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Tanks in OF
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Topic: Tanks in OF (Read 6201 times)
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Sls_lookout
EIR Veteran
Posts: 67
Tanks in OF
«
on:
October 18, 2007, 02:42:58 pm »
I'm sure its already been talked about but i recently got back into CoH and EiR and playing of I have a few things to say...
I just got finished playing Of and you know what. Fuck the king tiger, really. I mean I attacked one with 6 Cromwells 1 Sherman firefly and a command tank that was giving its bonuses to the other tanks. And guess what won... The king tiger... It one hitted my Sherman front armor... Every time i tried to send tanks around the flanks it just one hitted them. Plus all my tanks were ultra repaired with engineers special super repair thing. And i was slaughtered. Maybe I'm going crazy but i wanted to pull my hair out. someone tell me what went wrong.
Secondly, the Cromwell tank. When it comes to tank on tank combat the Cromwell cant hold up at all to a regular Tiger or even a hetzler. It can only solo kill a Panzer IV. But the Cromwell was made to be smaller profile than the Sherman so its easier to camouflaged, secondly it was supposed to be better than the Sherman. There Are stories in Normandy that in Inner City combat a Cromwell would hide and one hit a tiger (Not a King tiger or Tiger Ace) but they would hit it in the Tiger's side armor and one shot it. You cant 5 shot a tiger in the rear armor and kill it with a Cromwell. Plz, plz I'm begging you, tell me if I'm crazy or is there someone else out there that agrees with me.
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Ucross
Honoured Member
Posts: 5732
Re: Tanks in OF
«
Reply #1 on:
October 18, 2007, 03:16:50 pm »
I've beaten a king tiger with 2 bren squads and a piat team. I've also beaten one with 4 upped tetrachs.
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Wraith547
15th Panzer Division
EIR Veteran
Posts: 593
Re: Tanks in OF
«
Reply #2 on:
October 18, 2007, 03:20:19 pm »
You do realize the KT in the singleplayer campaign is uberbuffed to one shot kills right?
Its powerful but not over the top in multi-play
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Tanks in OF
«
Reply #3 on:
October 18, 2007, 03:27:42 pm »
button is your friend! button it, flank it, PIAT it, arty it, i dont care what, but just button it.
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993
Re: Tanks in OF
«
Reply #4 on:
October 18, 2007, 03:48:53 pm »
Button is the most unrealistic and stupid ability I have ever seen in a game. Furthermore, if a Bren gun can button a tank, then a 30 cal or an MG-42 should be able to button it much longer and much more effectively.
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Raddish
The one who wasnt what was
EIR Veteran
Posts: 193
Re: Tanks in OF
«
Reply #5 on:
October 18, 2007, 03:58:28 pm »
The Bren Gun was amazingly accurate for a light machine gun, where as the .30 cal and mg42 were not.
This would allow the user to pinpoint an area on a vehicle like the vision slits and driving motors and damage them to the point that the vehicles crew cannot move very quickly, i may even rely on putting bullets in select areas of the tracks where enough will cause it to sieze until the firing is stopped..
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Sls_lookout
EIR Veteran
Posts: 67
Re: Tanks in OF
«
Reply #6 on:
October 18, 2007, 04:09:48 pm »
It was in single player. That would explain alot... But any thoughts about the Cromwell's?
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AmPM
Community Mapper
Posts: 7978
Re: Tanks in OF
«
Reply #7 on:
October 18, 2007, 04:28:32 pm »
You realize that if they made this game realistic, that most tanks at this point would be one shotted by any AT weapon right? PAK40 vs Allied medium armor = no more tank, Panzershrek and Faust vs tank = no more tank, Medium German tank vs Medium allied tank = whoever shot and hit first, and so on.
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acker
EIR Veteran
Posts: 2053
Re: Tanks in OF
«
Reply #8 on:
October 18, 2007, 06:09:46 pm »
...And there would be 14 Shermans to every Tiger, Tigers would break down every three games, and every Sherman would fire WP shells, free of charge. And each Allied division would have Bombing Run and Strafing Run...Tanks would have ranges of 600+meters, and Infantrymen would be hard-pressed to close with tanks.
Seriously, NO REALISM ARGUMENTS IN A VIDEO GAME. THERE COULD BE PINK UNICORNS, AND IT WOULD STILL BE AS REALISTIC AS IT IS RIGHT NOW.
Caps lock obnoxiousness over.
Skunker, Bren Buttons aren't the most unrealistic things in game. That dubious award goes to tactical, laser-guided V1s.
«
Last Edit: October 18, 2007, 06:14:00 pm by acker
»
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Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Tanks in OF
«
Reply #9 on:
October 19, 2007, 07:32:56 am »
How else here thinks that button up is even better vs tanks than sticky´s?
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Quote from: Unkn0wn on December 20, 2008, 05:57:19 am
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Unkn0wn
No longer retired
Posts: 18379
Re: Tanks in OF
«
Reply #10 on:
October 19, 2007, 07:38:08 am »
Actually, the buttoning tanks ability wasn't just made up, there's a historical correct background to it.
But yes obviously, the frequency it occurs in OF is absurd, but who cares
.
Buttoning isn't better than sticky, a sticky can damage the engine or immobilise the vehicle where as buttoning only slows the vehicle down for a medium amount of time. On top of that, stickies also do more damage.
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Tanks in OF
«
Reply #11 on:
October 19, 2007, 08:10:58 am »
but buttoning paired with PIAT ambush very effective,
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Thtb
The German Guy
EIR Veteran
Posts: 3875
Re: Tanks in OF
«
Reply #12 on:
October 19, 2007, 08:14:12 am »
Hmm when my tanks get buttoned they;
-Dont move
-Lose LoS
-Dont fire (i have other units around that woud give los)
-Stand still
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|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950
Re: Tanks in OF
«
Reply #13 on:
October 19, 2007, 08:24:37 am »
very effective and is the allied players best anti-tank friend.
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Raddish
The one who wasnt what was
EIR Veteran
Posts: 193
Re: Tanks in OF
«
Reply #14 on:
October 19, 2007, 10:42:46 am »
Quote from: Thtb on October 19, 2007, 08:14:12 am
Hmm when my tanks get buttoned they;
-Dont move
-Lose LoS
-Dont fire (i have other units around that woud give los)
-Stand still
whenever i button vehicles they always move away from me while buttoned, aswell as hav a good go at shooting my bren squad for a while so i'm sure they must have some LoS
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Unkn0wn
No longer retired
Posts: 18379
Re: Tanks in OF
«
Reply #15 on:
October 19, 2007, 10:59:52 am »
It's like suppresion, you can still move the unit but it's a lot harder to succeed in doing so.
Note though that if you get buttoned around max range, it's not too hard to escape.
In other words, try to stay on a maximum range from Bren squads and you'll be fine
.
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Faltnor
Major General Faltnor
EIR Veteran
Posts: 182
Re: Tanks in OF
«
Reply #16 on:
October 19, 2007, 12:44:11 pm »
Yeah just think of it as Tank Supression. But yeah If it stays buttoned too long, you lose LOS and cant fire.
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Bonte
EIR Veteran
Posts: 1234
Re: Tanks in OF
«
Reply #17 on:
October 19, 2007, 08:46:38 pm »
i hope mini halftracks cost less than full halftracks....and dont cost as much as a tnak lol
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Quote from: Ucross on March 25, 2008, 10:22:01 pm
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Candid - frank; outspoken; open and sincere: a candid critic
You must really think im an idoit.
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