Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 22, 2024, 03:14:50 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
Maus has to gtfo
Pages:
1
[
2
]
3
4
5
Go Down
Print
Author
Topic: Maus has to gtfo (Read 36607 times)
0 Members and 7 Guests are viewing this topic.
ick312
EIR Veteran
Posts: 534
Re: Maus has to gtfo
«
Reply #20 on:
May 06, 2013, 10:41:18 am »
wind is right - allies got used to fight german tanks without stickies.
2 stickies on a maus and the game is over
Logged
Quote from: tank130 on April 18, 2013, 10:06:07 pm
I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
Quote from: EliteGren on December 08, 2013, 06:10:28 pm
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
hans
EIR Veteran
Posts: 3497
Re: Maus has to gtfo
«
Reply #21 on:
May 06, 2013, 10:42:18 am »
Quote from: tank130 on May 06, 2013, 10:33:55 am
I don't think telling someone to avoid a player is really the answer to a questionable unit.......
I personally feel the maus is more on the eselschreck side of game play then not. It is kinda gimmicky and has the potential of making our game look a little cheezy tbh.
I have not played with, or against it, so I really do not give a shit about it's balance. I just think it is a silly unit to have in the game.
i agree with that and personally also cant like the superpershing because it has a ugly super long gun. This does look silly as well.
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
PonySlaystation
EIR Veteran
Posts: 4136
Re: Maus has to gtfo
«
Reply #22 on:
May 06, 2013, 10:46:49 am »
add eselschreck warmap card with mythical rarity.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
MorkaandBorka
EIR Veteran
Posts: 1464
Re: Maus has to gtfo
«
Reply #23 on:
May 06, 2013, 10:47:25 am »
The Maus is just stupid to have in game. It ruins my game just looking at that piece of shit. It's pretty fucking good against infantry and everything really, at guns never penetrate. Its not so easy just to get some rifles around it to sticky when someone knows what they are doing with the maus and EIR in general.
Please take this unit out, this unit is the one that just doesn't fit, reward or not.
Logged
I'm really bad - Smokaz
AmPM
Community Mapper
Posts: 7978
Re: Maus has to gtfo
«
Reply #24 on:
May 06, 2013, 11:03:29 am »
AP Rounds on 57mm?
Logged
.
.
.
.
.
.
.
.
.
.
.
aeroblade56
Development
Posts: 3871
Re: Maus has to gtfo
«
Reply #25 on:
May 06, 2013, 11:42:12 am »
Quote from: Hicks58 on May 06, 2013, 09:14:13 am
It's a reward unit.
Use that arguement on the kangaroo carrier.
Logged
Quote from: Hicks58 on January 08, 2016, 05:47:37 pm
You are welcome to your opinion.
You are also welcome to be wrong.
NightRain
EIR Veteran
Posts: 3908
Re: Maus has to gtfo
«
Reply #26 on:
May 06, 2013, 11:55:31 am »
Kangaroo should of been scrapped long time ago. Its shit now, it was OP then, it is a vehicle you can't properly balance.
Maus, being a tough tank on the field, 20 pop. Imagine what that means? At max you support it with 20 pop, but most likely just with 5 pop. Do you KNOW what that means? It means his friends are fighting mostly alone with just one tank supporting them.
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
tank130
Sugar Daddy
Posts: 8889
Re: Maus has to gtfo
«
Reply #27 on:
May 06, 2013, 12:09:37 pm »
I think you guys are mixing up two different conversations.
The OP was NOT asking for advice on a counter. He was stating the unit has no place in Eirr. In fact, he specifically stated he did not care about the balance.
I agree it has no place in Eirr regardless of it's balance or it's counters. It's just gimmicky and stupid looking. Looks like very poor game design.
Why is it some people here just have to turn every topic into a "How to counter" topic......annoying as fuck tbh.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Maus has to gtfo
«
Reply #28 on:
May 06, 2013, 12:12:34 pm »
Quote from: tank130 on May 06, 2013, 12:09:37 pm
e it has no place in Eirr regardless of it's balance or it's counters. It's just gimmicky and stupid looking. Looks like very poor game design.
This is not a KCH discussion tank, stop talking about them
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Smokaz
Honoured Member
Posts: 11418
Re: Maus has to gtfo
«
Reply #29 on:
May 06, 2013, 12:14:03 pm »
It does seem pretty overkill, but hey, so does the king tiger. it's the difference between the devil you know and the devil you dont.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
tank130
Sugar Daddy
Posts: 8889
Re: Maus has to gtfo
«
Reply #30 on:
May 06, 2013, 12:17:37 pm »
Quote from: Spartan_Marine88 on May 06, 2013, 12:12:34 pm
This is not a KCH discussion tank, stop talking about them
Please stop trolling
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: Maus has to gtfo
«
Reply #31 on:
May 06, 2013, 12:24:25 pm »
Im not, KCH as a unit are more retarded in terms of what they are then the maus. This is not a comment on what the actual unit is. Its the fact that its a team of medal receivers dressed in a ceremonial uniform running around the battle field. Its also something that never existed, not even on paper.
However the Maus, blocky and ugly as it is, was an actual prototype that fired rounds on a range. More were ordered and it was going to be put into production, however the war cancelled it prematurely. So all the arguments of it not fitting are kind of stupid when you have KCH accepted into the game
Logged
AmPM
Community Mapper
Posts: 7978
Re: Maus has to gtfo
«
Reply #32 on:
May 06, 2013, 12:36:02 pm »
Quote from: tank130 on May 06, 2013, 12:09:37 pm
I think you guys are mixing up two different conversations.
The OP was NOT asking for advice on a counter. He was stating the unit has no place in Eirr. In fact, he specifically stated he did not care about the balance.
I agree it has no place in Eirr regardless of it's balance or it's counters.
It's just gimmicky and stupid looking
. Looks like very poor game design.
Why is it some people here just have to turn every topic into a "How to counter" topic......annoying as fuck tbh.
The issue with a lot of EIRR's design to be honest.
Logged
brn4meplz
Misinformation Officer
Posts: 6952
Re: Maus has to gtfo
«
Reply #33 on:
May 06, 2013, 12:42:21 pm »
The Issue with alot of CoH too, but thats why we love it
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
AmPM
Community Mapper
Posts: 7978
Re: Maus has to gtfo
«
Reply #34 on:
May 06, 2013, 12:45:21 pm »
Quote from: brn4meplz on May 06, 2013, 12:42:21 pm
The Issue with alot of CoH too, but thats why we love it
I don't love vCoH =)
I would have loved to see EIRR with more realistic units (not super realistic damage, but historically correct units and equipment layouts) to help the feel of a war.
Shit, I logged on to the launcher last night, made some companies, and that's teh most interaction I've had with the mod in months.
Logged
NightRain
EIR Veteran
Posts: 3908
Re: Maus has to gtfo
«
Reply #35 on:
May 06, 2013, 12:51:13 pm »
Maus is what KT wishes it were.
Logged
tank130
Sugar Daddy
Posts: 8889
Re: Maus has to gtfo
«
Reply #36 on:
May 06, 2013, 12:54:02 pm »
Quote from: Spartan_Marine88 on May 06, 2013, 12:24:25 pm
Im not, KCH as a unit are more retarded in terms of what they are then the maus. This is not a comment on what the actual unit is. Its the fact that its a team of medal receivers dressed in a ceremonial uniform running around the battle field. Its also something that never existed, not even on paper.
However the Maus, blocky and ugly as it is, was an actual prototype that fired rounds on a range. More were ordered and it was going to be put into production, however the war cancelled it prematurely. So all the arguments of it not fitting are kind of stupid when you have KCH accepted into the game
Feel free to start a thread about the KCH........
I couldn't give a fucking rats ass about realism. It has absolutely nothing to do with this game. Never has - never will.
The maus is out of place and does not fit the feel of Eirr
Logged
aeroblade56
Development
Posts: 3871
Re: Maus has to gtfo
«
Reply #37 on:
May 06, 2013, 12:55:14 pm »
then kangaroo is perfect for realism
Logged
Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: Maus has to gtfo
«
Reply #38 on:
May 06, 2013, 12:55:42 pm »
Quote from: tank130 on May 06, 2013, 12:54:02 pm
The maus is out of place and does not fit the feel of Eirr
That's kinda a subjective statement, dontcha think?
Logged
Latest Shoutcast:
EIRR Groundcast 11
"The Super Dev Showdown!!"
http://www.youtube.com/watch?v=IOGm79rXWhU
(full version)
tank130
Sugar Daddy
Posts: 8889
Re: Maus has to gtfo
«
Reply #39 on:
May 06, 2013, 12:57:03 pm »
Quote from: Groundfire on May 06, 2013, 12:55:42 pm
That's kinda a subjective statement, dontcha think?
Absolutely. Didn't think I really needed to add the IMO post text......
Logged
Pages:
1
[
2
]
3
4
5
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...