Skunker
Koenigstiger Panzerfuehrer
EIR Veteran Posts: 993
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« Reply #20 on: December 18, 2007, 01:55:17 pm » |
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The solution would be to make it so we run the game in -dev by default, thus allowing everyone to view their own preferred custom skins.
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fldash
Founder
Posts: 9755
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« Reply #21 on: December 18, 2007, 02:01:01 pm » |
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I can't do that. If you understood how easy it is to cheat in -dev mode, you'd know why.
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Compact Flash
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« Reply #22 on: December 18, 2007, 02:38:27 pm » |
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You have to see my skins as well, although I've only done PE.
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fldash
Founder
Posts: 9755
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« Reply #23 on: December 18, 2007, 03:08:12 pm » |
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Definitely CF.
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Compact Flash
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« Reply #24 on: December 18, 2007, 03:20:52 pm » |
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Thanks Fl.
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AmPM
Community Mapper
Posts: 7978
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« Reply #25 on: December 18, 2007, 03:25:12 pm » |
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Using the SkinInstaller tool, you can pack the new skins into the .sga so its usable even without the -Dev.
The problem becomes the distribution of a ww2art.sga file that is 550mb as part of the mod.
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Skunker
Koenigstiger Panzerfuehrer
EIR Veteran Posts: 993
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« Reply #26 on: December 18, 2007, 04:53:27 pm » |
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I can't do that. If you understood how easy it is to cheat in -dev mode, you'd know why.
Oops... yeah i overlooked that part, haha.
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Draygon
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« Reply #27 on: December 18, 2007, 04:55:21 pm » |
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So if I get this right the only way you can see the modded skins is to have ww2art.sga correct? If you dont have that file then you have default skins correct? Then to me the solution is to put the skins into the mod and then if people want to see the updated skins then to download that file on their own, keeping it out of the install file (adding it to the information and downloads page) and then it is pretty much optional to have or not to have it on their system. BTW Stranger, I did not read this post before replying to your other one, didnt know FL said he wanted to see your skins so ignore what I said on the other thread.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #28 on: December 18, 2007, 06:06:03 pm » |
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Americans don't need modding imho, the american skins are pretty perfect. Vehicle & tank skins are pretty smooth in vCoH/vOF as well, the problem with customs is that they usually apply some sort of camouflage, making the vehicle pop out way too much in urban/rural maps. Relic did a perfect job in making so that their vehicle skins blend in in all environments.
This also makes the skin addition less heavy on the megabytes.
Imho the most important skin change that should be done in the modification should be axis infantry. (And possible British/PE later on.)
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Compact Flash
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« Reply #29 on: December 19, 2007, 12:57:55 pm » |
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Opinions?
[attachment deleted by admin]
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AmPM
Community Mapper
Posts: 7978
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« Reply #30 on: December 19, 2007, 01:42:18 pm » |
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The Feldgrau is too dark, little lighter with a slight green tinge.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #31 on: December 19, 2007, 01:42:42 pm » |
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Needs a dark green tinte. Same for the helmet.
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Compact Flash
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« Reply #32 on: December 19, 2007, 01:45:21 pm » |
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Thanks I will make it happen!
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AmPM
Community Mapper
Posts: 7978
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« Reply #33 on: December 19, 2007, 01:59:03 pm » |
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #34 on: December 19, 2007, 02:23:45 pm » |
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Compact Flash
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« Reply #35 on: December 19, 2007, 02:36:55 pm » |
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Hmmm might have overdone the green a bit... P.S. Like the models Unkn0wn. [attachment deleted by admin]
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AmPM
Community Mapper
Posts: 7978
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« Reply #36 on: December 19, 2007, 02:43:52 pm » |
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Closer, little more grey.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #37 on: December 19, 2007, 04:17:53 pm » |
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That's teal, not dark green :-).
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #38 on: December 19, 2007, 04:19:43 pm » |
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Perfect grenadier skins to be honest . As for the stormtrooper, they sometimes used camouflage netting on their helmets, worth considering.
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« Last Edit: December 19, 2007, 04:24:53 pm by Unkn0wn »
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #39 on: December 19, 2007, 04:46:07 pm » |
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I even made a Waffen-SS photoshoot a few years ago . Dioramas are awesome.
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