$_TEXAS_$
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« Reply #40 on: January 16, 2008, 11:29:33 am » |
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Unkn0wn
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« Reply #41 on: January 16, 2008, 11:32:50 am » |
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Updated database.
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fldash
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Founder
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« Reply #42 on: January 16, 2008, 11:40:35 am » |
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Going to kill you guys for so many updates after I release the map pack... 
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Unkn0wn
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« Reply #43 on: January 16, 2008, 11:43:04 am » |
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Haha it's inevitable unfortunately. We should be happy that the mapping effort is back on fulll speed after the long slow pace progress.  We're slowly building up a large 'final map' list though, then we can at least get a mappack for those and have the guarantee that they won't be updated anymore  .
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AmPM
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Community Mapper
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« Reply #44 on: January 16, 2008, 12:24:59 pm » |
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At least they won't be updated until you change the way sectors work again =p
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 . . . . . . . . . . .
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$_TEXAS_$
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« Reply #45 on: January 16, 2008, 12:45:18 pm » |
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I tried to send out the territory image since for opinions first, I personally am tired of sending out updates, especially with little change. Frankly I want this map finalize so I can move on to the next and get all conversions done so I can get back to work fully on Henschel Field, I hope I have the hang of this new sectoring, and I'm post overhead shots before updates in the future.
I may get the original Hurtgen Storm with full weather options, but first I want to know which if any other maps I should convert (of mine), and I need to look into some info on the .options file, as well as day night detection for flares.
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fldash
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« Reply #46 on: January 16, 2008, 01:09:46 pm » |
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TEXAS: No worries. I just like to be able to provide users a nice way to download all the maps that are 'preferred' for EIR play.
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DasNoob
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« Reply #47 on: January 16, 2008, 02:00:05 pm » |
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This has not been added to the .module file. Unkn0wn you fail.
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DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
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Unkn0wn
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« Reply #48 on: January 16, 2008, 02:28:28 pm » |
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It has been, but it's still on 4p_Hurtgen_Snow. Just go in there manuall and make it 6p_ Hopefull fl- can update it  .
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DasNoob
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« Reply #49 on: January 16, 2008, 03:02:35 pm » |
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we did and it was epic. I will post the replay for all.... LOVE THIS MAP!
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CommanderNewbie
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« Reply #50 on: January 16, 2008, 03:22:45 pm » |
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Agreed.
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CommanderNewbie - Allied Prydefalcn - Axis
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$_TEXAS_$
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« Reply #51 on: January 21, 2008, 08:31:34 am » |
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I have been having problems with original Hurtgen, and wanted to catch up some on Henschel Field, but now I am about ready to convert another map: I have two canidates "Industrial Complex" and "Supply Lines" Industrial complex would probably be a 2 v 2 not much work (beyond territories) would need to be done to prepare it check out some screenshots: http://companyofheroes.filefront.com/screenshots/File/81866/1Supply Lines (name needs to be changed) is a map that failed as a coded map but was a very nice looking map, I need to overhaul some of the textures, and add in a few more splats. This would be a 3 v 3 map. Screenshots don't realy show off the map all that well, there are plenty of great areas not shown, but its a lot of map to cover: http://companyofheroes.filefront.com/screenshots/File/82544/1each link will send you to the first shot, which is the over head map (ignore the current territories), you can click next to view all shots. note: 1 / 5 is the load screen
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stumpster
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« Reply #52 on: January 21, 2008, 03:15:23 pm » |
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 Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
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Draygon
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« Reply #53 on: January 21, 2008, 03:23:12 pm » |
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I vote for industrial complex 
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Unkn0wn
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« Reply #54 on: January 21, 2008, 05:29:31 pm » |
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Definately.
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DasNoob
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« Reply #55 on: January 21, 2008, 05:45:20 pm » |
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Industrial.
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$_TEXAS_$
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« Reply #56 on: January 21, 2008, 06:50:32 pm » |
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I will start working on industrial's conversion as soon as I get a chance, probably in a day or two.
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Unkn0wn
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« Reply #57 on: January 26, 2008, 11:16:30 am » |
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If possible I'd like to see Hurtgen Snow with milder snow, somewhat like what industrial heartland uses: Right now the snow's a little too dominant imho, gets a little annoying. In addition, please have its mapname fixed, "Hurtgen Snow (6)", not 6p_Hurtgen Snow. (The last is for .sga file names only)
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« Last Edit: January 26, 2008, 11:20:45 am by Unkn0wn »
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$_TEXAS_$
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« Reply #58 on: January 26, 2008, 12:37:05 pm » |
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I will try to get Hurtgen Snow it fix today, I would realy like to have it finalized, so any other changes needed?
also what is the correct "preview images", I noticed that fldash mentioned Industrial Complex didn't have one (and name but I know how to fix that).
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$_TEXAS_$
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« Reply #59 on: January 26, 2008, 01:34:35 pm » |
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I have (what I hope to be) the finalized version of Hurtgen Snow, I belive everything is good on it, Final changes include an options file, fixed issued with bunkers on the hill, and name fixed. Options File will give the option of 1) No Snow (no falling snow) 2) Light Snow 3) Heavy Snow (orignal) comments in game will also tell you the order since all names said "Heavy Rain" (couldn't fix that) http://files.filefront.com/6p+Hurtgen+Snowsga/;9513673;/fileinfo.html
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