Smokaz
Honoured Member
Posts: 11418
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« Reply #60 on: May 15, 2014, 06:14:11 am » |
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i won antoss up:
everybody knows that i will play AB. Ok axis guy now gets SE or terror or heavy AI blitz. So i am hapy wining toss up ofc and even more happy fighting counter coys. You see logic of fairness?
it's good to discuss this but i think this has to done with some doctrines being able to do "everything" and some doctrines not so good at everything. so it's doctrines flaw, not tournament. in a tournament it wont be so "allies op / axis op". cause everyone will try to do most hardcore strategy etc etc even if a player normally gets owned by OP on his PE, you can be sure that if he's picking PE in tournament he has some strategy that will be good. also me personally i respect player who can make unusual strat work because of thinking smart and playing enemy expectations. maybe tournament final game is double tank hunters winning vs infantry/airborne? who knows.
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SlippedHerTheBigOne: big penis puma SlippedHerTheBigOne: and i have no repairkits SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #61 on: May 15, 2014, 06:28:44 am » |
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Smokaz, you and Greny need to sign up at some point, if you're interested
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
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Smokaz
Honoured Member
Posts: 11418
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« Reply #62 on: May 15, 2014, 10:21:03 am » |
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I have Signed up, dont know if eg has.
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PonySlaystation
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« Reply #63 on: May 15, 2014, 10:35:16 am » |
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So what? You don't have to play AB as very anti-tank do you? It doesn't really make any difference to a normal game against people who know what you're playing with anyway.
Having to announce which doctrine you are playing is the opposite of how tournaments usually work. Information like what faction you play, what doctrine, things like that should be hidden because otherwise people will exploit that information and build a company that counters that specific doctrine or faction. EIR even has a tournament option where you can't see the names of the participants. Information like that is hidden so it won't be exploited and lead to gamey tactics.
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Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #64 on: May 15, 2014, 11:00:41 am » |
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I have Signed up, dont know if eg has.
You haven't signed your team up
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GrayWolf
Development
Posts: 1590
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« Reply #65 on: May 15, 2014, 12:34:59 pm » |
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Having to announce which doctrine you are playing is the opposite of how tournaments usually work. Information like what faction you play, what doctrine, things like that should be hidden because otherwise people will exploit that information and build a company that counters that specific doctrine or faction. EIR even has a tournament option where you can't see the names of the participants. Information like that is hidden so it won't be exploited and lead to gamey tactics.
Give this man a medal.
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rolcsika0128
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« Reply #66 on: May 15, 2014, 02:20:31 pm » |
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I agree with pony, players should not know each other's setup before game.
My idea is the following: everyone should be able to choose 2 doctrines / side, and send those doctrine choices (4/player) to you before the tournament. This would give the team a sort of flexibility, and making them less predictable by future opponents about what they are going to play. 2x2 different variations, not to mention the possibility to change doctrine unlocks thus making it even more difficult to forecast the strategy for the upcoming game.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #67 on: May 15, 2014, 02:23:46 pm » |
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Okay, a few people are aghainst this, what do you suggest in order to mitigate the disadvantage the team that loses the toss is at then?
Perhaps the team that loses the toss gets top choose the map?
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rolcsika0128
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« Reply #68 on: May 15, 2014, 02:28:53 pm » |
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Hmm.. Maybe the team with the highest teamscore of the first 2 games gets the chance to choose? Or the team with the worse average scores?
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PonySlaystation
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« Reply #69 on: May 15, 2014, 02:34:27 pm » |
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How is there a winner or a loser in the coin toss? it's just to decide who plays which side.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #70 on: May 15, 2014, 02:36:01 pm » |
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Hmm.. Maybe the team with the highest teamscore of the first 2 games gets the chance to choose? Or the team with the worse average scores?
I don't want scores involved at all, too arbitrary. How is there a winner or a loser in the coin toss? it's just to decide who plays which side.
Because if it goes to three games, the team that gets to pick first gets to play their preferred faction twice, which doesn't seem particularly fair to me.
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rolcsika0128
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« Reply #71 on: May 15, 2014, 02:42:28 pm » |
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Well you either rely on luck(coin) or performance(scores) to decide it. The former one doesn't seem too fair for me.
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« Last Edit: May 15, 2014, 02:59:34 pm by rolcsika0128 »
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PonySlaystation
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« Reply #72 on: May 15, 2014, 03:15:49 pm » |
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Because if it goes to three games, the team that gets to pick first gets to play their preferred faction twice, which doesn't seem particularly fair to me.
What is there to pick? The coin toss decides which sides you play. It doesn't get any more fair than that.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #73 on: May 15, 2014, 03:20:15 pm » |
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Say for example, Gorkhali and AlphaTIG.
We all know Gorkhali prefers Axis to Allies by a mile.
Let's say Gorkhali's team loses the toss, and their opponents choose to play as Axis.
Gorkhali is nowhere near as proficient with Allies as Axis, and he'll only get to play Axis once, and potentially Allies twice. Do you see what I mean?
Anyway, I don't see how else it could be done, if people are against revealing the toss winners companies then the loser will just have to deal with it I guess.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #74 on: May 15, 2014, 05:41:23 pm » |
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In an ideal world, there will be 4 more teams (my fake ones don't count)
So, Crazy needs a partner, so does XIIcorps.
Anybody else want to get involved?
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Smokaz
Honoured Member
Posts: 11418
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« Reply #75 on: May 15, 2014, 05:57:21 pm » |
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In an ideal world, there will be 4 more teams (my fake ones don't count)
So, Crazy needs a partner, so does XIIcorps.
Lol team
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nikomas
Shameless Perv
Posts: 4286
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« Reply #76 on: May 15, 2014, 06:11:48 pm » |
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Might join depending on dates, any approximation?
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"You can always count on Americans to do the right thing—after they've tried everything else." The officer is considerably better than a riflemen squad at carrying weapons. Officers have good accuracy so they will hit most targets.
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #77 on: May 15, 2014, 06:21:11 pm » |
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Depends on the general consensus I guess, I don't think there's any rush, and there's no need for the tournament to be over quickly anyway, I can see it taking a few weeks easily
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terrapinsrock
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« Reply #78 on: May 15, 2014, 06:27:02 pm » |
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In an ideal world, there will be 4 more teams (my fake ones don't count)
So, Crazy needs a partner, so does XIIcorps.
Anybody else want to get involved?
I'd be willing to take in XII or Crazy into my team (if they want of course)
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Bit hard when its flaunted infront of you as a broken reward piece of ass you'll never get to shag with.
Current Vets:
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Mister Schmidt
Lawmaker
Posts: 5006
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« Reply #79 on: May 15, 2014, 06:31:28 pm » |
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Clonetroopers also requires a partner
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