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Author Topic: What's next  (Read 4071 times)
0 Members and 4 Guests are viewing this topic.
Nug Offline
EIR Veteran
Posts: 394



« on: June 29, 2012, 03:45:29 am »

So what's planned there for eir yet?

What happened to vet rework?
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #1 on: June 29, 2012, 04:49:36 am »

Still being worked on, but it's almost done I believe.
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ALLiDOisWIN Offline
EIR Veteran
Posts: 225



« Reply #2 on: June 29, 2012, 06:55:07 am »

Also when is the map getting reset since i think the axis gave up lol
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #3 on: June 29, 2012, 08:26:08 am »

When the war is over
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TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #4 on: June 29, 2012, 08:27:53 am »

The war is over
Logged

Vermillion Hawk: Do you ever make a post that doesnt make you come across as an extreme douchebag?

Just sayin'
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #5 on: June 29, 2012, 08:37:45 am »

Yeah the war is over. But if we have a reset everytime one side gives up we would never have a real victory. Atleast we get to defend Berlin with our T4 buffed KTs and stuff.
« Last Edit: June 29, 2012, 08:39:40 am by EliteGren » Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #6 on: June 29, 2012, 08:41:09 am »

ERmm just tuned in.Why is it over? Still some stuff to cap for allies right?

Logged


This community is full of a bunch of mindless idiots with memories like two year olds.

https://www.etsy.com/de/shop/ShitGlitter?ref=l2-shop-header-avatar
I'm not sure what you're so defensive about Tank.
 he makes shab look like a princess giving food to the poor.
PrinceOfScotland Offline
EIR Launcher Demigod
*
Posts: 183



« Reply #7 on: June 29, 2012, 08:44:41 am »

supply needs better explaining, a lot of people are doing the simple attack/ defend and not resuplying sectors leaving them to be drained of defence, this is what is making the biggest impact on the war it seems
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Fixing the launcher, one mistake at a time.
chefarzt Offline
EIR Veteran
Posts: 1906



« Reply #8 on: June 29, 2012, 08:46:57 am »

I thought its all bout winning games.
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tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #9 on: June 29, 2012, 08:50:24 am »

The war is far from over. The biggest mistake the axis made was sitting in the opening sectors racking up support points.

On the flip side, the Allies are going to have one fuck of a time breaking down those points.
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #10 on: June 29, 2012, 08:56:20 am »

Axis made no mistake, they didnt have a chance to make a mistake, no games = no mistake Tongue

fuck of a time to break down points? what?
The allied stack crews of 3 only need to win a few games when they put all points into strategy and they''' take sectors easily. damn noobies.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
RoyalHants Offline
EIR Veteran
Posts: 2109



« Reply #11 on: June 29, 2012, 09:16:51 am »

On the flip side, the Allies are going to have one fuck of a time breaking down those points.

Yeah I have a hunch the siege of Warsaw will go on a bit...
Logged

Yeah calbanes, I mean - some people like smokaz are still yet to win a single game, even though they've been around here for years.

TheWindCriesMary Offline
The Ethics Police
EIR Veteran
Posts: 2630


« Reply #12 on: June 29, 2012, 09:27:20 am »

The biggest mistake the axis made was sitting in the opening sectors racking up support points.



Uh, no.

The biggest mistake the Axis made was its 5-7 serious players wasting their time trying to hold off way more numerous serious allied players by themselves instead of just giving up and saving themselves the hassle.

The good axis players were never able to get games while the bad/newer players let themselves get stomped ad nauseum by allied stack teams. So then the good axis players played with the axis noobs, only to get stomped as well by the allied stack teams because 2 good guys/ 1 noob is still not as good as 3 decent guys.

 That's not a mistake, that's called trying to keep a sinking ship afloat with your own corpse and getting only stress and inevitable defeat for your trouble.

 If good players weren't punished so severely by losses that occured in games they weren't in (via territory resource bonuses), this wouldn't be such a problem.


« Last Edit: June 29, 2012, 09:29:04 am by TheWindCriesMary » Logged
punkmaster Offline
EIR Regular
Posts: 27


« Reply #13 on: June 29, 2012, 09:28:47 am »

Maybe we can sign a peace treati about us surrendering? Then we can reset Tongue

Agree with wind tho.
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #14 on: June 29, 2012, 10:37:40 am »

Yeah, Warmap is great and all but stomps are rewarded while balanced (costly) games are discouraged.

The war is far from over. The biggest mistake the axis made was sitting in the opening sectors racking up support points.

Not really, allies have high defense points in their starting sectors as well.
Logged

Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #15 on: June 29, 2012, 10:41:39 am »

Uh, no.

The biggest mistake the Axis made was its 5-7 serious players wasting their time trying to hold off way more numerous serious allied players by themselves instead of just giving up and saving themselves the hassle.

The good axis players were never able to get games while the bad/newer players let themselves get stomped ad nauseum by allied stack teams. So then the good axis players played with the axis noobs, only to get stomped as well by the allied stack teams because 2 good guys/ 1 noob is still not as good as 3 decent guys.

 That's not a mistake, that's called trying to keep a sinking ship afloat with your own corpse and getting only stress and inevitable defeat for your trouble.

 If good players weren't punished so severely by losses that occured in games they weren't in (via territory resource bonuses), this wouldn't be such a problem.




+1
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