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Author Topic: smoke + RR +Croc = Win?  (Read 12535 times)
0 Members and 5 Guests are viewing this topic.
ick312 Offline
EIR Veteran
Posts: 534


« on: May 22, 2013, 03:13:08 pm »

Ladies and Gentlemen,

just got my ass beaten up by a mixture of mortar + RR + Crocs. (i still think that the Croc can take too much) This game went  insane, cause nothing can hit the croc in smoke JP/Marder/Shrek. And your tanks at the same time are not able to chase the croc out of the smoke, cause RRs hit in Smoke. (i dont need to tell you what happens if u rush inf in.)

This somehow concerns me, cause it somehow describes the state of the mod. SPAM SPAM SPAM leads to victory and this is sad. On axis side its a bit harder to spam yourself to victory, but it often also works, like 4 sniper + at rifles and some marder + (if you dont have unlocks: a spotter).
This state of the mod is not with what i ones fall in love. When i joined there was op shit, but it was not such a spam festival.

Back on topic, sth needs to be done about this. An anti tank weapon, which ALWAYS HITS and PENETRATES even from SMOKE is too much. (AT Rifles - ok they always hit - nice, but they dont penetrate and do low damage). So you basically need few unit types which lead to victory. In the past it was maingun calli + rifles + atg + (cause of fuel left) some greyhound; now its ab mortar + RR + Croc; or hotchkiss spam

So my suggestion: Let the smoke be a sight blocker. You charge through the smoke and maybe run straight into a trap.
OR simply reduce RR long range accuracy in smoke
« Last Edit: May 22, 2013, 03:19:18 pm by ick312 » Logged

I don't know Wind, that whole 21 virgins thing kinda peaked my interest a little .......
From fucking kids to fucking christ, jesus heartmann. Just stop already you filthy monster, you are only making it worse
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: May 22, 2013, 03:16:01 pm »

Using Airborne RRs with a mortar for giving smoke while a croc kills AI sounds like combined arms to me, which is kinda contradicting with your spam point?
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
hans Offline
EIR Veteran
Posts: 3497



« Reply #2 on: May 22, 2013, 03:18:52 pm »

Using Airborne RRs with a mortar for giving smoke while a croc kills AI sounds like combined arms to me, which is kinda contradicting with your spam point?

this answer Smiley
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
aeroblade56 Offline
Development
*
Posts: 3871



« Reply #3 on: May 22, 2013, 03:20:46 pm »

Ladies and Gentlemen,

just got my ass beaten up by a mixture of mortar + RR + Crocs. (i still think that the Croc can take too much) This game went  insane, cause nothing can hit the croc in smoke JP/Marder/Shrek. And your tanks at the same time are not able to chase the croc out of the smoke, cause RRs hit in Smoke. (i dont need to tell you what happens if u rush inf in.)

This somehow concerns me, cause it somehow describes the state of the mod. SPAM SPAM SPAM leads to victory and this is sad. On axis side its a bit harder to spam yourself to victory, but it often also works, like 4 sniper + at rifles and some marder + (if you dont have unlocks: a spotter).
This state of the mod is not with what i ones fall in love. When i joined there was op shit, but it was not such a spam festival.

Back on topic, sth needs to be done about this. An anti tank weapon, which ALWAYS HITS and PENETRATES even from SMOKE is too much. (AT Rifles - ok they always hit - nice, but they dont penetrate and do low damage).
So my suggestion: Let the smoke be a sight blocker. You charge through the smoke and maybe run straight into a trap.
OR simply reduce RR long range accuracy in smoke

The only reasonable amount of Airborne is a unreasonable amount of airborne.
Logged

You are welcome to your opinion.

You are also welcome to be wrong.
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #4 on: May 22, 2013, 03:23:13 pm »

I think the only issue is the RR's hitting perfectly because of scatter. Should be altered to be more like other hand held AT TBH.

To easy and cheap to spam them.
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XIIcorps Offline
Donator
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Posts: 2558



« Reply #5 on: May 22, 2013, 03:29:11 pm »

God damn it icky stop QQing when you loose.

Who said you had to fight them in the smoke, you could have retreated and drawn them out of the smoke, faught them on your terms
Logged

some of My kids i work with shower me Wink
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #6 on: May 22, 2013, 03:29:59 pm »

God damn it icky stop QQing when you loose.

Who said you had to fight them in the smoke, you could have retreated and drawn them out of the smoke, faught them on your terms

Rolling smoke is really easy to keep going. But at least Wehr have flame Pio's...PE gets fucked.
Logged
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #7 on: May 22, 2013, 03:44:14 pm »

Oh look, ick crying again over silly things. Can we please ban Ick from the balance forums until he learns to play and stops complaining?

My mobile lockdown ISTs for 10 fuel cheaper then a croc say hello, and oh look better range, can instagib squads at a time, and I can rape vehicles too! Stop complaining about every single unit you face because you haven't learned how to counter it properly
« Last Edit: May 22, 2013, 03:46:02 pm by Sharpshooter824 » Logged

Rawr
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #8 on: May 22, 2013, 03:46:12 pm »

Why do you think im running SE Flammen grens?
to let them die in no cover?
EIR is somewhat a game of counters alongside the game of spam, the game of rage, the game of blobs and the game of careful company management.
If you want to be able to fight that ick then just make a fucking counter company ffs for example, where people fail to understand is that smoke is a 2 way mirror, it lowers received accuracy and it lowers the fired accuracy.
Getting pissed at RR AB?
If you are running PE then get the AI hotch or the Armored car, after they gave them phase armour it makes them one troll of an AB counter as their relatively low scatter means that even if they miss they can still hit something in the blob.
Running Wher?
Go with flammen hts and Pumas, same as the hotch they have phase armour (not sure if flammens have phase armour, too lazy to check) which eccentrically means that you can take their RRs greatest ability against them as they cant hit for shit when in smoke.
also if you are running wher just get a nebel or 2 as for their newest buff they are able to tear trough ABs with ease.

So stop whining ick and learn how to counter instead of using your rigid and useless company setups.
« Last Edit: May 22, 2013, 03:49:05 pm by TheIcelandicManiac » Logged

Quote from: Grundwaffe
Soon™
gj icelandic i am proud of u  Smiley
Sometimes its like PQ doesnt carrot all.

Work Harder
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #9 on: May 22, 2013, 03:50:31 pm »

Want Panzerwerfer for PE.

Nebel on tracks!
Logged
ick312 Offline
EIR Veteran
Posts: 534


« Reply #10 on: May 22, 2013, 03:51:43 pm »

Using Airborne RRs with a mortar for giving smoke while a croc kills AI sounds like combined arms to me, which is kinda contradicting with your spam point?

yes somehow, but plz tell me how to counter (except Stummel) i am open to suggestions.

and call me crazy, but i have the impression that when i joined the mod, the companies consisted of more
Logged
XIIcorps Offline
Donator
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Posts: 2558



« Reply #11 on: May 22, 2013, 03:56:34 pm »

Icelandic did, Ac have phase armor so RRs won't hit even with scatter(extremely low chance to hit)

Just read icelandics post until it sinks In, there Arr plenty of units to counter this.
Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #12 on: May 22, 2013, 04:03:25 pm »

Icelandic did, Ac have phase armor so RRs won't hit even with scatter(extremely low chance to hit)

Just read icelandics post until it sinks In, there Arr plenty of units to counter this.

Each AC is nearly 22% of my vehicle pool...and all PE support and most of the AT is Fuel based, throwing in a couple IST's is crippling for anything not SE.

Fix PE pool values for AC's, IHT's and adjust fuel costs for their support vehicles and Scout Cars (basic capping unit).
Logged
ick312 Offline
EIR Veteran
Posts: 534


« Reply #13 on: May 22, 2013, 04:07:33 pm »

Icelandic did, Ac have phase armor so RRs won't hit even with scatter(extremely low chance to hit)

Just read icelandics post until it sinks In, there Arr plenty of units to counter this.

thx idiot,

i just had a game and had a break for writing. And by the way i have no problem losing a game. In fact i have a problem with the way eirr develops and with losing against units - not against players. and by that chance: i try to improve the mod, i play several games against these builds, i used hotchkiss p4s acs dragon hts. And before u recommend to counter with them, use them against RR + smoke + croc.

You want the reason why i think Crocs are op? check the beginning of that replay, watch it further to see jp fail.
« Last Edit: May 22, 2013, 04:09:31 pm by ick312 » Logged
Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #14 on: May 22, 2013, 04:08:00 pm »

Ladies and gentlemen,

 I bring you Alfonzo the singing and dancing EIRR elephant
Logged

SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
TheIcelandicManiac Offline
Resident forum troll. Fucked unkn0wns mom
*
Posts: 6294


« Reply #15 on: May 22, 2013, 04:08:34 pm »

thx idiot,

i just had a game and had a break for writing. And by the way i have no problem losing a game. In fact i have a problem with the way eirr develops and with losing against units - not against players. and by that chance: i try to improve the mod, i play several games against these builds, i used hotchkiss p4s acs dragon hts. And before u recommend to counter with them, use them against RR + smoke + croc.

You want the reason why i think Crocs are op? check the beginning of that replay, watch it further to see jp fail.

Im not sure if you are stupid or you just lack a brain, they may not be the best units but if you cant use the direct counters to thing its not the unit, its you.
« Last Edit: May 22, 2013, 04:12:19 pm by TheIcelandicManiac » Logged
aeroblade56 Offline
Development
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Posts: 3871



« Reply #16 on: May 22, 2013, 04:11:52 pm »

Lol. at least post the correct replay and not the .ucs
Logged
ick312 Offline
EIR Veteran
Posts: 534


« Reply #17 on: May 22, 2013, 04:16:22 pm »

Im not sure if you are stupid or you just lack a brain, they may not be the best units but if you cant use the direct counters to thing its not the unit, its you.

dear icy i usually respect you even if i saw you doing crazy things like trying to counter an m10 with a wirbelwind. and just to be clear i can get my 20 kills on an ac Wink and they do shit against RR in smoke Wink play it
Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #18 on: May 22, 2013, 04:20:04 pm »

tankedit: Posting unrelated pics in the Balance forums will get you banned.
« Last Edit: May 22, 2013, 04:38:15 pm by tank130 » Logged
ick312 Offline
EIR Veteran
Posts: 534


« Reply #19 on: May 22, 2013, 04:21:27 pm »

^well somehow true...

« Last Edit: May 22, 2013, 04:24:30 pm by ick312 » Logged
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