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Author Topic: Don't take away ranger lmg!  (Read 8266 times)
0 Members and 10 Guests are viewing this topic.
Heartmann Offline
Officer of Kindness
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Posts: 1776



« Reply #20 on: August 10, 2012, 03:37:00 pm »

IT would be rather cool the have a sergeant upgrade, giving one unit some minor bonus, and a bar rifle, no supression ofc ^^ But itd be a rather nice touch ^^
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #21 on: August 10, 2012, 04:13:09 pm »

Hell, you could even do a rifle upgrade to give them a bit more DPS...
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Tymathee Offline
Donator
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« Reply #22 on: August 10, 2012, 04:52:00 pm »

just make it so they only have one, it's the dual lmg that's broken.

then again, lmg's are so good, rarely see smgs.

Upgrade LMG to be long range weapon, suppress at close range with low accuracy.
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Demon767 Offline
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« Reply #23 on: August 10, 2012, 05:28:14 pm »

just make it so they only have one, it's the dual lmg that's broken.

then again, lmg's are so good, rarely see smgs.

Upgrade LMG to be long range weapon, suppress at close range with low accuracy.

Give them one LMG and remove fireup.
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Tymathee Offline
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« Reply #24 on: August 10, 2012, 06:09:13 pm »

lol remove fireup.
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Poppi Offline
EIR Veteran
Posts: 1080


« Reply #25 on: August 10, 2012, 07:28:09 pm »

isnt 1 lmg the same as that useless AB upgrade?
if 1 lmg price there should be a obvious serious MU drop
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RikiRude Offline
Donator
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Posts: 4376



« Reply #26 on: August 10, 2012, 11:54:32 pm »

the thing is unless you have KCH or OL, assaulting is just too dangerous. unless you have first aid, it seems stupid to assault a position with rangers because more than likely one guy will die, unless you are fighting some volks or something.

with the lmg you can play more on the defense.
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aeroblade56 Offline
Development
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Posts: 3871



« Reply #27 on: August 11, 2012, 02:06:29 pm »

just give rangers 1 LMG. AB has it and it isnt OP. Just remove 1 and see what happens.
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8thRifleRegiment Offline
EIR Veteran
Posts: 2210



« Reply #28 on: August 11, 2012, 03:22:05 pm »

airbourne doesnt have a tirade of doctrine buffs effecting infantry accuracy
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DarkSoldierX Offline
EIR Veteran
Posts: 3015



« Reply #29 on: August 11, 2012, 06:44:35 pm »

just give rangers 1 LMG. AB has it and it isnt OP. Just remove 1 and see what happens.
Or you can wait and let it be a warmap card and still have a nice powerful defensive LMG on your rangers.
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3rdCondor Offline
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« Reply #30 on: August 11, 2012, 07:07:59 pm »

Don't encourage rangers with that armor and fireup to become a multi purpose infantry. Thompsons force them to get in close, but they'll be vulnerable to weapons like lmg42s at longer ranges. Too cost effective.
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Demon767 Offline
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Posts: 6190



« Reply #31 on: August 11, 2012, 07:44:51 pm »

No fuck rangers with double LMGs, they should be costing 200 mu with ranger armor + number of infantry + 2 weapons and fireup.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #32 on: August 11, 2012, 08:46:51 pm »

I've tested the top t4 ranger + officer with no weapon upgrade -  they beat PE mp44s if the latter charge. It's good.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #33 on: August 11, 2012, 10:18:26 pm »

Just increase the muni cost.
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terrapinsrock Offline
EIR Veteran
Posts: 1009



« Reply #34 on: August 11, 2012, 10:44:04 pm »

Just increase the muni cost.

Increasing the cost will do nothing, they still melt everything in front of them
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