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Author Topic: Commando Supply  (Read 5739 times)
0 Members and 11 Guests are viewing this topic.
nikomas Offline
Shameless Perv
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Posts: 4286



« on: July 02, 2012, 02:32:10 pm »

Never have I seen a doctrine get so supply capped in just about everything... Is it really supposed to be that way?
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #1 on: July 02, 2012, 02:55:09 pm »

no, but devs love axis so AB and mandos get no attention and love like they need.


but seriously, building a fun mando company means you're gonna have resources left over.  Its ridiculous.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #2 on: July 02, 2012, 03:51:03 pm »

Nikomas, I am having the same problem.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #3 on: July 02, 2012, 04:01:52 pm »

what do you mean supply capped?. building a commando company that is actually balanced with mandos is frustrating.
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You are welcome to your opinion.

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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #4 on: July 02, 2012, 04:03:19 pm »

By supply capped, I think he means everything is in the negatives and reserves are at zero.
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #5 on: July 02, 2012, 04:43:35 pm »

I agree, we need to increase the armor and vehicle pool slightly
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brn4meplz Offline
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Posts: 6952


« Reply #6 on: July 02, 2012, 05:06:01 pm »

Every doctrine has the same overall supply. So increasing one pool decreases another. If you tell us what your building we can examine unit pool values
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #7 on: July 02, 2012, 05:30:22 pm »

In that case, increasing one pool at the cost of another will affect some players positively and others negatively. Tough call on what to do.
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brn4meplz Offline
Misinformation Officer
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Posts: 6952


« Reply #8 on: July 02, 2012, 05:49:42 pm »

A lot of units, light vehicles especially are flat 9 pool. So when you compare a tet and a stag for 9 pool, the tet sucks. A lot of lv's could be tweaked in pool
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #9 on: July 02, 2012, 06:01:40 pm »

Tbh, you can empty the support pool for all I care... I dont wanna meet the man who needs a support pool of 54 when playing mandoes...
Then again, maybe I play it odd, but I'd swap the vehicle and support pools as mandoes rely more on infantry and vehicle at anyway with it's doctrine unlocks oriented that way.
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #10 on: July 02, 2012, 06:44:08 pm »

agree 100% with nikomas
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Smokaz Offline
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Posts: 11418



« Reply #11 on: July 02, 2012, 07:19:04 pm »

i dont see the problem with enabling allied support spam, because they dont have as varied long range AT, and they dont have the best snipers, and they dont have the best mortars
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nikomas Offline
Shameless Perv
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Posts: 4286



« Reply #12 on: July 02, 2012, 07:22:41 pm »

i dont see the problem with enabling allied support spam, because they dont have as varied long range AT, and they don't have the best snipers, and they dont have the best mortars
It's not a problem at all, the problem is that their high support pool shoots the vehicle and armor pools in the leg, any way you slice it it's almost impossible to spend all your fuel, you only have enough vehicle pool for 6 jeeps and 2 tets for example.
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #13 on: July 02, 2012, 07:30:49 pm »

Yeah, I'm finding myself left with a lot of fuel as well. We likely need to review the pool costs and or the commando pool balance in general.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #14 on: July 02, 2012, 07:40:18 pm »

no, but devs love axis so AB and mandos get no attention and love like they need.


but seriously, building a fun mando company means you're gonna have resources left over.  Its ridiculous.
Wait what?

You know Im an Allied fanboi right?
The *LEAD DEV* is an Allied fanboi, and you pulled out the 'Devs love axis' card?

Pfff....  Whatevs.  Wink
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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #15 on: July 02, 2012, 08:16:04 pm »

heh I thought you'd enjoy that
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #16 on: July 02, 2012, 08:43:35 pm »

heh I thought you'd be annoyed by that

Fixed.
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TheIcelandicManiac Offline
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Posts: 6294


« Reply #17 on: February 26, 2013, 03:01:56 pm »

The B-Team really should look into this, it really is imposseble to have a balanced Brit coy while still using all the fule while not spamming Light vehicles so cut the supply pool a little because it is wayyy to big for the commando doc, it would be acceptable if the captain and the leu were support pool instead of infantry but regardless its too big.
« Last Edit: February 26, 2013, 03:08:23 pm by TheIcelandicManiac » Logged

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CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #18 on: February 27, 2013, 09:15:47 am »

yes, the support pool needs drastically reduced for mandos
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