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Author Topic: Sins of a Solar Empire out TOMORROW! *new vent* *NEW MOD*  (Read 39126 times)
0 Members and 17 Guests are viewing this topic.
DerangedGerman Offline
EIR Veteran
Posts: 448


« Reply #120 on: February 09, 2008, 10:18:32 pm »

Umm. I'll be getting this game soon, so can you give me an account. Make it for DerangedFerret.
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Proud mapper for both OMG and EIR.
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #121 on: February 09, 2008, 10:35:08 pm »

I want to mod it to make capitals more of a center piece. Make it more epic, like BSG or Star Wars. Cap ships being big, nasty, have enough firepower to plow a frigate and slow enough for faster ships to outrun them. Also a price increase, so getting 6 or so together would be an incredible thing.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #122 on: February 09, 2008, 10:37:09 pm »

In Homeworld Captial Ships can be the center pieces of you armada   Grin
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #123 on: February 09, 2008, 10:59:28 pm »

They can be in this too, until you get to mid/late game =) Then you need 5-6 cap ships to be the center =)
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salan
Guest
« Reply #124 on: February 09, 2008, 11:10:43 pm »

post the ideas on that forum ampm !
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Dragon93 Offline
17th Airborne Division - Thunder From Heaven
EIR Veteran
Posts: 234


« Reply #125 on: February 10, 2008, 02:17:58 am »

Got this yesterday, looks amazing saw a video in PCGamer. Only played the first tut though, can't wait to play more. I love Homeworld 2, especially the Point Defence Mod, and i love EaW, so im sure ill love this.
« Last Edit: February 10, 2008, 02:20:19 am by Dragon93 » Logged

Viv Offline
EIR Veteran
Posts: 119


« Reply #126 on: February 10, 2008, 03:56:41 am »

What do I input for the CD-Key box in the online create account form if I have a downloaded version of sins?
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #127 on: February 10, 2008, 03:57:59 am »

Your cd key, it's in the e-mail you received upon purchasing.
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Viv Offline
EIR Veteran
Posts: 119


« Reply #128 on: February 10, 2008, 04:18:57 am »

Got it, thanks
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Saint83 Offline
EIR Regular
Posts: 27


« Reply #129 on: February 10, 2008, 02:34:27 pm »

whats the new vent address?
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #130 on: February 10, 2008, 03:20:55 pm »

63.209.18.159 3796
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The_Saint Offline
EIR Veteran
Posts: 96


« Reply #131 on: February 10, 2008, 03:27:55 pm »

hmm i need a password
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #132 on: February 10, 2008, 05:14:17 pm »

sooner 2.0 is released the sooner we can get you guys back into eir  Cheesy
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #133 on: February 10, 2008, 05:45:29 pm »

I'm going to look into modding Sins. Its much more mod friendly than CoH so we'll see what can be done.
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Warbirds Offline
EIR Veteran
Posts: 673


« Reply #134 on: February 10, 2008, 05:51:13 pm »

Tiger/Pershing capitol ships, maybe?    Wink
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #135 on: February 10, 2008, 06:18:54 pm »

what makes sins more friendly than coh the only ppl u can really communicate with is ppl on vent and most of them uve met through Eir
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Draygon Offline
EIR Veteran
Posts: 1636


« Reply #136 on: February 10, 2008, 06:38:40 pm »

Hes talking about mod friendly, not people friendly. 

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salan
Guest
« Reply #137 on: February 11, 2008, 01:09:29 pm »

its way easier to map, of course thats because the map really isn't interactive or strategic beyond lay out of phase lanes.

I finished my first map, it fixes a lot of the problems we were talking about, anyways, i made a post about it on the tenth, don't really need to keep spamming here about another game
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #138 on: February 11, 2008, 01:12:04 pm »

Quote
What makes sins more friendly than coh the only ppl u can really communicate with is ppl on vent and most of them uve met through Eir

I disagree, I've met some 'cool' people online.
The Sins community is far more mature than the Company of Heroes community.

As for communication, in both Sins & CoH you can/need to communicate through chat so I don't see a difference.
« Last Edit: February 11, 2008, 01:15:53 pm by Unkn0wn » Logged
Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #139 on: February 11, 2008, 02:23:27 pm »

Two questions:

1) How long do multiplayer games last?  (i.e. how much time would I have to commit to at one sitting?)

2) Is this going to be just like Faces of War where everyone plays it for a few weeks and then ditches it as soon as the new EIR version comes out?
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