Teh_WulfAxi
|
« on: January 10, 2008, 12:14:03 pm » |
|
ok guys, i made a new map, 3vs3. i dont wanna to discribe it, i just show you some pics
enjoy
[attachment deleted by admin]
|
|
« Last Edit: January 10, 2008, 12:22:50 pm by Teh_WulfAxi »
|
Logged
|
|
|
|
|-|Cozmo|-|
Lieutenant General of all Ninja's.
EIR Veteran Posts: 4950
|
« Reply #1 on: January 10, 2008, 12:15:29 pm » |
|
that, my man, is nice!
|
|
|
Logged
|
|
|
|
frsd
|
« Reply #2 on: January 10, 2008, 01:35:57 pm » |
|
when is the beta comin?
|
|
|
Logged
|
|
|
|
Kolath
Commander, 2nd Infantry Division
Posts: 2382
|
« Reply #3 on: January 10, 2008, 01:41:35 pm » |
|
Holy crap! This is amazing! I think we've had like 8 new maps in the last 2 days! Keep up the good work, folks!
|
|
|
Logged
|
Kolath's Quote Commandments: 1. Thou shalt not quote the entirety of a post 3 or less posts above you 2. Thou shalt not quote more than 2 nested levels 3. Thou shalt not quote large blocks of text when one sentence would do 4. Thou shalt not quote images!
|
|
|
DasNoob
|
« Reply #4 on: January 12, 2008, 12:37:14 am » |
|
Yes it will be very nice to play something other than RTC and Abbeville!
|
|
|
Logged
|
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
|
|
|
Nevyen
Honoured Member
Posts: 2365
|
« Reply #5 on: January 12, 2008, 01:19:45 am » |
|
Oh looking forward to seeing come to frutition i might even return to my town map and try and continue the slow process of making it.
|
|
|
Logged
|
|
|
|
Teh_WulfAxi
|
« Reply #6 on: January 12, 2008, 05:24:23 am » |
|
the map has a bug that when i want to try it out it says there are 8 players but 4 pf them are closed and i cant start the game
|
|
|
Logged
|
|
|
|
Kolath
Commander, 2nd Infantry Division
Posts: 2382
|
« Reply #7 on: January 12, 2008, 09:46:57 am » |
|
How many HQs are there on the field? I would verify that there are only 6 and that they each have a unique player number. I would also check the .info file and make sure it says it is a six player map and not an 8 player map.
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #8 on: January 12, 2008, 10:02:09 am » |
|
Map looks really interesting although it seems a little narrow for 6 players to fight in...I can not see a lot of flanking happening so it might just be a huge frontal meatgrinder . Definately worth a try though, I like the concept.
|
|
|
Logged
|
|
|
|
Steinmarder
|
« Reply #9 on: January 12, 2008, 11:12:04 am » |
|
yeah, looking quite nice but i totally agree with unknown, its possibly to narrow for 6p. it has about as much space to advance as overlord, and thats just allright with 4 players. you should at least try to give some more flanking possibilities, maybe the water all walkable and the forest more accessible. (just ideas) huge frontal meatgrinder is about what i thought seeing the overview
|
|
|
Logged
|
Klagt nicht, kämpft!
|
|
|
Teh_Wulf
|
« Reply #10 on: January 12, 2008, 11:15:11 am » |
|
i testet it with 2 hqs 3 and 4 hqs but i cant start the map anyway. how can i check the .info dat?
if it will be finished it will be a 2on2 map
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #11 on: January 12, 2008, 11:16:01 am » |
|
Open in wordpad.
|
|
|
Logged
|
|
|
|
Teh_Wulf
|
« Reply #12 on: January 12, 2008, 11:18:02 am » |
|
nice thx , the text in the info:
HeaderInfo = { scenarioname = "Méry-Corbon (4)", scenariodescription = "", maxplayers = 4, date = "12.01.2008 12:16", scenarioabbrname = "Méry-Corbon ", savedname = "", version = 2003, mapsize = { 544, 224, }, music = "", scenariotype = 2, modname = "RelicCOH", }
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #13 on: January 12, 2008, 11:20:13 am » |
|
It sais maxplayers=4. It's a 3vs3 so it should say 6.
|
|
|
Logged
|
|
|
|
Teh_Wulf
|
« Reply #14 on: January 12, 2008, 11:34:32 am » |
|
ya i downgraded it to 4 players so its right
|
|
|
Logged
|
|
|
|
Unkn0wn
No longer retired
Posts: 18379
|
« Reply #15 on: January 12, 2008, 11:35:55 am » |
|
Did you get rid of all additional starting locations AND map entry points?
|
|
|
Logged
|
|
|
|
Teh_Wulf
|
« Reply #16 on: January 12, 2008, 03:07:11 pm » |
|
yap, the worldbuilder would call if i do something wrong, but that time its very weird
|
|
|
Logged
|
|
|
|
Teh_Wulf
|
« Reply #17 on: January 21, 2008, 01:19:21 am » |
|
so my map doesnt work ):
but iam working on an other one- 8p it will be finished in 2 days...
|
|
|
Logged
|
|
|
|
|