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Author Topic: Suggestion about battle advantages  (Read 8757 times)
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #20 on: November 27, 2013, 02:44:09 am »

osttruppen (WM/PE)

An 8 man squad of tired conscripts from the Eastern front.

28 hp each

soldier armor

kar rifles
1 use calls in 1 squad
If obtained by a card base version calls out 1 squad, higher rarity cards can call out x2 or x4 at a time.

Squads are disbanded after battle. can't recrew

French Resistance (Ami/Brit)

a 3 man team armed with a webley and 2 garands arrive on field

50 health each and get a single grenade toss (incendiary?) and a demo charge

squad disbands after battle cant recrew


Commando Activity (AM/Brit) Kommando Activity (wher/PE)

A single use ability that delays opposing teams next callin by 33% of its arrival time.
« Last Edit: November 27, 2013, 03:03:40 am by Spartan_Marine88 » Logged

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tank130 Offline
Sugar Daddy
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« Reply #21 on: November 27, 2013, 08:41:42 am »

Those sound good Spartan. The last one might be a little nasty (OP), but not too bad I guess.
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rolcsika0128 Offline
EIR Veteran
Posts: 340



« Reply #22 on: November 27, 2013, 11:05:40 am »

http://nowiknow.com/the-bat-bomb/

Implement pls.. Bats would attack every vehicle, inf and building, completely wiping out the map
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I2ay Offline
EIR Veteran
Posts: 626



« Reply #23 on: November 27, 2013, 11:16:21 am »

http://nowiknow.com/the-bat-bomb/

Implement pls.. Bats would attack every vehicle, inf and building, completely wiping out the map
The wise one has spoken!
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #24 on: November 27, 2013, 11:24:10 am »

airborne decoy drop

airborne exploding decoy drop

decoy weapon drop

halftrack deployment


I also suggest to rename Elite Grenadiers to Waffen-SS and add panzerkampfwagen T-34(r) and osttruppen with ppsh41 as reward units.
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clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #25 on: November 27, 2013, 11:37:38 am »

the t34 would be a shitty p4?
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clonetroopers Offline
EIR Veteran
Posts: 534



« Reply #26 on: November 27, 2013, 11:38:20 am »

and what about giving the British the Churchill mark 7 or the black prince?
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XIIcorps Offline
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Posts: 2558



« Reply #27 on: November 27, 2013, 01:43:01 pm »

Why do people keep suggesting units that dont gain vet or disband after battle.

Why would I take a unit that I wont have next battle or that wont gain vet.

We still need to balance alot of existing units before adding dogs of war.
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XIIcorps Offline
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« Reply #28 on: November 27, 2013, 02:11:21 pm »

Yeh free resource wise but are they free pop wise?

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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #29 on: November 27, 2013, 02:24:51 pm »

Yeh free resource wise but are they free pop wise?



use your head on that one.

hint: popless units are a bad idea
« Last Edit: November 27, 2013, 02:30:20 pm by Spartan_Marine88 » Logged
XIIcorps Offline
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Posts: 2558



« Reply #30 on: November 27, 2013, 02:34:13 pm »

Pattons command jeep
a jeep spawns for the duration of the battle giving tank aura.

Monties python
Charles bernard  "monty" montgomery spawns (captn)
Has powered up webly but no entourage or foo.

« Last Edit: November 27, 2013, 07:00:24 pm by XIIcorps » Logged
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #31 on: November 27, 2013, 04:23:32 pm »

Why do people keep suggesting units that dont gain vet or disband after battle.

Why would I take a unit that I wont have next battle or that wont gain vet.

We still need to balance alot of existing units before adding dogs of war.
Ah, because that is what this thread is FOR?

One-off additions added at the RTS point of the game.
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EIRRMod Offline
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« Reply #32 on: November 27, 2013, 04:25:41 pm »

Yeh free resource wise but are they free pop wise?


Not free pop wise, even the most useless squad will be 1 pop.
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I2ay Offline
EIR Veteran
Posts: 626



« Reply #33 on: November 27, 2013, 11:23:38 pm »

Pattons command jeep
a jeep spawns for the duration of the battle giving tank aura.

Monties python
Charles bernard  "monty" montgomery spawns (captn)
Has powered up webly but no entourage or foo.


I fully endorse the Monties Python idea just for the sheer creativity of it.
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Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #34 on: November 28, 2013, 02:09:40 am »

Pattons command jeep
a jeep spawns for the duration of the battle giving tank aura.

Monties python
Charles bernard  "monty" montgomery spawns (captn)
Has powered up webly but no entourage or foo.



Monty should totally have a dinky little LT beside him.
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XIIcorps Offline
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Posts: 2558



« Reply #35 on: November 28, 2013, 05:00:31 am »

Monty should totally have a dinky little LT beside him.
Captn with LT entourage Smiley
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PonySlaystation Offline
EIR Veteran
Posts: 4136



« Reply #36 on: December 04, 2013, 05:24:40 am »

I would like to suggest the following cards: more resources, reduced call-in time, price or pop for a unit, extra abilities like grenades for motorcycles or firestorm stuka, faster xp gain, different weapon drops, higher total pop, higher chance to play a specific gamemode, start earlier in +r or a/d, recon, smoke and flare off-maps, halftrack deployment, airborne deployment, building deployment, 5% reroll chance, small unit specific buffs like +2% accuracy, rifles for engineers, blackout or triangulation ability, call-in of soviet squad or tank, higher chance to play one of pony's maps.
« Last Edit: December 04, 2013, 05:30:01 am by PonySlaystation » Logged
XIIcorps Offline
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Posts: 2558



« Reply #37 on: December 04, 2013, 05:46:55 am »

, call-in of soviet squad or tank

WTF man why introduce a 5th faction to a game that's struggling with 4.

You want ruskies, go play Compenny Of Hirros Too : Rushins are bad as Nazis
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ick312 Offline
EIR Veteran
Posts: 534


« Reply #38 on: December 04, 2013, 06:21:35 am »

I would like to suggest the following cards: more resources, reduced call-in time, price or pop for a unit, extra abilities like grenades for motorcycles or firestorm stuka, faster xp gain, different weapon drops, higher total pop, higher chance to play a specific gamemode, start earlier in +r or a/d, recon, smoke and flare off-maps, halftrack deployment, airborne deployment, building deployment, 5% reroll chance, small unit specific buffs like +2% accuracy, rifles for engineers, blackout or triangulation ability, call-in of soviet squad or tank, higher chance to play one of pony's maps.
sounds pretty awesome
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