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Author Topic: Map Nominations. (Important!)  (Read 9993 times)
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Unkn0wn Offline
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Posts: 18378


« on: December 08, 2007, 07:34:54 am »

Change of plans!
Here is the list of nominated maps that will be added to the .module file, allowing users to use the .sga versions of the map.

4p_Road to Carentan - Unkn0wn - http://files.filefront.com/4p+Road+to+Carentansga/;9241776;/fileinfo.html
4p_Crossroads - Kolath - http://files.filefront.com/4p+crossroadsfinalzip/;9254001;/fileinfo.html

6p_Abbeville - Ukn0wn - http://files.filefront.com/6p+Abbevillesga/;9244305;/fileinfo.html
6p_Radar Station - Lolto - http://files.filefront.com/6p+Radar+Stationrar/;9244219;/fileinfo.html
6p_Sword Beach - Wraith
6p_Rabengut - Mardegun

8p_French Countryside - AMPM


Important!
A lot of these maps are not final, even if they once were in vCoH, they are no longer considered final.
The following requirements must be met before your map gets added.
Once the requirements have been met, please post the download link in this thread.
(I will then go over the list and eventually package them all for fldash)

1. Quality Assurance: all maps must meet a pretty high standard of excellence on both visual & gameplay aspects.
2. Map description needs to be present.
3. A minimum of 2 weather options must be present.
4. A map loading screen needs to be in place
5. A map preview image (mapname_map_slots.tga & mapname_map_base.tga)
6. Default background music
7. I need a link to the .sga version!
8. All maps need to be as finalised as possible.

I ask all the above mappers to please look into finalising your maps.
You should consider it a great honor as your maps will get to be up there, next to the Relic maps and get played extensively. If your map does not reach the requirements in time it might be scrapped out of the first wave.

As more maps get finalised, more maps will get added to the .module file, allowing users to use the .sga versions without too much hassle. Map packs will also be created to make everything easier!
« Last Edit: December 14, 2007, 08:46:45 am by Unkn0wn » Logged
Viv Offline
EIR Veteran
Posts: 119


« Reply #1 on: December 08, 2007, 07:40:06 am »

St. Lambert?
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #2 on: December 08, 2007, 09:56:03 am »

When i have to much time i start working on my 1v1 again.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #3 on: December 08, 2007, 08:57:47 pm »

Alright I'll work on it, might as well get back to work on my new one as well.
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Life or Lack There Of
Unkn0wn Offline
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Posts: 18378


« Reply #4 on: December 09, 2007, 07:32:41 am »

Updated, will probably throw in 2 non-EiR specific custom maps. Waiting on permission of the authors.
Both should work well with the modification though, I will make sure to playtest.
(And Rabengut has already been tested extensively and was appreciated by a lot of players)

In addition, Kolath has informed me that Ardenne Valley will probably not make the first cut and thus it has ben scrapped untill further notice.

I truly hope all the other maps can make it in!
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The_Saint Offline
EIR Veteran
Posts: 96


« Reply #5 on: December 09, 2007, 07:39:43 am »

Road to carentan
Abbeville
Radar Station
French Countryside

easily the three greatest map in europe in ruins by far
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Unkn0wn Offline
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Posts: 18378


« Reply #6 on: December 09, 2007, 07:40:14 am »

You named 4 Tongue.
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The_Saint Offline
EIR Veteran
Posts: 96


« Reply #7 on: December 09, 2007, 07:43:05 am »

i cant narrow it down i like em all and they all add a very different battle aspect to EIR especially Road to carentan.
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Viv Offline
EIR Veteran
Posts: 119


« Reply #8 on: December 09, 2007, 08:31:23 am »

St Lambert isnt going in? Man thats a sick map.
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #9 on: December 09, 2007, 09:05:44 am »

St. Lambert needs to go in! Bloodiest map ever!
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Unkn0wn Offline
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Posts: 18378


« Reply #10 on: December 09, 2007, 09:06:06 am »

If AMPM finalises it I'll consider Smiley.
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Apex Offline
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Posts: 2971


« Reply #11 on: December 09, 2007, 09:11:56 am »

Road to Carentan and Abbeville are too low quality. Should be droped. And the creator is a nab anyway.
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Unkn0wn Offline
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Posts: 18378


« Reply #12 on: December 09, 2007, 09:14:58 am »

K I'll inform him the bad news.
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Apex Offline
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Posts: 2971


« Reply #13 on: December 09, 2007, 09:16:46 am »

Thanks sweety.
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Unkn0wn Offline
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Posts: 18378


« Reply #14 on: December 10, 2007, 12:20:44 pm »

Good news, all maps on the list have been confirmed.
If all goes well they should be ready soon.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #15 on: December 10, 2007, 12:24:59 pm »

st. lambert was ,for me, terrible (don't wish to be too rude Tongue) the darkness did not help and it was not all that detailed...
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #16 on: December 10, 2007, 01:20:41 pm »

RadarStation has been finalised, good job Lolto!
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #17 on: December 10, 2007, 01:37:11 pm »

RadarStation has been finalised, good job Lolto!

\o/ Hurray!
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #18 on: December 12, 2007, 07:18:59 am »

CHANGE OF PLANS!

I need all the finalised maps to "export to .sga" and send me a link to the .sga download.
Currently that's my own maps, Wraith's, Lolto's.
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #19 on: December 12, 2007, 08:19:50 am »

sent you the .sga via your gmail.
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