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Author Topic: Roll over allies, roll over  (Read 14579 times)
0 Members and 1 Guest are viewing this topic.
salan
Guest
« on: March 16, 2008, 01:30:31 pm »

Let the fools win already, this war will be so much more functionally fun for all the new people if we could just reset it !!

end the war, either push the germans back or roll it over and let em into england !
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #1 on: March 16, 2008, 01:32:24 pm »

At this rate 2.0 will be out in 9 days max.
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Steinmarder Offline
EIR Veteran
Posts: 404


« Reply #2 on: March 16, 2008, 01:33:50 pm »

hm yes, a reset would really be a good idea, IMO

I guess we could also see some balance issues clearer, if there are any left, as most of the long-timers have T4s in at least 1 company and loads of vet units now again (i have 2 T4 companys)

--

I dont think they have 2.0 finished to release and just "wait for the war to end"  Roll Eyes
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Klagt nicht, kämpft!
salan
Guest
« Reply #3 on: March 16, 2008, 01:38:36 pm »

At this rate 2.0 will be out in 9 days max.

why do you people constantly think we are going to get 2.0 with the end to this war?  I dunno, maybe i believe i am just more realistic in my thought process...  I don't see 2.0 being ready, I am more thinking this current situation needs a fresh start...  its changed to much, we have had the community MORE then double...  its time to start over, even if its still 1.9
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #4 on: March 16, 2008, 01:42:04 pm »

Cause they said it will be done then Wink

And thats why the axis got a buff and the allys a nerf - to enlarge the duration of the war. Territory increasing didnt do the trick. Now we just have to role over and play dead to get a über-buff for the ally´s.
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salan
Guest
« Reply #5 on: March 16, 2008, 01:47:13 pm »

Cause they said it will be done then Wink

And thats why the axis got a buff and the allys a nerf - to enlarge the duration of the war. Territory increasing didnt do the trick. Now we just have to role over and play dead to get a über-buff for the ally´s.

i won more games as allies yesterday then axis , dunno what your talking about
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #6 on: March 16, 2008, 01:50:04 pm »

I'm the same. ^^

Some people make a lot of assumptions based on poor evidence. Wink
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #7 on: March 16, 2008, 01:50:49 pm »

Too bad my on board mechanics is shit now :/.
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Akvud Offline
EIR Regular
Posts: 17


« Reply #8 on: March 16, 2008, 01:52:36 pm »

So, when does the axis get wtfnerfed? 250 territories ?
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Profile's: Duvka, Razor, KleinInDerHosen, Akvud.
CatinHat Offline
EIR Veteran
Posts: 252


« Reply #9 on: March 16, 2008, 01:52:58 pm »

new start would be fun
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #10 on: March 16, 2008, 01:56:06 pm »

I'm the same. ^^

Some people make a lot of assumptions based on poor evidence. Wink

My evidence is this:

^(The territorys)^


[attachment deleted by admin]
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Ucross Offline
Honoured Member
*
Posts: 5732


« Reply #11 on: March 16, 2008, 01:57:18 pm »

That's just natural when only one side is attacking.  You have to interpret the evidence correctly Smiley
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #12 on: March 16, 2008, 01:58:13 pm »

Axis capturing territory 276% faster than before the "balance" buff?
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salan
Guest
« Reply #13 on: March 16, 2008, 02:16:24 pm »

more population with more games being played with more newer players, with most of the experienced players (exageration potential) aligning on axis side... means more territory will swap hands when they fight new players!
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Dr.Nick Offline
EIR Veteran
Posts: 271


« Reply #14 on: March 16, 2008, 04:12:11 pm »

The way I look towards Ucross's balancing. When volks were so dirt cheap that you could have 60 of them with fausts he simply raised Volks prices by 50-60 MP. But when someone finds a way to get lots of airborne he quad nerfs them. I see the consistancy.
Logged

Spammable Award

The 'Spammable Award' goes to the member who has well... spammed the most out of 1 unit throughout the war and who actions have been talked about doing such thing.

And the winner is......Dr. Nick with his close to 50 Airborne
CatinHat Offline
EIR Veteran
Posts: 252


« Reply #15 on: March 16, 2008, 04:16:40 pm »

can we kinda have this this mod based on real life in World War 2. King Tigers where really not in the war so it shouldn't be in the war, Tigers where few, panthers there was good amount but cost more and masses of the panzer 4 was far greater, There was 20 some Pershing in WW2, Shermans where in great numbers but should be equal to the Pz. IV.
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #16 on: March 16, 2008, 04:18:45 pm »

Avaliblity did that.
I miss it.
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Bonte Offline
EIR Veteran
Posts: 1234


« Reply #17 on: March 16, 2008, 04:18:50 pm »

pershing was rarer than king tiger, tiger can 1 shot tank from half map, allies get 8 shermans for every tiger
Logged

I'm too candid to hide something like that. Smiley
Candid - frank; outspoken; open and sincere: a candid critic

You must really think im an idoit.
Dr.Nick Offline
EIR Veteran
Posts: 271


« Reply #18 on: March 16, 2008, 04:22:45 pm »

Just turn availability back on and revert the patch changes except for airborne cost increases, you can keep that, but at least bump airiel brothers back up to 30%, hard to compete with other Tier 4's otherwise. Bump airborne up in cost for all I care though.
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Ciwawa Offline
EIR Veteran
Posts: 371


« Reply #19 on: March 16, 2008, 05:19:23 pm »

pershing was never used in action during ww2
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