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Author Topic: Weapons cache has been temporarily disabled  (Read 15180 times)
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Firesparks Offline
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« Reply #20 on: January 06, 2012, 02:58:08 pm »

schreck was 120 munition, not 110 munition
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Smokaz Offline
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« Reply #21 on: January 06, 2012, 02:59:27 pm »

schreck was 120 munition, not 110 munition
no it was 110 ?
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« Reply #22 on: January 06, 2012, 03:37:23 pm »

it was both...it was 120 for some time and that was ridicules expensive
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Firesparks Offline
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« Reply #23 on: January 06, 2012, 03:59:05 pm »

http://forums.europeinruins.com/index.php?topic=21395.0
Quote
-Gren x1 Schreck: (120mu -> 105mu)
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Demon767 Offline
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« Reply #24 on: January 06, 2012, 05:54:49 pm »

Just as long as I will never see an ungodly ammount of superfalls from a single player in a game after whatever system is implemented, I'm good...

I like the idea of "Elite" upgraded infarty being somewhat rare on the field

no,

elite infantry aint that strong to begin with, we dont need a limit on elite infantry,

standard infantry do fine against elite infantry anyways.

No, period.
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nikomas Offline
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« Reply #25 on: January 06, 2012, 06:00:30 pm »

no,

elite infantry aint that strong to begin with, we dont need a limit on elite infantry,

standard infantry do fine against elite infantry anyways.

No, period.
So I assume you never used nilla rifles?
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Demon767 Offline
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« Reply #26 on: January 06, 2012, 06:16:37 pm »

bars. dont attempt to argue with me.
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PonySlaystation Offline
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« Reply #27 on: January 06, 2012, 08:09:39 pm »

Thank god. WC screwed over axis so much. I could barely have a single upgrade, damn that was annoying.
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Firesparks Offline
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« Reply #28 on: January 06, 2012, 10:23:34 pm »

KCH is still 90 mu when it was previously 110mu. (I suggest 100 mu since it wasn't seeing much use before)
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Poppi Offline
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« Reply #29 on: January 06, 2012, 11:50:46 pm »

KCH is still 90 mu when it was previously 110mu. (I suggest 100 mu since it wasn't seeing much use before)
Fing KCH
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nikomas Offline
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« Reply #30 on: January 07, 2012, 12:00:43 am »

bars. dont attempt to argue with me.
I will, because bars make them "Upgraded" infartry
Nilla rifles have nilla garands, nilla rifles are almost useless in combat due to the fact that if they are lucky, they are fighting nilla grenadiers (And those chances are... not to bright)
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AmPM Offline
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« Reply #31 on: January 07, 2012, 12:14:54 am »

Sooo...similar to all other unupgraded infantry?
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Unkn0wn Offline
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« Reply #32 on: January 07, 2012, 06:09:18 am »

KCH is still 90 mu when it was previously 110mu. (I suggest 100 mu since it wasn't seeing much use before)

Oops
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PonySlaystation Offline
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« Reply #33 on: January 07, 2012, 06:24:09 am »

why are bars 90 muni  Huh
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smurfORnot Offline
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« Reply #34 on: January 07, 2012, 06:56:55 am »

cuz assault is 60/70 now,price increase for stuff people were complaining on...
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Unkn0wn Offline
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« Reply #35 on: January 07, 2012, 07:21:35 am »

Because supposedly the problem can also be fixed through pricing.
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TheIcelandicManiac Offline
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« Reply #36 on: January 07, 2012, 07:43:32 am »

I really hate both sides of the argument, You guys are now making the only Counter to Axis Elite inf spam Expensive as fuck but allso Lower the price of Axis elite inf.
Are you guys fucking High?
Is this some sort of a fucking joke?
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smurfORnot Offline
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« Reply #37 on: January 07, 2012, 07:44:48 am »

how is 10 more mun suddenly 'expensive as fuck' ?
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Unkn0wn Offline
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« Reply #38 on: January 07, 2012, 07:46:41 am »

It was an oversight, nothing more.
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PonySlaystation Offline
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« Reply #39 on: January 07, 2012, 07:57:45 am »

how is 10 more mun suddenly 'expensive as fuck' ?

How is it not? It's the only US infantry upgrade. On a universal scale it's a pretty big nerf to something that was not considered problematic in the first place (except maybe by nugnug).
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