*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 27, 2024, 03:58:43 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 2 [3]   Go Down
  Print  
Author Topic: Officer abuse?  (Read 15867 times)
0 Members and 5 Guests are viewing this topic.
AirborneCommander Offline
EIR Veteran
Posts: 52


« Reply #40 on: March 04, 2008, 06:22:06 pm »

Bah, you guys had to go and get my thread locked. Anyways, I'll restate what I think overall of the Officer as a unit and what I would suggest it be made into.

At the moment, the Officer is a jack of all trades unit with a nice rocket barrage. As long as there's a unit for a specific role, you can almost duplicate that unit by supervising it. This makes the Officer the most versatile unit by far. This is also the reason why I love to field an Officer in my starting company.

With the new changes to the Officer, I've felt it has basically been a buff with a slight nerf. The price increase means Officer become even higher priority targets then they were before. It also means you might not be able to field as many in a company.

This is what I propose for the current Officer.
500 MP, 325 MU, 4 Pop
8 minute cooldown on Observed Fire.
40% damage & 40% accuracy increase on Supervise.
10% ? (Not sure what it is) build speed increase on Supervise.
Supervise works on everything.

As you can see, this also makes the Officer a very big liability. It costs an enormous amount of MU, but can also project quite a large amount of firepower. Losing one would be a huge pain so the Officer will most likely be safe behind lines supervising artillery units.

Here is what I propose for the Officer.

300 MP, 225 MU, 3 Pop
10 minutes cooldown timer on Observed Fire
10% damage & 30% accuracy increase on Supervise
50% faster build speed increase on Supervise
Supervise only works on infantry and support weapons

These changes mean the Officer will be slightly more common. You can probably expect them to be on the frontlines alot more often as well. It'll still be a high priority target, though it has always been one. The lower popcap means you can probably field another support weapon in a starting platoon. The slight damage and accuracy increase gives you a nice boost in combat. Losing an Officer wouldn't be as bad and I still believe Observed Barrage should cost at least 150 MU. The Officer will still be quite versatile and everyone should be happy.

Let's compare what the Officer can do at the moment to other similar abilities.
Rocket Artillery - Observed Fire
While Observed Fire is more difficult to use, Rocket Artillery is a T4. I would say this cost at least 175 MU. It's definitely easier to use than the Goliath and the Goliath already costs 140 MU.

Supervise - This is basically a huge buff to any unit it supervises. It's very potent and powerful at the current state. I'd say 100 MU is more than fair for this ability.

In addition to these two abilities, the Officer is a great stealth detector. While it isn't as effective as a Bike, it's still useful for hunting down Snipers.

While the Officer can help project this huge amount of firepower, it has some vulnerabilities too. The most common tactics I've seen used is a suicidal vehicle bum rushing it. I admit though, the majority of the times when that happens is when I'm overextending my Officer or not providing enough AT on the field to stop them from doing so.

Boy, sometimes I really wish I had that extra Mortar instead of my Officer. This usually happens when my opponent brings out an unorthodox start. Ie. 3+ Mortars, Greyhound spam? (Never seen this happen but it could possibly overwhelm my Pak Gun), double armor start (multiple armor on the field at once). Using these kind of tactics, the enemy gain the upperhand by forcing me to retreat but then his capping power is heavily reduced allowing me to clear the them out using less pop consuming units such as the Panzerschreck Grenadier squad. I can usually regain grounds by myself at this point unless his teammate is helping him cap and then it's up to my own teammate to help cover.
Logged
Razor Offline
EIR Veteran
Posts: 172


« Reply #41 on: March 04, 2008, 08:25:06 pm »

Quote
Kool.

edit:

Witness - Unknown bitching in real time!

http://files.filefront.com/Pershing3avi/;9754559;/fileinfo.html

I recorded FRAPS of the pershing being shot by the flak at the same time Unknown was complaining about it. Haha.


Modified the movie abit, gave it a sprinkle of epic.

http://files.filefront.com/Film+0002wmv/;9756108;/fileinfo.html
« Last Edit: March 04, 2008, 08:27:31 pm by Razor » Logged

Profile's: Duvka, Razor, KleinInDerHosen, Akvud.
Ucross Offline
Honoured Member
*
Posts: 5732


« Reply #42 on: March 04, 2008, 08:29:35 pm »

roflmao. Smiley  Great work.
Logged
stumpster Offline
Honoured Member
*
Posts: 2197


« Reply #43 on: March 04, 2008, 08:31:37 pm »

That just won an internet.

"They're jeepspamming me, I don't know what's going on!"
Logged



Quote
Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #44 on: March 04, 2008, 08:32:55 pm »

LOLOLOLOL
Logged

Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
Ucross Offline
Honoured Member
*
Posts: 5732


« Reply #45 on: March 04, 2008, 08:37:38 pm »

The utter lack of control is so evident.  Smiley  Cracks me.
Logged
Kolath Offline
Commander, 2nd Infantry Division
*
Posts: 2382



« Reply #46 on: March 04, 2008, 08:44:27 pm »

"Ouch"  sounds a bit like ET.
Logged

Kolath's Quote Commandments:
1. Thou shalt not quote the entirety of a post 3 or less posts above you
2. Thou shalt not quote more than 2 nested levels
3. Thou shalt not quote large blocks of text when one sentence would do
4. Thou shalt not quote images!
Nevyen Offline
Honoured Member
*
Posts: 2365


« Reply #47 on: March 04, 2008, 09:26:40 pm »

i laughed so hard.....
Logged

Bonte Offline
EIR Veteran
Posts: 1234


« Reply #48 on: March 04, 2008, 10:19:25 pm »

what song was that?
was it ghost love score?
« Last Edit: March 04, 2008, 10:21:24 pm by Bonte » Logged

I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #49 on: March 04, 2008, 10:20:05 pm »

Duvka wins
Logged

CommanderNewbie - Allied
Prydefalcn - Axis
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #50 on: March 05, 2008, 02:09:56 am »

Lmao.
Logged
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #51 on: March 05, 2008, 02:55:43 am »

win an' awesome! were did you get the voices, i want that jeep spamming one!
« Last Edit: March 05, 2008, 03:06:23 am by |-| Cozmo |-| » Logged
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #52 on: March 05, 2008, 03:07:28 am »

what song was that?
was it ghost love score?

yea ghost love score - nightwish
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #53 on: March 05, 2008, 01:55:03 pm »

Duvka & Soviet made this video yesterday, before the changes.
No longer 100% relevant but funny as hell Smiley.

http://files.filefront.com/Film+0004wmv/;9760542;/fileinfo.html

Supervision stacks excellent, should try it out in teamgames Smiley.
Logged
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #54 on: March 05, 2008, 01:59:44 pm »

lol, soviet's reaction is awesome!
Logged
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #55 on: March 05, 2008, 02:00:34 pm »

I heard it also one hit killed an m10 Shocked.
Logged
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #56 on: March 05, 2008, 02:00:58 pm »

an m8.
Logged
Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #57 on: March 05, 2008, 02:01:36 pm »

Slaughtered :O

Imageine them all useing off map arty, too.
Logged

SovietComrade Offline
Minister of Tea
EIR Regular
Posts: 36


« Reply #58 on: March 05, 2008, 02:05:01 pm »

I did use 4 off-map arty but Duvka didn't record it.  Cry

Also, the super ostwind one shotted M8s if you didn't know.
Logged
Pages: 1 2 [3]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.067 seconds with 36 queries.