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Author Topic: [Beta] Sonnenaufgang  (Read 12140 times)
0 Members and 2 Guests are viewing this topic.
Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #20 on: January 13, 2008, 02:31:37 pm »

k, i hopefully will find time to enslave some eir ppl once i have some free time again :I
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Skunker Offline
Koenigstiger Panzerfuehrer
EIR Veteran
Posts: 993


« Reply #21 on: January 14, 2008, 04:52:21 pm »

Loading screen

[attachment deleted by admin]
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #22 on: January 15, 2008, 07:53:50 am »

O wow... you

Acutally played the map?

Your the first one to even try it. Thank´s man Wink

Now i just have to find out where to put it.

Thank´s again Wink
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #23 on: January 15, 2008, 01:16:39 pm »

you have to add;
archive.22 = EuropeInRuins\Archives\6p_Sonnenaufgang
to the module file now.

Latest ver;

http://files.filefront.com/6p+Sonnenaufgangsga/;9441308;/fileinfo.html
« Last Edit: January 15, 2008, 01:31:20 pm by Thtb-Ally » Logged

Schultz Offline
EIR Veteran
Posts: 679


« Reply #24 on: April 28, 2008, 04:47:06 am »

Map looks really nice Thtb, its really different from the current eir maps.
I'd give it a try on a 3v3 anytime.  Grin

One suggestion : map looks kinda empty on some of the open grass areas.
maybe you could add like single trees or bushes or stuff like that to make it more realistic.
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #25 on: April 28, 2008, 05:35:38 am »

You should really make at least 1 indestructible bridge per side. I dont trust these bridges.
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Schultz Offline
EIR Veteran
Posts: 679


« Reply #26 on: April 28, 2008, 05:48:30 am »

I think he said there are 2 undestroyable bridges.
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Bodybag2224-Armor Offline
EIR Veteran
Posts: 735


« Reply #27 on: May 26, 2008, 05:47:59 pm »

So how exactly do you get this map to play, and why is it different from the other EiR maps (in terms of getting the map to run).
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Profiles: BoDyBaG2224
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Thtb Offline
The German Guy
EIR Veteran
Posts: 3875


« Reply #28 on: May 27, 2008, 07:06:01 am »

There is one undestroyable bridge per side, as well as a land crossing.  Duh.

Btw this is my first and only CoH map, i woud be very happy if a talented mapper coud fix the files so its playable. Also bodybag you have to edit the module file for it to work, but when you start the laucher it will automatically un-do the chances so you have to manualy download and start without the laucher.

This map was never played by anyone besides me anyway ;(.
So i am lacking motivation here.
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Steinmarder Offline
EIR Veteran
Posts: 404


« Reply #29 on: May 27, 2008, 10:18:14 am »

For the launcher and module thingy, you just have to edit the module after you have started the launcher, so it doesnt check the module file again before you start the game.
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Klagt nicht, kämpft!
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #30 on: May 27, 2008, 12:21:56 pm »

Or use the COH launcher tool (which adds map files for .sgas to the .module) after you've downloaded & extracted the battle files.
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