Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 24, 2024, 04:48:01 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Message To the Axis
Pages:
1
[
2
]
3
4
Go Down
Print
Author
Topic: Message To the Axis (Read 27000 times)
0 Members and 8 Guests are viewing this topic.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Message To the Axis
«
Reply #20 on:
June 29, 2012, 10:00:30 am »
train the axis for next war.
This warmap was ruined from the beginning anyways.
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Tymathee
Donator
Posts: 9741
Re: Message To the Axis
«
Reply #21 on:
June 29, 2012, 11:47:20 am »
the axis will make up for it eventually as they always seem to do.
here's my message to the axis: Both sides try to join games they either feel like they'll win or at least havea chance of winning.
Genearlly when I get on I see Wind, Skaffa and I forget his name in a game, nearly every day this week.
I know its probably my time zone but it sux that I can't get a good "fair" game when I get on.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: Message To the Axis
«
Reply #22 on:
June 29, 2012, 11:49:10 am »
I think the warmap itself is brilliant and EiRMod deserves huge props for it.
But now we need to figure out how to compensate for people who screw over their side by letting themselves get roflstomped all the time.
-Wind
Logged
Quote from: EIRRMod on April 30, 2012, 07:08:25 pm
Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?
Just sayin'
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Message To the Axis
«
Reply #23 on:
June 29, 2012, 11:50:19 am »
Timezones is the root of all problems LOL
Yeah, a fix has to be in place, cuz this will happen to either side.
This warmap allies got it, next warmap that might change and new players might try allies then axis can get easy games etc.
mmmm automatching...
Logged
Sach
EIR Veteran
Posts: 1211
Re: Message To the Axis
«
Reply #24 on:
June 29, 2012, 11:52:40 am »
Train your noobs?
Play with new players and guide them.
Logged
Sach Wins!
Would people please stop killing my AVREs. Not cool.
Nug
EIR Veteran
Posts: 394
Re: Message To the Axis
«
Reply #25 on:
June 29, 2012, 11:53:43 am »
Quote from: TheWindCriesMary on June 29, 2012, 11:49:10 am
But now we need to figure out how to compensate for people who screw over their side by letting themselves get roflstomped all the time.
There could be a some sort of ranking, when you play with same people a lot and win by stomping, your rating goes down and you earn less points per match for warmap for win (anti stack).
When you loose constantly your rating goes up and you earn more points for the next win on warmap and even for loss. (noob help )
«
Last Edit: June 29, 2012, 11:55:30 am by Nug
»
Logged
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: Message To the Axis
«
Reply #26 on:
June 29, 2012, 11:55:47 am »
Quote from: Tymathee on June 29, 2012, 11:47:20 am
the axis will make up for it eventually as they always seem to do.
The problem is, at this point, the resource disparity is so great that there's no way to come back. It's extremely hard for even a really good player to beat a player half as good as them if they have 400-600 less muni and nearly as much of a disparity in fuel.
Logged
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: Message To the Axis
«
Reply #27 on:
June 29, 2012, 11:57:17 am »
Quote from: Sach on June 29, 2012, 11:52:40 am
Train your noobs?
Play with new players and guide them.
To quote from another thread:
Quote
Uh, no.
The biggest mistake the Axis made was its 5-7 serious players wasting their time trying to hold off way more numerous serious allied players by themselves instead of just giving up and saving themselves the hassle.
The good axis players were never able to get games while the bad/newer players let themselves get stomped ad nauseum by allied stack teams. So then the good axis players played with the axis noobs, only to get stomped as well by the allied stack teams because 2 good guys/ 1 noob is still not as good as 3 decent guys.
That's not a mistake, that's called trying to keep a sinking ship afloat with your own corpse and getting only stress and inevitable defeat for your trouble.
If good players weren't punished so severely by losses that occured in games they weren't in (via territory resource bonuses), this wouldn't be such a problem.
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Message To the Axis
«
Reply #28 on:
June 29, 2012, 12:01:54 pm »
Quote from: TheWindCriesMary on June 29, 2012, 11:55:47 am
The problem is, at this point, the resource disparity is so great that there's no way to come back. It's extremely hard for even a really good player to beat a player half as good as them if they have 400-600 less muni and nearly as much of a disparity in fuel.
Sounds like that's a problem with the resources then anyway. There needs to be room for either side to comeback, else with a slippery slope this big there's very little point in continuing playing. We'd have to compare stats before and after, and see how the resource advantage affects the allied W/L ratios.
Logged
Nug
EIR Veteran
Posts: 394
Re: Message To the Axis
«
Reply #29 on:
June 29, 2012, 12:02:51 pm »
Quote from: Unkn0wn on June 29, 2012, 12:01:54 pm
There needs to be room for either side to comeback, else with a slippery slope this big there's very little point in continuing playing. We'd have to compare stats before and after, and see how the resource advantage affects the allied W/L ratios.
This is why resources should not be warmap based, but tied to your own company like it was always.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Message To the Axis
«
Reply #30 on:
June 29, 2012, 12:14:39 pm »
The worst part is: When you try to play with your friends as Axis no allies join you at all. Then when good players play together like friends the newbies host their own random games, random people join and out of the blue allied stack appears. And we wonder why we're losing
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
hans
EIR Veteran
Posts: 3497
Re: Message To the Axis
«
Reply #31 on:
June 29, 2012, 12:33:35 pm »
Quote from: NightRain on June 29, 2012, 12:14:39 pm
The worst part is: When you try to play with your friends as Axis no allies join you at all. Then when good players play together like friends the newbies host their own random games, random people join and out of the blue allied stack appears. And we wonder why we're losing
true story
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Message To the Axis
«
Reply #32 on:
June 29, 2012, 01:17:56 pm »
ive stopped playing the warmap, everyday i log in, i have more minuses in my company and i need to constantly take out more units, i look in the battles list, all are full,
allied stack 1
allied stack 2
questionable stack 3
allied stack 4
allied stack 5
/close launcher.
Logged
I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
Smokaz
Honoured Member
Posts: 11418
Re: Message To the Axis
«
Reply #33 on:
June 29, 2012, 01:18:33 pm »
Is the war over yet? No? so shut your bread traps
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
Ahnungsloser
Donator
Posts: 1447
Re: Message To the Axis
«
Reply #34 on:
June 29, 2012, 01:20:27 pm »
It's just seldom that somebody is switching to make it decent. Overall the warmap is not the cause for it.
Logged
9th Armoured Engineers
Smokaz
Honoured Member
Posts: 11418
Re: Message To the Axis
«
Reply #35 on:
June 29, 2012, 01:21:04 pm »
Quote from: Unkn0wn on June 29, 2012, 12:01:54 pm
Sounds like that's a problem with the resources then anyway. There needs to be room for either side to comeback, else with a slippery slope this big there's very little point in continuing playing. We'd have to compare stats before and after, and see how the resource advantage affects the allied W/L ratios.
no aritificial comeback please! this just STALLS the war - war should be even and exciting because it is EVEN and exciting, not because dumbass mechanics come into play to drag it out as long as possible
One side WINS, it wins. it doesn't get saved by qq, please.
Logged
TheWindCriesMary
The Ethics Police
EIR Veteran
Posts: 2630
Re: Message To the Axis
«
Reply #36 on:
June 29, 2012, 01:28:17 pm »
Quote from: Smokaz on June 29, 2012, 01:21:04 pm
no aritificial comeback please! this just STALLS the war - war should be even and exciting because it is EVEN and exciting, not because dumbass mechanics come into play to drag it out as long as possible
One side WINS, it wins. it doesn't get saved by qq, please.
I agree with Smokaz on not adding mechanics to draw out the war. There should be a clear winner.
With that being said, prohibitive resource bonuses/penalties from games you didn't play in are problematic.
I don't mind having much less PP than my opponents, but having 600+ less munitions/300+ less fuel is a big problem just because my side has more numerous inexperienced players willing to feed the allies wins.
Logged
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Message To the Axis
«
Reply #37 on:
June 29, 2012, 01:33:45 pm »
This is the kinda thing the axis are dealing with atm.
Logged
Quote from: deadbolt
bad luck skaffa> creates best and most played eir maps
> hated for creating best and most played eir maps
Quote from: Tachibana
47k new all time record?
Quote from: deadbolt
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Ahnungsloser
Donator
Posts: 1447
Re: Message To the Axis
«
Reply #38 on:
June 29, 2012, 01:37:00 pm »
Quote from: skaffa on June 29, 2012, 01:33:45 pm
This is the kinda thing the axis are dealing with atm.
The actual (final) game setup looks a bit difference.
Logged
skaffa
Honoured Member
Posts: 3130
The very best player of one of the four factions.
Re: Message To the Axis
«
Reply #39 on:
June 29, 2012, 01:42:12 pm »
Still a hardcore stomp. Those 3 allies in there could have easily beaten me, elitegren and newguy. I dont blame them, just making an observation.
Logged
Pages:
1
[
2
]
3
4
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...