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Author Topic: m24 chaffee  (Read 30581 times)
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RikiRude Offline
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Posts: 4376



« Reply #40 on: December 20, 2011, 09:45:03 am »

Tiger ace aint even linked up with doctrine abilities, super ghey. It should be the same for all reward units, they should all be linked up to doctrine abilities that should effect them or none of them should.

i agree, one or the other, its kind of annoying that they are still semi-affected. All or nothing!

IMO, it would make more sense to have them have not be affected, that way you see a reward unit you know exactly what to expect and it is what it is.

Although if they ARE affected by doctrine abilities, they would be so awesome, and you would see people really into trading their cards, I imagine if my armor doctrine got a card for marines, I'd want to trade them for chaffes.

But I think this could lead to reward units being OP on certain doctrines. blitz tiger ace, or terror tiger ace could be crazy... shit, dual T3 officer buffed tiger ace. or if you saw my vet 3 marines with a vet 3 officer with first aid and operation overlord, they were retarded to kill.
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Killer344: "Repent: sory no joke i just had savage diorea"
... or a fat ass cock sucking churchill being stupid
NightRain Offline
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Posts: 3908



« Reply #41 on: December 20, 2011, 10:08:45 am »

Nashorn requires a MASSIVE buff
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Poppi Offline
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Posts: 1080


« Reply #42 on: December 20, 2011, 12:54:57 pm »

i agree, one or the other, its kind of annoying that they are still semi-affected. All or nothing!

IMO, it would make more sense to have them have not be affected, that way you see a reward unit you know exactly what to expect and it is what it is.

Although if they ARE affected by doctrine abilities, they would be so awesome, and you would see people really into trading their cards, I imagine if my armor doctrine got a card for marines, I'd want to trade them for chaffes.

But I think this could lead to reward units being OP on certain doctrines. blitz tiger ace, or terror tiger ace could be crazy... shit, dual T3 officer buffed tiger ace. or if you saw my vet 3 marines with a vet 3 officer with first aid and operation overlord, they were retarded to kill.

Well put
« Last Edit: December 20, 2011, 12:59:36 pm by Poppi » Logged
Smokaz Offline
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Posts: 11418



« Reply #43 on: December 20, 2011, 01:35:11 pm »

Yes it is.

And the idea is that they are all linked up. The way you type makes me think you think that the devs biased and made only a select few use docs.

Herp de derp. A lot of very good options for the reward untis aren't in. I'm saying they should be. Gimme that dual t3 tiger ace, heat round nashorn.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #44 on: December 20, 2011, 04:05:48 pm »

derpidy herpidy reward unit bang bum bum smooka dooka nashorn
Tiger ace aint even linked up with doctrine abilities, super ghey. It should be the same for all reward units, they should all be linked up to doctrine abilities that should effect them or none of them should.
Yeah and im saying they WILL be in. And the way you wrote it le derp style one can assume you assume the devs arn't linking some units on purpose, because obviously if you assumed the they were you wouldn't have wrote "or none of them should" because thats totally irrelevant assuming they all will get linked.

And yeah, le derp you also said tiger ace doesnt get doc buffs, guess what, it does, and so does nashorn, except the nashorn isn't considered a tank because of its a mobile 88 so it doesn't get HEAT.

derpidy herpidy bang bum smooka dooka
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two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Unkn0wn Offline
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« Reply #45 on: December 20, 2011, 04:15:51 pm »

You're correct that either all or no reward units should be affected by doctrine bonuses. It'd be common sense that they all are, else they'd be comparatively weaker than normal units.
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CafeMilani Offline
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« Reply #46 on: December 20, 2011, 04:21:34 pm »

2 repair chaffes for me mkay?
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Smokaz Offline
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Posts: 11418



« Reply #47 on: December 20, 2011, 04:25:35 pm »

rampamamamam dingadong hocka chaka elfporn

maybe because I've been on vent and listened to Leo brag about how they didnt link the abilities to the ace because it would be too OP?

awwwww yeah.
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Smokaz Offline
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« Reply #48 on: December 20, 2011, 04:26:26 pm »

also its not nice to steal my arguing style. you swom dom bom pom.
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Tymathee Offline
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« Reply #49 on: December 20, 2011, 04:26:37 pm »

You're correct that either all or no reward units should be affected by doctrine bonuses. It'd be common sense that they all are, else they'd be comparatively weaker than normal units.

agreed. Just cuz some stuff might make them "OP" shouldn't exclude it
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
LeoPhone Offline
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« Reply #50 on: December 20, 2011, 04:28:03 pm »

maybe because I've been on vent and listened to Leo brag about how they didnt link the abilities to the ace because it would be too OP?

awwwww yeah.

all I said the tiger ace doesn't get the sight bonusses... the reason for that is obvious.
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Smokaz Offline
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Posts: 11418



« Reply #51 on: December 20, 2011, 04:29:09 pm »

all I said the tiger ace doesn't get the sight bonusses... the reason for that is obvious.
[/quote

busted
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #52 on: December 20, 2011, 04:31:47 pm »

Chair man -10 Listening Skill!
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Tymathee Offline
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« Reply #53 on: December 20, 2011, 05:49:14 pm »

of course it makes sense but like i said. I think it's unfair to exclude doc abilities for reward units just cuz it might be OP.

If they fought hard to get the PP's to get that doc ability, it should apply to all capable units.

Now, the sight i agree cuz the tigger ace already has a toggle ability but maybe what the tiger normaly gets should be added into the different toggles of the AT/AI, whatever works best. like the turning radius works best for AT and accuracy for AI.
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puddin Offline
EIR Veteran
Posts: 1701



« Reply #54 on: December 23, 2011, 07:49:54 pm »

i plaayed a game where i had 3 squads of double shreck storms vs 3 of them. 

After 1 got to half health, i was able to kill it firing all 6 shrecks at it. 

Now, I don;t care about unit stats as i can only comment as to what i see played on the field, and when a Chaffee kills 2 guys in a squad at least 5 times, from fuill health, i wonder how the fuck am i suppose to duck much against it. 

My normal process would be to bring an ostwind on and deal with the light armor....  The problem is that the 175FU 400 MP ostwind with a teir 3 dmg and penn buff will get destroyed by a single chaffee.. 

So my teamate had to brning on paks and we really had to pick and choose when to attack and when not to. 

Either way, I burned through my At in 20 mins and surrendered. 


I don;t mind reward units.... But when they are so above and beyond anything i can counter with and some of the counters such as an Ostwind or even a P4 have issues.   I don;t see the point of playing against that unit any longer. 
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Puddin' spamtm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.

Puddin' spamtm is soulcrushing... what's hard to understand about that?
lionel23 Offline
Donator
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Posts: 1854


« Reply #55 on: December 23, 2011, 10:05:28 pm »

lol @ Lionel...

M24 Chaffee
16   23rdRangerCompany   lionel23   1   25
21   23rdRangerCompany   lionel23   1   13
22   23rdRangerCompany   lionel23   1   10
23   23rdRangerCompany   lionel23   1   10
25   23rdRangerCompany   lionel23   0   5
26   23rdRangerCompany   lionel23   0   4

I was browsing through this thread and saw this.. actually I would run 7 chaffees (fuel 1 advantage gives you exactly enough fuel to field 7 of them in a single company) but holding my reward points to maybe try marines or the Brits... ^^
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Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)

Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #56 on: December 23, 2011, 10:49:57 pm »

Lionel, Marines are like grenadiers, having an LMG and good rifles

they are like 2x the dps of grenadiers.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
lionel23 Offline
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Posts: 1854


« Reply #57 on: December 23, 2011, 10:51:39 pm »

Yeah I've seen them in action once, may switch out all my rangers for them, being they seem to be cheaper in cost.
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #58 on: December 23, 2011, 11:34:24 pm »

I would run 7 chaffees (fuel 1 advantage gives you exactly enough fuel to field 7 of them in a single company)
But then how will you get jeeps to scout with?

Oh wait.....
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SpaceHamster Offline
EIR Veteran
Posts: 131



« Reply #59 on: December 23, 2011, 11:53:23 pm »

But then how will you get jeeps to scout with?

Oh wait.....

CALLING IT IN.
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The warmap is like Dukenukem Forever.

No one thinks it will ever be released, then several years after everyone has given up the little hope they have it gets released from out of nowhere. And then it turns out it sucks.
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