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Author Topic: R029 bug and query.  (Read 33192 times)
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Tachibana Offline
NotADev
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Posts: 1270


« Reply #40 on: March 02, 2017, 06:16:22 pm »

Starting to get a bit off topic. Maybe start a new thread to discuss rifle doc buffs?
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #41 on: March 03, 2017, 12:21:07 pm »

-shrug- Iunno. Keep in mind, this is on the testing range where I'm the only one doing anything.

Whenever I'm in an EiR game, nobody ever manfights me with infantry anymore unless they have a 2:1 ratio on squads; errbody either mortars me or sends a tank, so it's hard to see if the Rifle squad itself is truly balanced or not when the the current Fighting Spirit is in play.
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If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

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qnfrdmsdkzm Offline
EIR Veteran
Posts: 50


« Reply #42 on: March 11, 2017, 10:49:13 pm »

R030 bug thing. someone post that plz.

Units cant use Grenades even thoes units equiped 2x Mk2 frag grenades on Client, if you using Doctine 'Hard & Fast', 'Discruption' on AB Company.

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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #43 on: March 11, 2017, 11:05:54 pm »

AB Riflemen have the disruption grenade ability (oops, added to patchnotes), but normal AB do not, and the grenade ability was fixed so that it should function.

How many different units did you try this with?
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Tachibana Offline
NotADev
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Posts: 1270


« Reply #44 on: March 15, 2017, 01:36:19 pm »

Hamster is correct, grenades on ANY UNIT in your AB company will not work if you have either of those doctrines selected.

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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #45 on: March 16, 2017, 12:04:16 am »

Issue has already been corrected for the patch.
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Shabtajus Offline
EIR Veteran
Posts: 2562


The very best player of one of the four factions.

« Reply #46 on: March 17, 2017, 03:18:21 pm »

AB rfls dont get nades
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Tachibana Offline
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Posts: 1270


« Reply #47 on: March 17, 2017, 03:55:54 pm »

AB rfls dont get nades


Hamster is correct, grenades on ANY UNIT in your AB company will not work if you have either of those doctrines selected.


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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #48 on: March 26, 2017, 12:21:24 am »

That's not a bug. That's "sorry, we only allow a certain number of methods to waste MU by stacking upgrades".
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GrayWolf Offline
Development
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Posts: 1590



« Reply #49 on: March 28, 2017, 07:14:46 pm »

Stens + flamethrower, make mandos great again ;__;
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Tachibana Offline
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Posts: 1270


« Reply #50 on: April 03, 2017, 03:38:21 pm »

IR infantry have vcoh Fall cloak instead of EIR fall cloak.
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TheVolskinator Offline
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Posts: 3012



« Reply #51 on: April 03, 2017, 07:33:38 pm »

Already in the patch.
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #52 on: April 05, 2017, 10:26:59 pm »

Butterfly mines are not working and if you have mines and butterfly mines, the mines will be on top of it in the UI.
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #53 on: April 07, 2017, 04:00:01 am »

50mm ATHT appears to continue to use rock AI for pathfinding. Tongue
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TheVolskinator Offline
Administrator / Lead Developer
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Posts: 3012



« Reply #54 on: April 07, 2017, 08:52:04 am »

^It's a feature, not a bug.

@Speedy, plant the mines and then you get access to the Butterfly Bombs. Consider it a freebee; probably going to jack the price a tad considering that you get two normal mines + 5 butterflies (and a single normal mine is 20 MU).
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ItsDouggernaut Offline
EIR Veteran
Posts: 81



« Reply #55 on: April 07, 2017, 11:18:19 am »

Cromwell doesn't get access to hammer and anvil/keep it moving
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Tachibana Offline
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Posts: 1270


« Reply #56 on: May 10, 2017, 04:51:34 pm »

dire is moron, plz fix
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Tachibana Offline
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Posts: 1270


« Reply #57 on: May 11, 2017, 05:04:57 pm »

That looks well within standard offmap range. Pretty sure offmap officer range = WM mortar barrage range.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #58 on: May 11, 2017, 05:28:56 pm »

Uhh that off-map range looks far as f***, fam. Dunno what you're smoking but I was wondering if you can meet me 'round the corner in 15 so I can buy some.
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Let's talk about PIATs in a car.
Tachibana Offline
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Posts: 1270


« Reply #59 on: May 11, 2017, 06:42:13 pm »

80m is mortar range im pretty sure.

. I thought the idea was that it was risk vs reward, not "I stand safely behind my wall of stuff".

You mean safer than infinite range and given for free?
« Last Edit: May 11, 2017, 06:44:02 pm by Tachibana » Logged
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