*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
September 24, 2024, 08:38:14 pm

Login with username, password and session length

Resources

Recent posts

[September 06, 2024, 11:58:09 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]
Pages: [1]   Go Down
  Print  
Author Topic: Infantry equipment  (Read 2551 times)
0 Members and 3 Guests are viewing this topic.
Smokaz Offline
Honoured Member
*
Posts: 11418



« on: December 30, 2011, 09:35:41 am »

Let it add also a unlock that lets a normal rifle squad buy minesweeper without hindering other upgrades
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #1 on: December 30, 2011, 09:36:51 am »

How about just bringing back assult rifles and Combat engies?

Combat engies were a 4 man engineer squad with rifle stats and a garand(i think)
Assult rifles where a rifleman squad that was able to buy tommys, flamer GreaseGuns and Satiels and other stuff with the same sstats as rifles.
« Last Edit: December 30, 2011, 09:45:12 am by TheIcelandicDictator » Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #2 on: December 30, 2011, 09:49:26 am »

Satchels*
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
ReichCaptain Offline
EIR Regular
Posts: 6


« Reply #3 on: January 17, 2012, 03:56:59 pm »

I think engineers on both allies and axis should be 4 man squads. Right now 2 axis and 3 allies doesn't make much sense.

What exactly is EIR trying to achieve? CoH or realism? I know i would prefer it to be more realistic and besides 2/3 isn't exactly balanced anyway.
Logged
aeroblade56 Offline
Development
*
Posts: 3871



« Reply #4 on: January 17, 2012, 04:29:22 pm »

I think engineers on both allies and axis should be 4 man squads. Right now 2 axis and 3 allies doesn't make much sense.

What exactly is EIR trying to achieve? CoH or realism? I know i would prefer it to be more realistic and besides 2/3 isn't exactly balanced anyway.
Its probably the most balanced thing in this mod.

They get medkits and goliaths we get a xtra man and triage. we get more mines they are doctrinal.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #5 on: January 17, 2012, 05:20:06 pm »

there should be a rule to EIR

"if it hasn't been complained about, it will be"

also, engineers are 65 health and pios are 80 each? or is it 90
« Last Edit: January 17, 2012, 05:23:36 pm by Tymathee » Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #6 on: January 17, 2012, 07:21:12 pm »

I think engineers on both allies and axis should be 4 man squads. Right now 2 axis and 3 allies doesn't make much sense.

What exactly is EIR trying to achieve? CoH or realism? I know i would prefer it to be more realistic and besides 2/3 isn't exactly balanced anyway.
EiR is trying to achieve a fun balanced micro intensive game. Realism will probably never ever be added to later versions of EiR. Its not feasible for veterancy.
Logged

two words
atgs and fireflies
Looks who's butthurt
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear  Cool Cool Cool
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #7 on: January 17, 2012, 07:36:51 pm »

EiR is trying to achieve a fun balanced micro intensive game. Realism will probably never ever be added to later versions of EiR. Its not feasible for veterancy.

Thats what fortress Europe will be for anyways
Logged

Yes that's me, the special snowflake.
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.088 seconds with 35 queries.