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Author Topic: Commando Stens  (Read 9669 times)
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Scotzmen Offline
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« on: May 22, 2015, 02:41:12 am »

Since it seems to be a pretty big point of commandos, Discuss.
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XIIcorps Offline
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« Reply #1 on: May 22, 2015, 02:55:48 am »

more noise then bang.
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Mister Schmidt Offline
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« Reply #2 on: May 22, 2015, 04:37:12 am »

Ironic considering they're silenced Cheesy
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nikomas Offline
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« Reply #3 on: May 22, 2015, 04:52:17 am »

They have good dps up close thou, that much is true.
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XIIcorps Offline
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« Reply #4 on: May 22, 2015, 04:56:02 am »

They have good dps up close thou, that much is true.
start shooting at what 35m, dont do squat till <8m (short range).

theres 27m you've got to cover before you even start earning your 135mu.
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koimn6 Offline
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« Reply #5 on: May 22, 2015, 05:38:17 am »

Since it seems to be a pretty big point of commandos, Discuss.

better give more hp to commando, i guess
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nikomas Offline
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« Reply #6 on: May 22, 2015, 06:10:41 am »

Commandoes with regular rifles can kill a gren squad at any range, only losing 1-2 men, can also outshoot a stormtrooper squad.
Commandoes carry pineapple grenades, combined with smoke can ninja nuke things.
Commandoes with sten can kill 3 regular grenadiers in close combat, granted they use smoke to get in close.
Commandoes with stens can beat any unit other than souped up Oak's Cross, again provided above.

Mandoes are fine and more than good enough with their smoke back.
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XIIcorps Offline
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« Reply #7 on: May 22, 2015, 07:10:15 am »

Commandoes with regular rifles can kill a gren squad at any range, only losing 1-2 men, can also outshoot a stormtrooper squad.
Commandoes carry pineapple grenades, combined with smoke can ninja nuke things.
Commandoes with sten can kill 3 regular grenadiers in close combat, granted they use smoke to get in close.
Commandoes with stens can beat any unit other than souped up Oak's Cross, again provided above.

Mandoes are fine and more than good enough with their smoke back.
Only if they get smoke at Vet 0, same a cromwells, they rely on this ability to overcome thier short comings
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nikomas Offline
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« Reply #8 on: May 22, 2015, 07:12:00 am »

Only if they get smoke at Vet 0, same a cromwells, they rely on this ability to overcome thier short comings

My point was that they don't really have any shortcomming, except tanks.
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XIIcorps Offline
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« Reply #9 on: May 22, 2015, 07:14:22 am »

My point was that they don't really have any shortcomming, except tanks.
They kinda do, because stens gotta get to short range to do actual damage, and smoke closes that gap whilst not taking damage.
the same way Rangers got Fire up to get into position or outa trouble, or KCH get heroic armor to soak damage whislt getting into range.
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XIIcorps Offline
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« Reply #10 on: May 22, 2015, 07:17:51 am »

Look all im asking is, if stens and even mp40's gunna keep their horrible acc at med range, they got cost reduction or keep cost and get 10% acc buff for testing purposes
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nikomas Offline
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« Reply #11 on: May 22, 2015, 07:38:42 am »

Gonna blow your mind, stens are not worse than most other smg's at long and medium range. It's not more of a shortcomming than thompsons for example.

Also MP40's have the best acc in the game at medium range, just sayin'. In fact, MP40's&Grease guns have a 45% chance to hit at medium range, just think about that for a second.
« Last Edit: May 22, 2015, 07:41:27 am by nikomas » Logged
XIIcorps Offline
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« Reply #12 on: May 22, 2015, 07:43:45 am »

Gonna blow your mind, stens are not worse than most other smg's at long and medium range. It's not more of a shortcomming than thompsons for example.

Also MP40's have the best acc in the game at medium range, just sayin'. In fact, MP40's&Grease guns have a 45% chance to hit at medium range, just think about that for a second.
but super fragile platform am i right ?

Stens just seem to make more noise then bang at long/medrange
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nikomas Offline
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« Reply #13 on: May 22, 2015, 07:51:05 am »

but super fragile platform am i right ?
Sure, that's why they don't seem that strong, but they are.
Stens just seem to make more noise then bang at long/medrange
Like all other SMG's, they're close combat weapons. Trust me, they're really not that much worse than MP44's at mid/long, hell, mp44's are pretty shit at that to.

MP40/GG >>> MP44 at long/mid range Wink
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koimn6 Offline
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« Reply #14 on: May 22, 2015, 08:03:52 am »

Commandoes with regular rifles can kill a gren squad at any range, only losing 1-2 men, can also outshoot a stormtrooper squad.
Commandoes carry pineapple grenades, combined with smoke can ninja nuke things.
Commandoes with sten can kill 3 regular grenadiers in close combat, granted they use smoke to get in close.
Commandoes with stens can beat any unit other than souped up Oak's Cross, again provided above.

Mandoes are fine and more than good enough with their smoke back.

Commandoes with regular rifles can kill a gren squad at any range, only losing 1-2 men, can also outshoot a stormtrooper squad. - true, but 6man low health. easy to killed

Commandoes carry pineapple grenades, combined with smoke can ninja nuke things.
- false. based on situation, ppl always control when mando smoke

Commandoes with sten can kill 3 regular grenadiers in close combat, granted they use smoke to get in close.
-false. no one use regular grenadiers, and rushing in when meet mando

Commandoes with stens can beat any unit other than souped up Oak's Cross.
-false, if we think about axis units. bullshit.
« Last Edit: May 22, 2015, 08:08:33 am by koimn6 » Logged
nikomas Offline
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« Reply #15 on: May 22, 2015, 08:07:42 am »

Commandoes with regular rifles can kill a gren squad at any range, only losing 1-2 men, can also outshoot a stormtrooper squad. - true

Commandoes carry pineapple grenades, combined with smoke can ninja nuke things.
- false. based on situation, ppl always control when mando smoke

Commandoes with sten can kill 3 regular grenadiers in close combat, granted they use smoke to get in close.
-false. no one use regular grenadiers, and rushing in when meet mando

Commandoes with stens can beat any unit other than souped up Oak's Cross.
-false, if we think about axis units. bullshit.
2 - If you throw it at a support weapon he has to move, that makes you able to charge, say, an hmg. Also he cant see you throw a greande when invisible so he has less time to react.

3 - How is that false? They have the firepower to do that, if he spreads out and out microes you then good on him, does not change raw facts.

4 - What else can beat Sten commandos in close combat other than KCH? Assault grens? No way in hell, what else is there? Nobody uses storms and falls are more a mid range than CQC thing.
« Last Edit: May 22, 2015, 08:11:05 am by nikomas » Logged
koimn6 Offline
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« Reply #16 on: May 22, 2015, 08:19:45 am »

2 - If you throw it at a support weapon he has to move, that makes you able to charge, say, an hmg. Also he cant see you throw a greande when invisible so he has less time to react.

3 - How is that false? They have the firepower to do that, if he spreads out and out microes you then good on him, does not change raw facts.

4 - What else can beat Sten commandos in close combat other than KCH? Assault grens? No way in hell, what else is there? Nobody uses storms and falls are more a mid range than CQC thing.

2-always think about the units axis got.

3- same. no one just staying hold when mando use suppresion break.
 no one stand them together.

4- infantry halftrack with assult&flame unit easliy beat them.
falls r good at mid range and close range. they'r more usful then mando,
same like 2, they have lots of thing to counter weak mando
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nikomas Offline
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« Reply #17 on: May 22, 2015, 08:23:34 am »

4, that's a freaking vehicle, that does not count.
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koimn6 Offline
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Posts: 121


« Reply #18 on: May 22, 2015, 08:30:17 am »

4, that's a freaking vehicle, that does not count.

war is not one theory dude.
what u'r saying is only think about unit and just staying together fight.
1 mando sten can kill 3 volks? r they just staying together and camping?
just hope u know this.

even commandos, they'r doctrine units. not normal mainline unit

mando use suppresion break for attack - usually hard to fall back. just using them for one chance.
important thing is no one just staying together when mando use suppresion break for attack
« Last Edit: May 22, 2015, 08:33:17 am by koimn6 » Logged
nikomas Offline
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« Reply #19 on: May 22, 2015, 08:33:14 am »

Yeah? Seems fair to me. It's the same for most assault units, you only get one or two attacks.
« Last Edit: May 22, 2015, 08:36:07 am by nikomas » Logged
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