  is waaaaayyyyy too fast.
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Valexandes Offline
Donator
*
Posts: 280


« Reply #2 on: December 02, 2011, 04:36:15 pm »

Some of them have insanely fast timers.....

If it doesn't get fixed soon I am pulling my funding......lol. But seriously, I think rocket artillery (I hope I got the name right?)  is waaaaayyyyy too fast.

+1
Logged

the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you

Your mom, and your grandma wont know....
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #3 on: December 02, 2011, 05:26:25 pm »

Some of them have insanely fast timers.....

If it doesn't get fixed soon I am pulling my funding......lol. But seriously, I think rocket artillery (I hope I got the name right?)  is waaaaayyyyy too fast.

+2
Logged

Let's talk about PIATs in a car.
Audemed Offline
Donator
*
Posts: 644



« Reply #4 on: December 02, 2011, 05:55:05 pm »

+3
Logged
Smokaz Offline
Honoured Member
*
Posts: 11418



« Reply #5 on: December 02, 2011, 05:56:06 pm »

= 6
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Tymathee Offline
Donator
*
Posts: 9741



« Reply #6 on: December 02, 2011, 05:58:54 pm »

Some of them have insanely fast timers.....

If it doesn't get fixed soon I am pulling my funding......lol. But seriously, I think rocket artillery (I hope I got the name right?)  is waaaaayyyyy too fast.

nice to see someone else freakin agrees with me. when i first brought it up i was trolled by the axis babies.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #7 on: December 02, 2011, 06:11:33 pm »

nice to see someone else freakin agrees with me. when i first brought it up i was trolled by the axis babies.


Some of them even tried saying infantry light vehicles doged rocket artillery
Logged

Yes that's me, the special snowflake.
Valexandes Offline
Donator
*
Posts: 280


« Reply #8 on: December 02, 2011, 06:13:31 pm »

those things come down way to fast and each one hits extremely close to each other time wise and does a lot of suppression so usually one of them hits a squad suppresses it and then the whole squad dies to the next couple.

so frustrating
Logged
SpaceHamster Offline
EIR Veteran
Posts: 131



« Reply #9 on: December 02, 2011, 06:14:12 pm »

+4
Logged

The warmap is like Dukenukem Forever.

No one thinks it will ever be released, then several years after everyone has given up the little hope they have it gets released from out of nowhere. And then it turns out it sucks.
IJustDontCare Offline
EIR Veteran
Posts: 315



« Reply #10 on: December 02, 2011, 07:28:48 pm »

We should get rid of instant kill off maps and make them more suppressive :O
Logged

RikiRude Offline
Donator
*
Posts: 4376



« Reply #11 on: December 02, 2011, 07:29:05 pm »

2+2 = 4 + 6 = 10

I agree, even as a defensive player.
Logged



Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
Contaminator Offline
EIR Veteran
Posts: 161



« Reply #12 on: December 02, 2011, 07:43:02 pm »

ok thank god... thought I was going insane for a minute there
Logged
puddin Offline
EIR Veteran
Posts: 1701



« Reply #13 on: December 04, 2011, 08:03:04 am »

thats part of the EIR Flavor at the moent, KNow what and who your playing, and when you see smoke run or retreat.
Logged

Puddin' spamtm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.

Puddin' spamtm is soulcrushing... what's hard to understand about that?
Dnicee Offline
EIR Veteran
Posts: 998



« Reply #14 on: December 04, 2011, 08:10:12 am »

Some of them have insanely fast timers.....

If it doesn't get fixed soon I am pulling my funding......lol. But seriously, I think rocket artillery (I hope I got the name right?)  is waaaaayyyyy too fast.

+5

Wait a minute...what funding? Well I agree with you anyway!
Logged

NightRain Offline
EIR Veteran
Posts: 3908



« Reply #15 on: December 04, 2011, 09:09:06 am »

That Allied Infantry offmap comes down faster than Rocket Artillery, its a instant one.
Logged

Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.062 seconds with 36 queries.