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Author Topic: How important is caping?  (Read 2362 times)
0 Members and 2 Guests are viewing this topic.
aeroblade56 Offline
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Posts: 3871



« on: June 29, 2012, 12:54:35 am »

Now i played a 3v3 with my friends and soupnazi got the highest score 22k. and i got the lowest with 15k.


So i say the reason i got the lowest is because i was capping the entire game and i was they were bleeding pop super quick they had the count down timer 2-4x because i kept capping the sides on neuville.

But i also barely broke even. so i ask is capping important soupnazi doesnt think so and i think it is. Why is it and why isnt it?
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You are welcome to your opinion.

You are also welcome to be wrong.
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #1 on: June 29, 2012, 01:14:45 am »

I have played games where the opponents have concentrated on getting kills and outscored us by wide margins, but using aggressive measures and combining it with not caring about certain units its not that hard to win by cap.

Remember if your pop drops below 20 its instant lose, and you won't even see the timer pop up.

Also without proper capping your enemies will have larger amounts to field on the battlefield.

Then again you would realize this if your games didn't consist of stomping the weakest teams in the launcher.
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Yes that's me, the special snowflake.
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #2 on: June 29, 2012, 01:35:19 am »

below 15*
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1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
aeroblade56 Offline
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Posts: 3871



« Reply #3 on: June 29, 2012, 02:06:33 am »

I have played games where the opponents have concentrated on getting kills and outscored us by wide margins, but using aggressive measures and combining it with not caring about certain units its not that hard to win by cap.

Remember if your pop drops below 20 its instant lose, and you won't even see the timer pop up.

Also without proper capping your enemies will have larger amounts to field on the battlefield.

Then again you would realize this if your games didn't consist of stomping the weakest teams in the launcher.

True story, nazi and ray played against jack,Target and gambler and lost. i was dissapointed.
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Nug Offline
EIR Veteran
Posts: 394



« Reply #4 on: June 29, 2012, 03:11:34 am »

So i say the reason i got the lowest is because i was capping the entire game and i was they were bleeding pop super quick they had the count down timer 2-4x because i kept capping the sides on neuville.

But i also barely broke even. so i ask is capping important soupnazi doesnt think so and i think it is. Why is it and why isnt it?

Capping is important but it is easy to re-cap, sometimes sides of battle can shift to other sides because recapper will move some of his forces to kill the cappers.

It is usualy good to harass cap by using 1 guy from the squad that was left alive. If you want to fight-cap you can bring more troops to cap because then other team will not re-cap unless they fight you there, and more players will join, resulting in a shift to different battle area, but you have to watch out to not be left out to fight a 3vs1 on other side of map because you will loose.

So yea, capping can lead to various things in eir.
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aeroblade56 Offline
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Posts: 3871



« Reply #5 on: June 29, 2012, 11:59:52 am »

Hey spartan do me a favor and fuck of i didnt start shit with you and that was uneeded prod.

On topic, i believe capping is huge and i like fighting the flank although its much harder for me to get support.
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hans Offline
EIR Veteran
Posts: 3497



« Reply #6 on: June 29, 2012, 12:31:20 pm »

i read the topic. i loled hard. i wrote ffs SURE. Its one of the main options to win DUDE!
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
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