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Author Topic: Patch R022  (Read 5022 times)
0 Members and 2 Guests are viewing this topic.
tank130 Offline
Sugar Daddy
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Posts: 8889


« on: April 09, 2016, 05:23:53 pm »

General



American
- M8 Greyhound accuracy at long range reduced from .75 to .65
- M18 Hellcat vet requirements reduced, ambush gains 25% additional accuracy
- Marine HP set to intended r021 levels
- Rangers Garands fixed (Was using a previously unused Garand type in the RGD's which they shouldn't have, now given Ranger Garands, which are Garands with +0.1 acc at all ranges)
- M26 Pershing HE/AP re-worked
     A. HE gun now gives 10% additional accuracy and 10% additional medium splash damage
     B. AP gun now gives additional 20% penetration and 10% extra damage
     C. Ammo change UI text fixed and image shows currently loaded ammo now (Picture of HE shell means HE is ready to fire)
     D. Visual feedback on ammo improved, HE shells make a large explosion on terrain whilst AP rounds make a small impact like ATG rounds



Commonwealth
- CW Captain sector heal has been removed
- Cannister shot is now 2 uses instead of cooldown
- Cromwell flank speed duration reduced by 50%, cooldown set to 80 seconds
- Sappers may purchase flamethrower (in place of current trenchbusters)




Wehrmacht
- Stormtroopers no longer have elite armour
- Wehrmacht officer aura no longer effects allies
- Tiger HE/AP has been re-worked
     A. HE gun now gives 10% additional accuracy and 10% additional medium splash damage
     B. AP gun now gives additional 20% penetration and 10% extra damage
     C. Ammo change UI text fixed and image shows currently loaded ammo now (Picture of HE shell means HE is ready to fire)
     D. Visual feedback on ammo improved, HE shells make a large explosion on terrain whilst AP rounds make a small impact like ATG rounds


Panzer Elite
- G43 suppression fire has been given an extra 5% reduction in weapon cooldown
- Upgun Hotch post fire aim time reduced
- Heal car MG has been removed
- IST +5 range at vet 3 removed
- Armored Car overdrive duration reduced by 50%, cooldown set to 80 seconds


Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Tachibana Offline
NotADev
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Posts: 1270


« Reply #1 on: April 09, 2016, 05:38:49 pm »

Flame sappers should be working now
« Last Edit: April 09, 2016, 07:46:54 pm by Tachibana » Logged

It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
GrayWolf Offline
Development
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Posts: 1590



« Reply #2 on: April 10, 2016, 06:03:43 am »

When Volsky says, you'll like the patch, but you see the patch notes:
https://www.youtube.com/watch?v=yScewcIL0aM

I'm still waiting for proper allied nerf lol Smiley
« Last Edit: April 10, 2016, 06:09:35 am by GrayWolf » Logged

TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #3 on: April 10, 2016, 06:57:16 am »

If you believe there is a problem with the current mod balance, please create a thread in the appropriate subforum adequately describing the issue, along with some proposed solutions as to how to solve the problem.
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Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

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GrayWolf Offline
Development
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Posts: 1590



« Reply #4 on: April 10, 2016, 07:42:12 am »

If you believe there is a problem with the current mod balance, please create a thread in the appropriate subforum adequately describing the issue, along with some proposed solutions as to how to solve the problem.
I think I've told you many times, what the issues are, but okay, I'll make a thread as quick as I can Smiley
Logged
Tachibana Offline
NotADev
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Posts: 1270


« Reply #5 on: April 10, 2016, 01:02:18 pm »

Another note, tiger/pershing toggle has been changed so that the symbol shows the currently loaded round rather than what you will be switching to.
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Uglysori Offline
EIR Veteran
Posts: 301

The very best player of one of the four factions.

« Reply #6 on: April 21, 2016, 01:08:05 am »

Nooo not the nerf of IST +5 range at Vet 3!! lol.  Is the heal car now totally unarmed?
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Tachibana Offline
NotADev
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Posts: 1270


« Reply #7 on: April 21, 2016, 01:24:58 am »

Yes, heal car is unarmed. The +5 range at vet3 needed to be removed to prevent 45 range ISTs.
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Shabtajus Offline
EIR Veteran
Posts: 2564


The very best player of one of the four factions.

« Reply #8 on: April 21, 2016, 03:05:28 am »

Nooo not the nerf of IST +5 range at Vet 3!! lol.  Is the heal car now totally unarmed?

Ur back???
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I feel like if Smokaz and Shab met up it would be a 50/50 tossup to see which one of them robbed the other first.
Tries to convince people he's a good guy,says things like this. Scumbag Shab.
Uglysori Offline
EIR Veteran
Posts: 301

The very best player of one of the four factions.

« Reply #9 on: April 21, 2016, 05:02:56 pm »

Just lurking in the launcher.  To be frank, my job keeps me in the office like 10-12 hrs a day.  Only gaming I've been able to squeeze in has been single player stuff like Fallout Out 4, Pillars of Eternity.  Haven't played any RTS in a couple years.
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #10 on: April 21, 2016, 05:08:15 pm »

launcher crashing right now?
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #11 on: April 21, 2016, 06:34:14 pm »

Nah we good
Logged

Let's talk about PIATs in a car.
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