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Author Topic: Reward Units  (Read 3379 times)
0 Members and 4 Guests are viewing this topic.
Scotzmen Offline
EIR Veteran
Posts: 2035


« on: June 05, 2015, 06:58:35 pm »

Balancing Reward units thread. GO!
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: June 05, 2015, 07:39:31 pm »

Roo needs its health back up to how it used to be. The nerfed state of a t1 unlock was kept when it was moved to be a reward unit. It's almost completely useless because it dies too quick. Actually having a transport unit as a reward unit is kinda retarded anyway since transports are mostly always going to blow up during the course of the game.



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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
aeroblade56 Offline
Development
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Posts: 3871



« Reply #2 on: June 05, 2015, 09:20:26 pm »

needs something.

Crusader could use a removal of Flank speed until vet 2.



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You are welcome to your opinion.

You are also welcome to be wrong.
qnfrdmsdkzm Offline
EIR Veteran
Posts: 50


« Reply #3 on: June 05, 2015, 09:25:56 pm »

I think FJS sniper needs to be change something or remove.
Its now basic PE units for all.
and Wets got already nomal sniper.
(And thoes 2 sniper got same price at all. So, now for Wets, Choice problem. like vet ability or just like units, etc)

And the Point is none of the basic units are in reward units(except FJS Sniper)
so i think u gusy remove or chagne something it.

Or

Some of the basic units made at reward units,
Like FJS Sniper.
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Tachibana Offline
NotADev
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Posts: 1270


« Reply #4 on: June 05, 2015, 10:23:45 pm »

Need to remove phase armour from p2. Just give it the Cromwell chasse crusader gets.

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It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #5 on: June 06, 2015, 03:24:49 am »

I feel like it's needed a look at Flakpanzer IV. I suggest reduce a 'lil bit of packing time. It takes way too long to pack it.

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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
AlphaTIG Offline
The actual account of AlphaTIG
EIR Veteran
Posts: 185



« Reply #6 on: June 06, 2015, 06:18:45 am »

Wespe needs a buff, its so useless atm, that ones using it.
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tank130 Offline
Sugar Daddy
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Posts: 8889


« Reply #7 on: June 06, 2015, 09:32:34 am »

I feel like it's needed a look at Flakpanzer IV. I suggest reduce a 'lil bit of packing time. It takes way too long to pack it.

I hope you are trolling? That unit rapes infantry. Changing it's packing time would make it ridiculously OP.
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Quote
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I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #8 on: June 06, 2015, 10:37:47 am »

I hope you are trolling? That unit rapes infantry. Changing it's packing time would make it ridiculously OP.


its just too stationary to make it work and it work as super mg and totally not worth to deploy it on the field since it costs so much pop. Too slow, too long to pack. Give it range or give it reduced packing time.
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