*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
March 28, 2024, 06:50:44 pm

Login with username, password and session length

Resources

Recent posts

[March 22, 2024, 01:44:39 am]

[March 10, 2024, 03:58:45 pm]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:13:13 am]

[March 08, 2024, 12:12:54 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]
Pages: [1]   Go Down
  Print  
Author Topic: Doctrine upgrades that are useless  (Read 3366 times)
0 Members and 1 Guest are viewing this topic.
GrayWolf Offline
Development
*
Posts: 1590



« on: July 11, 2017, 07:13:05 am »

Ok, I'd like to point out few doctrine choices, that are purely useless.
If you wanna add some to the list, make sure they're not just bad, they have to be useless to the core.
Bad doctrine unlocks are a matter of balance, we're talking here about doctrine design :p

CW armor:
Desert Rats - Useless to the core. No benefit for firefly really, even worse for BP. Cloak could work with some lower pop vehicles, tanks, but now that FF is 12 pop, I dunno really.
Cromwell 95mm - Only because it's not getting any real doctrine upgrades, like better AoE. Pre-doctrine rework it was kind of good because of the AoE bonus.

US armor:
Pour it on 'em jumbo - should not be exclusive with HE rounds. You buy jumbo for either stacatto/HE or HVAP 76s. Pour it on 'em does not really work with jumbo all that well.
Callie - It's just bad now. Would move back to what it was before triple barrage thing (aka old Callie). Nobody really plays it now with it's bad RoF :p

PE Armor:

Ambush - Again cloaking bonus for a huge pop tank is just not worth it. Encouraging players to camp with half their pop (at best!) is not the best option here.

WH mobility:

Ghost division - Nothing really to add here at this point I guess. It's not working properly from what I've heard, so might be a good idea to rework it instead of trying to fix it (just for OPEL BLITZ lul). I'd propose map blackout or sth if it's possible. Would work well with the "blitzkrieg" theme and "Ghost division" theme.

I think that's all for now :p Seeing how much time volsky is spending on coding and testing, might as well try to give him more work, cause it seems he loves it Tongue
« Last Edit: July 11, 2017, 07:33:19 am by GrayWolf » Logged

Tachibana Offline
NotADev
*
Posts: 1270


« Reply #1 on: July 11, 2017, 01:56:37 pm »

PIO/HE exclusion was simply a temp fix till a patch fixed the weapon switch on HE. Since ghetto patch is pretty perfuse now, you can probably remove the exclusion.
Logged

It's like saying "i can understand his concerns that fire breathing dragons live in far away lands"
americans dont dodge wars.
Quote from: Trapfabricator
Literally, The only thing less likely than this is zombie hitler becoming prime minister of israel
pandaExpress Offline
Donator
*
Posts: 282



« Reply #2 on: July 13, 2017, 08:53:17 am »

http://forums.europeinruins.com/index.php?topic=10137.0
Logged

they tell me i'm weird i tell them their normal
TheVolskinator Offline
Administrator / Lead Developer
*
Posts: 3012



« Reply #3 on: July 13, 2017, 10:53:37 am »

I mean, Garry's not wrong.
Logged

Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.

Getting EiR:R Released on Steam

Forum Rules & Guidelines
Pages: [1]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.057 seconds with 35 queries.