*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 12:23:31 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2   Go Down
  Print  
Author Topic: Jagged Alliance 2 lowering our standards  (Read 5254 times)
0 Members and 2 Guests are viewing this topic.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« on: February 09, 2012, 09:30:00 am »

Just a sad realization i had when playing JA was one of the most fun parts was creating a character, the fact that they cut it out just makes me really pissed off
Logged

Yes that's me, the special snowflake.
Tymathee Offline
Donator
*
Posts: 9741



« Reply #1 on: February 09, 2012, 12:22:26 pm »

i find it funny that game companies like to focus so much on action and forget the stuff that we loved.
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #2 on: February 09, 2012, 12:57:46 pm »

Well, so far I kinda like the game... been playing for about an hour.

Not exactly Jagged Alliance, but we'll see how it holds up
Logged

"You can always count on Americans to do the right thing—after they've tried everything else."

Quote from: PonySlaystation
The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #3 on: February 09, 2012, 02:19:33 pm »

An old-fashioned case of the nostalgia goggles. Thus far I'm fairly impressed with the fluidity of the game and I really cannot complain about it as of now. To be honest, I went into this game without any expectations of it whatsoever, and that allows me to appreciate it as it is: an innovative and unique strategy game. It's not exactly Jagged Alliance 2, but when they said "contemporary remake" I didn't automatically assume it would be as such.
Logged

What is a man? A miserable little pile of secrets.

- Andre Malraux

- Dracula
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #4 on: February 09, 2012, 03:25:49 pm »

An old-fashioned case of the nostalgia goggles.

Not even, i just expected customization
Logged
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #5 on: February 09, 2012, 04:01:57 pm »

I don't even see the need for such, considering in the hour-and-a-half I've played thus far you don't even see your character, except maybe in the intro cutscene.
Logged
dudebro Offline
EIR Veteran
Posts: 64



« Reply #6 on: February 09, 2012, 04:06:26 pm »

ja2 with 1.13 patch is better game and not nostalgia

i was too poor as a child to have a computer so i did not play ja2

BUT i play ja2 with 1.13 for like 10000 hours this year and install back in action and am digusted ja2 supremacy

Logged

Women can't be overcome by dislike for them. You have to train yourself to enjoy the qualities you despise - A GREAT MAN
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #7 on: February 09, 2012, 04:10:00 pm »

Thanks for your nigh-incomprehensible opinion dudebro.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #8 on: February 09, 2012, 09:05:50 pm »

Why would you get to customize a premade team of individuals.

It's a tactics game, not The Sims.
Logged


.
.
.
.
.
.
.
.
.
.
.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #9 on: February 09, 2012, 09:32:37 pm »

Why would you get to customize a premade team of individuals.

It's a tactics game, not The Sims.

And nearly every other game of its type has allowed me to customize my own people so i can play the way i want.

Oh wait, its so they can force you to buy "specialist" packs from steam so that you can be able to do it.
Logged
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #10 on: February 10, 2012, 05:48:51 am »

Nah spartan, I think those are different pre-order DLC packs
Logged
dudebro Offline
EIR Veteran
Posts: 64



« Reply #11 on: February 10, 2012, 06:07:05 am »

you know what gun owns in ja2 is p90
Logged
BigDick
Guest
« Reply #12 on: February 10, 2012, 08:09:32 am »

i think its a bit sad that the part of creating your own char by answering a bunch of funny questions was cut out

and furthermore i think weapons can't be modified by 2 things anymore (like silencer and scope etc)

and could it be that training of militia in secured areas isn't possible anymore?


otherwise it looks not that bad for a remake
Logged
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #13 on: February 10, 2012, 09:13:09 am »

You can still recruit militia...

You walk up to voulenters and hand them a gun (and armor if you really care) they then become militia  Cheesy

Downside of this system... you have to hand em guns, and you're always out of money in the early game



So my solution... Combat knives for the cannon fodder!
Logged
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #14 on: February 10, 2012, 09:36:01 am »

Took a few hours... but finally the squad has... well, resonable gear...

Kevlar helmets are to fucking expensive
Logged
BigDick
Guest
« Reply #15 on: February 10, 2012, 10:05:24 am »

steroid and fox in same team? wasn't that a nogo cos fox hates steroid?

You can still recruit militia...

You walk up to voulenters and hand them a gun (and armor if you really care) they then become militia  Cheesy

Downside of this system... you have to hand em guns, and you're always out of money in the early game



So my solution... Combat knives for the cannon fodder!

yeah i figured that out but its kind of stupid, as far as i remember u needed some skills and time to be able to train militia fast

and if you improved them to veterans they were holding quite well against the government soldiers
« Last Edit: February 10, 2012, 10:07:56 am by BigDick » Logged
nikomas Offline
Shameless Perv
*
Posts: 4286



« Reply #16 on: February 10, 2012, 10:29:17 am »

steroid and fox in same team? wasn't that a nogo cos fox hates steroid?

yeah i figured that out but its kind of stupid, as far as i remember u needed some skills and time to be able to train militia fast

and if you improved them to veterans they were holding quite well against the government soldiers
Tihi, I hired fox first and then steriod, but whenever a battle starts she says something bad about him, hehehe  Wink

They hold their own pretty well actually if you give them body armor and proper weapons, but it's up to you if you want to spend for it... might actually be worth it on a few of the roadblock areas.
Logged
Vermillion_Hawk Offline
EIR Veteran
Posts: 1282



« Reply #17 on: February 17, 2012, 07:04:06 pm »

You wanted character creation, here it is: the list of Back in Action mods, a mercenary creator included.

http://boards.jaggedalliance.com/index.php?/topic/851-mod-links/
Logged
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #18 on: February 17, 2012, 08:17:02 pm »

Sweet thanks, i might get back into the game now
Logged
PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #19 on: October 25, 2012, 07:27:53 am »

You can still recruit militia... You walk up to voulenters and hand them a gun (and armor if you really care) they then become militia  Cheesy

Thanks, I had no idea that's how it worked. Do I have to give them ammo too?

Here is my squad:

« Last Edit: October 25, 2012, 07:30:50 am by PonySlaystation » Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
Pages: [1] 2   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.065 seconds with 35 queries.