*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
October 02, 2024, 08:22:48 am

Login with username, password and session length

Resources

Recent posts

[September 26, 2024, 09:37:35 am]

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1]   Go Down
  Print  
Author Topic: Self destruction  (Read 1470 times)
0 Members and 3 Guests are viewing this topic.
Dnicee Offline
EIR Veteran
Posts: 998



« on: December 09, 2011, 04:18:06 pm »

I forgot, why was self destruction removed? I really enjoyed it tbh. It's like lets see who will have the last laugh you basterd! You wont get my exp!

Loved it!
Logged

hans Offline
EIR Veteran
Posts: 3497



« Reply #1 on: December 09, 2011, 04:20:12 pm »

imagine u have a jagdtiger with total damaged engine, cant move

u can let it there where it is and the enemy looses pop for it

same with tiger and co.

and all repairs are used

thats why as an example
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Dnicee Offline
EIR Veteran
Posts: 998



« Reply #2 on: December 09, 2011, 04:25:36 pm »

Thats not really a big problem since its pretty easy to destroy it with friendly fire. If it has low health you destroy it otherwise you just keep fighting until it die.

Besides, not that many use that tactic.
Logged
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.046 seconds with 35 queries.