Torjado requested to know waht strategy i use (as gla- demoliation officer)
I start off with my first worker getting the supplys, the 2end one building rax and the 3rd running off to a important map point.
(I constantly spit out workers/slaves)
Rax and supply are up at somewhat the same time, then i build a vehicle factory ( btw i place my buildings in a crycle all faceing the inner side where i place a tunnel entrace), At this time the workers i swarmed around the map start building tunnel entraces/ booby traps/ supply´s and so on.
I usually head for the city, too since they are easy to defend and godly for booby traps.
Useually around the time i get a place up my first attack unit of choice are build (bikes are fun), but hardly more than 5 since i invest all in teaching up and spreading.
I usually build up (depending on the map) 3-6 sub bases at imporant location´s with stingers and tunnel entraces; If a attack occures i call troops from the base viva tunnel.
at the time i get the 2end veh. factory up jarmen keel is in
He has the demo charce ability witch makes him very usefull.
I use him to scout out the enemy base and find a weak spot. A worker will palce a tunnel entrace near that and suicede units will spamm out and rip the enemy arpart.
Once i hit a sucessfull blow i can usually keep hitting him and wasteing my units oon different sides of his main base, spawning tunnel entraces.
Only a waterproof defence ring around a base coud hold me back, but then i just booby trap around it or shove a shitload of workers in tech-van - drive into your base and start building a tunnel entrace and booby traps.
MAssiv enemy assault get stoped by manualy used demo trap´s and suicede attacks from multiplye sides; also i spawn the counter unit to whatever the enemy has at my main.
Since i have many sub bases and scouts i can useually see what is comeing and be well prepared.
Till now i am undeafeated.
This includes the blitzkrieg mod that i played for the first time and won