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Author Topic: Boobytrap  (Read 2211 times)
0 Members and 3 Guests are viewing this topic.
GORKHALI Offline
EIR Veteran
Posts: 1472



« on: December 03, 2011, 12:38:48 pm »

i just played the game and it seems boobytrap is broken ,i placed demo in house then the ally inf got into the house and nothing happend and after a while it just dissappeard, fix it pls  Angry
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RikiRude Offline
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Posts: 4376



« Reply #1 on: December 03, 2011, 12:51:14 pm »

i think you're right, i was playing with someone the other day, and they had a booby trap in a building and he's like, "oh man that bren squads going to get it!" then as we were attacking nothing happened to them.
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taco355 Offline
EIR Veteran
Posts: 173


« Reply #2 on: December 03, 2011, 12:53:36 pm »

I noticed that ingame i knew you booby trapped it and warned my team mate but he went in anyway... and nothing happened?
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brn4meplz Offline
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Posts: 6952


« Reply #3 on: December 03, 2011, 02:02:44 pm »

Hmm weird. Well We will look into it. Booby trap is hopefully getting a rework in the near future.
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TheVolskinator Offline
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Posts: 3012



« Reply #4 on: December 04, 2011, 01:47:43 am »

Booby traps also go off instantly, the vcoh delay with the tripwire warning audio effects is gone, so squads get vaporized before the 'tick....bewm, bewm....bewm, pew, bewm -burning shit everywhere-' stuff happens.
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RikiRude Offline
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« Reply #5 on: December 04, 2011, 02:35:18 am »

how are some booby traps going off instantly and others aren't going off at all?  Huh Huh
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WildZontar Offline
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« Reply #6 on: December 04, 2011, 02:54:33 am »

I definitely know some sort of trap works for the PE, ran into a house with riflemen, a click sound triggered and bodies began falling out of the windows.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #7 on: December 04, 2011, 03:01:49 am »

Probably different boobytrap RGD's on different infantry.

I know in vCoH they use two types of traps and with how much we've played around with stuff it is possible to have mixed the 2 types.
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