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engagment game type (new player).
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Topic: engagment game type (new player). (Read 1586 times)
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doglaika
EIR Regular
Posts: 23
engagment game type (new player).
«
on:
January 06, 2012, 09:28:56 am »
okei few questions...
after the first 25 pop callin... how rapidly you can call in units, and how big.
how the map control applly to this.
and also if i have Ac and PG in sepred boxes, can i call them at once, or only one box per (? ) seconds. lets say a fall squad behind lines and panther in spawn.
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Mister Schmidt
Lawmaker
Posts: 5006
Re: engagment game type (new player).
«
Reply #1 on:
January 06, 2012, 09:32:09 am »
Watch the 'Playing the Game' tutorial and it will answer your questions
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Quote from: xez0 on August 29, 2014, 10:57:01 am
and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
Quote from: Smokaz on November 22, 2011, 09:01:38 am
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LeoPhone
Honoured Member
Posts: 0
Re: engagment game type (new player).
«
Reply #2 on:
January 06, 2012, 09:32:37 am »
every call in you make increases the delay the next call in arrives by 5 seconds.
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Unkn0wn
No longer retired
Posts: 18379
Re: engagment game type (new player).
«
Reply #3 on:
January 06, 2012, 09:33:50 am »
^ Which is why it's better to not have a single unit call-in per box, unless that single unit is 8+ pop.
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Tymathee
Donator
Posts: 9741
Re: engagment game type (new player).
«
Reply #4 on:
January 06, 2012, 09:46:22 am »
I agree but sometimes i like to be able to call in that hmg when i have 3 pop.
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Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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